Showing 42 open source projects for "havok vision engine"

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  • 1
    X-AnyLabeling

    X-AnyLabeling

    Effortless data labeling with AI support from Segment Anything

    X-AnyLabeling is an open-source data annotation platform designed to streamline the process of labeling datasets for computer vision and multimodal AI applications. The software integrates an AI-powered labeling engine that allows users to generate annotations automatically with the assistance of modern vision models such as Segment Anything and various object detection frameworks. It supports labeling tasks across images and videos and enables developers to prepare training datasets for tasks such as object detection, segmentation, classification, tracking, and pose estimation. ...
    Downloads: 27 This Week
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  • 2
    Cactus

    Cactus

    Low-latency AI inference engine optimized for mobile devices

    Cactus is a low-latency, energy-efficient AI inference framework designed specifically for mobile devices and wearables, enabling advanced machine learning capabilities directly on-device. It provides a full-stack architecture composed of an inference engine, a computation graph system, and highly optimized hardware kernels tailored for ARM-based processors. Cactus emphasizes efficient memory usage through techniques such as zero-copy computation graphs and quantized model formats, allowing large models to run within the constraints of mobile hardware. It supports a wide range of AI tasks including text generation, speech-to-text, vision processing, and retrieval-augmented workflows through a unified API interface. ...
    Downloads: 0 This Week
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  • 3
    MuJoCo Playground

    MuJoCo Playground

    An open source library for GPU-accelerated robot learning

    ...The project includes classic control benchmarks from dm_control, advanced quadruped and bipedal locomotion systems, and dexterous as well as non-prehensile manipulation setups. It also offers optional vision-based training capabilities through integration with Madrona-MJX, allowing researchers to train policies directly from image input on GPUs. MuJoCo Playground supports both the MJX JAX implementation and the Warp physics engine, enabling flexible use across research pipelines. The environments are designed for fast training, compatibility with reinforcement learning libraries, and real-time trajectory visualization using rscope.
    Downloads: 0 This Week
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  • 4
    mllm

    mllm

    Fast Multimodal LLM on Mobile Devices

    mllm is an open-source inference engine designed to run multimodal large language models efficiently on mobile devices and edge computing environments. The framework focuses on delivering high-performance AI inference in resource-constrained systems such as smartphones, embedded hardware, and lightweight computing platforms. Implemented primarily in C and C++, it is designed to operate with minimal external dependencies while taking advantage of hardware-specific acceleration technologies...
    Downloads: 0 This Week
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  • 5
    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    Engine_3D is a real-time 3D engine project grabbed from my old data. The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available. Remarks for the DOS version: It is also a funny example of a game system almost fully in Ada,...
    Downloads: 0 This Week
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  • 6
    HASH

    HASH

    The best way to use and work with blocks

    ...HASH does this by combining various different powerful tools together into one simple interface. These range from data pipelines and a graph database, through to an all-in-one workspace, no-code tool builder, and agent-based simulation engine. These exist at varying stages of maturity, and while some are polished, not all are ready for real-world production use. You can read more about our big-picture vision at hash.dev
    Downloads: 1 This Week
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  • 7
    FerretDB

    FerretDB

    A truly Open Source MongoDB alternative

    ...FerretDB is going to be a perfect solution for those looking for MongoDB development experience available as fully Open Source Software. The core of our solution is a stateless proxy, which converts MongoDB protocol queries to SQL, and uses PostgreSQL as a database engine. This will be compatible with MongoDB drivers, and should work as a drop-in replacement to MongoDB in many cases. Our vision is to enable the open source community and developers to reap the benefits of easy-to-use document databases, while staying away from vendor lock-in, and fauxpen licenses. We are open source advocates at heart, and we release FerretDB with an open source license recognized by the Open Source Initiative.
    Downloads: 2 This Week
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  • 8
    Tilt

    Tilt

    Define dev environment as code for microservice apps on Kubernetes

    ...Understand & orchestrate your services, work smarter & faster wherever you are, and team-based productivity. See all the pieces of your app, and trigger custom workflows like seeding databases or creating infrastructure. Our engine starts the whole app and runs automated rebuilds as you edit in your IDE. Get a continuous feedback loop with your logs, broken builds, and runtime errors. Work with Kubernetes without needing to be an expert. And if you are an expert, no more 20 questions with kubectl. Tilt responsively handles the tedious and repetitive parts of your workflow and gives you peripheral vision so you find errors faster. ...
    Downloads: 0 This Week
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  • 9
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 1 This Week
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  • 10
    ScreenTranslate

    ScreenTranslate

    Translate any text on your Mac screen — capture or select,instantly.

