Engine_3D is a real-time 3D engine project grabbed from my old data.
The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration!
And: Engine_3D is completely programmed in Ada.

Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !...

DOS and Linux versions available.

Remarks for the DOS version:

It is also a funny example of a game system almost fully in Ada, including sound driver, graphics driver, keyboard driver. The only things not in Ada there are the file system (MS-DOS), the 32-bit DOS extender (CWSDPMI) and the mouse driver.

For running, I recommend DOSBox.
For building from sources, you'll need the DJGPP compiler, which contains a version of GNAT - seems to be still updated as in June 2016 !

Mirror: https://github.com/zertovitch/engine-3d

Features

  • Pure software 3D rendering
  • Pure Ada
  • 6D vision - full camera movement (similar to Quake 1)
  • Dynamically lit texture rendering
  • Animated textures
  • Animated bump mapping with wave and heat simulation
  • Transparency
  • Portal rendering
  • Collision detection
  • Free, open-source

Project Samples

Project Activity

See All Activity >

Categories

3D Rendering

Follow Engine_3D

Engine_3D Web Site

Other Useful Business Software
$300 in Free Credit Towards Top Cloud Services Icon
$300 in Free Credit Towards Top Cloud Services

Build VMs, containers, AI, databases, storage—all in one place.

Start your project in minutes. After credits run out, 20+ products include free monthly usage. Only pay when you're ready to scale.
Get Started
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Engine_3D!

Additional Project Details

Operating Systems

MS-DOS

Programming Language

Ada

Related Categories

Ada 3D Rendering Software

Registered

2016-06-19