Plugin-based RPG manager written in C++11 and Qt 5. Currently focused on Pathfinder (as that's what I spend my time on), but intended to be game-agnostic for most functions. Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate.

Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your game.

Plugins planned include a 3D mappiing capability using the Unreal Engine and initiative/effect tracking. Plugins may be under a different license than the base application, depending on the plugin.

evilrpg itself is going to be under the BSD license supporting Windows, Linux, and (hopefully) Mac. Support is also planned for Android, and possible IOS if the community supports it (code is portable).

Project Activity

See All Activity >

License

BSD License

Follow evilrpg

evilrpg Web Site

Other Useful Business Software
Grafana: The open and composable observability platform Icon
Grafana: The open and composable observability platform

Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.

Grafana is the open source analytics & monitoring solution for every database.
Learn More
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of evilrpg!

Additional Project Details

Intended Audience

End Users/Desktop

User Interface

Qt

Programming Language

C++

Database Environment

MySQL, SQL-based

Related Categories

C++ Role-Playing Games (RPG), C++ Mobile Software

Registered

2014-07-25