EspConvert is a fast experimental converter for Bethesda plugin files.
Opening even small Starfield plugins in Creation Kit can take several minutes, but sometimes you might want to just quickly look something up. This tool lets you export .esm and .esp files into XML. These can be opened much faster, you can look up things and run text search on it. A tool to reverse this (XML to ESM/ESP) is planned, but not yet working. This should help provide alternative ways to edit ESM/ESP.
Works with:
- Starfield.esm: creates a 2 GB XML file in 26 seconds (win32_x64)
- Oblivion.esm: 5 s for an XML of 352 MB (win32_x64)
- Fallout3.esm: 17 s for 412 MB XML
- Fallout4.esm: 323 MB ESM -> 573 MB XML in 10s (win32_x64)
- FalloutNV.esm: 240 MB ESM -> 253 MB XML in 4s (win32_x64)
- Morrowind does not work yet
Usage: run from command line. Syntax:
esp2xml [+o] [-o] <input file>
+o: output offsets for lookup (default)
-o: suppress output of offset
Writes an XML representation of
Features
- Modding
- Starfield
- Skyrim
- Oblivion
- Fallout