    ScreenTranslate lets you translate any text on your Mac screen without switching tabs or copy-pasting. Screen Capture Translation: Press Cmd+Shift+T, drag over any text on screen, and get an instant translation popup. Works with images, PDFs, and subtitles using OCR (Apple Vision). Text Selection Translation: Select text in any app and press Cmd+Option+Z to translate directly. No OCR needed. - Free and open-source (GPL-3.0) - On-device translation using Apple Translation - Works...
    Downloads: 23 This Week
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  • 11
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 14 This Week
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  • 12
    Amica

    Amica

    Amica is an open source interface for interactive communication

    Amica is an open source interface for interacting with fully animated 3D characters that combine voice chat, vision, and an emotion engine into a single experience. It lets you hold natural conversations with AI characters that can see, listen, and speak, while expressing emotional states through facial expressions and body language. Users can import VRM character models, adjust their appearance, tune the voice to match the character, and define behavior using different large language models and TTS backends. ...
    Downloads: 10 This Week
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  • 13
    Flutter

    Flutter

    Flutter makes it easy and fast to build beautiful apps for mobile

    Flutter is Google’s open-source UI toolkit for building natively compiled, high-performance, visually expressive apps from a single codebase targeting mobile (iOS, Android), web, desktop (Windows, macOS, Linux), and embedded platforms. We want to enable designers to deliver their full creative vision without being forced to water it down due to limitations of the underlying framework. Flutter's layered architecture gives you control over every pixel on the screen and its powerful compositing...
    Downloads: 22 This Week
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  • 14
    Delphi : VRCalc++ and more Binary Exec

    Delphi : VRCalc++ and more Binary Exec

    Delphi Java - VRCalc++ OOSL (Script) and + (Binary Exec Distro)

    Vincent Radio {Adrix.NT} Embarcadero : Delphi : Executable Binaries Delphi : VRCalc++ Object Oriented Scripting Language : Engine + Ext Libraries VRCalc++ OOSL Visual Stage Project : VCL & FMX (FireMonkey) VRCalc++ Script Executor: - VCL Console - Terminal Console - FMX Console + VRCalc++ OOSL : VR System Scripted Standard Runtime Library Delphi Applics - VR Multi Editor : Smart Text Editor - VR Lazy Code Editor : Smart RTF Multi Lang Code Text Editor - VR Astro Vision : Astrology Program - VR Free Chess 2D : Chess Game Program - VR Mosaic : Puzzle Resolver Program (VCL, FMX) - VR Blocks game - VRGraphStage - VR TTT OX game - Embarcadero Binary Runtime Libraries - VR Binary Runtime Libraries for Delphi & C++Builder - Visual Styles Java Applications - Analog Clock - VR Hanoi Towers - VR Rects World Sample - VR Free Chess 2D - VR Mosaic with auto resolver - Action/Entity Model Test includes installation instructions adrixnt@hotmail.it
    Downloads: 2 This Week
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  • 15
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++ C# Delphi Drag&Drop Applications - VRCalc++ Script Executors: Terminal, VCL, FMX - VRMultiEdit - VRLazyCodeEditor - VR Astro Vision (Astrology) - Paged List Test - VRMosaic : Delphi C++Builder Java C# +with auto resolver - VR Free Chess 2D - VRBlocks - VRGraphStage - VR TTT OX + icons & bitmaps + VCL VisualStyles + Build Projects + instructions to build projects to build projects - Delphi : RAD Studio - C++ : Dev-C++ - java : NetBeans - C# : MS/VS adrixnt@hotmail.it
    Downloads: 3 This Week
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  • 16
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    ...HARFANG Framework is an easy-to-adapt, cross-platform, multi-language, powerful and optimized 3D visualization engine written in C++ and accessible via an open API in C++.
    Downloads: 7 This Week
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  • 17
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. ...
    Downloads: 55 This Week
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  • 18
    Pixel Vision 8

    Pixel Vision 8

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows.
    Downloads: 3 This Week
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  • 19
    Minecraft

    Minecraft

    Simple Minecraft-inspired program using Python and Pyglet

    Minecraft is a simple Minecraft-inspired demo written in Python using the Pyglet library for windowing, input, and OpenGL rendering. The project implements a first-person block world where you can walk around, jump, fly, and place or remove blocks using a small set of block types like brick, grass, and sand. It provides full WASD movement with mouse look and basic building controls, giving a surprisingly complete “sandbox” feel in only a small amount of Python code. The author explicitly...
    Downloads: 16 This Week
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  • 20
    Linux-Intelligent-Ocr-Solution

    Linux-Intelligent-Ocr-Solution

    Easy-OCR solution and Tesseract trainer for GNU/Linux

    Linux-intelligent-ocr-solution Lios is a free and open source software for converting print in to text using either scanner or a camera, It can also produce text out of scanned images from other sources such as Pdf, Image, Folder containing Images or screenshot. Program is given total accessibility for visually impaired. A Tesseract Trainer GUI is also shipped with this package. Forum : https://groups.google.com/forum/#!forum/lios Video Tutorial :...
    Downloads: 5 This Week
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  • 21

    survol

    RDF-based framework monitoring business systems activity

    ...all communicating with each other, manipulating your data, and whose software architecture has become, with time, complicated, difficult to understand, and undocumented. Data are aggregated with an RDF inference engine, creating a global vision of the business information processing.
    Downloads: 0 This Week
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  • 22
    House3D

    House3D

    A Realistic and Rich 3D Environment

    House3D is a large-scale virtual 3D simulation environment designed to support research in embodied AI, reinforcement learning, and vision-language navigation. It provides more than 45,000 richly annotated indoor scenes sourced from the SUNCG dataset, covering diverse architectural layouts such as studios, multi-floor homes, and spaces with detailed furnishings and room types. Each environment includes fully labeled 3D objects, allowing agents to perceive and interact with their surroundings...
    Downloads: 0 This Week
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  • 23
    UnrealCV

    UnrealCV

    Connecting Computer Vision to Unreal Engine

    UnrealCV is a project to help computer vision researchers build virtual worlds using Unreal Engine (UE). It extends UE with a plugin. UnrealCV can be used in two ways. The first one is using a compiled game binary with UnrealCV embedded. This is as simple as running a game, no knowledge of Unreal Engine is required. The second is installing the UnrealCV plugin into Unreal Engine and using the editor to build a new virtual world.
    Downloads: 0 This Week
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  • 24
    QuickCrt

    QuickCrt

    Object-oriented RAD framework for Turbo Pascal 7.0

    Based upon my 20+ year old super fast QCrt text mode display driver, QuickCrt is an event driven object-oriented framework for rapid application development using Turbo Pascal 7.0 for DOS. Completely self contained, it uses no 3rd party or original Borland units (excluding the built-in System unit). It uses no Turbo Vision and is more like Delphi minus the drag and drop. It has support for String formatting, Custom text fonts, Themes, Keyboard mappings, Config files and Multiple languages baked into it. However, this initial version is more of a "Proof of Concept" and engine for PGME. Rather than an actual project. It has some serious limitations. ...
    Downloads: 0 This Week
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  • 25
    MyPhysicsLab

    MyPhysicsLab

    Real time 3D physics simulation and analyzing tool.

    Physics Engine: Havok. Rendering Engine: Ogre. GUI Lib: MyGUI.
    Downloads: 2 This Week
    Last Update:
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