Virtual amiibo (amiibo emulation) system for Nintendo Switch. A virtual amiibo is detected by emuiibo based on two aspects: a amiibo.json and a amiibo.flag file must exist inside the virtual amiibo's folder mentioned above. If (for whatever reason) you would like to disable a virtual amiibo from being recognised by emuiibo, just remove the flag file, and create it again to enable it. While old emuiibo formats are supported and converted to the current format (see above), it is strongly suggested to, unless bin dumps might be indispensable, emuiigen be used, our PC utility designed to create and edit virtual amiibos.

Features

  • A virtual amiibo is detected by emuiibo based on two aspects: a amiibo.json and a amiibo.flag file must exist inside the virtual amiibo's folder
  • Virtual amiibo creation
  • Some games (like Skylanders) make use of their particular NFC technology, aside from amiibos
  • Areas (application areas, technically) are per-game amiibo savedata
  • emuiibo saves this data inside bin files at areas directory inside the amiibo's directory, and the bin file's name is the game's area access ID in hex format
  • An access ID is a unique ID/number each game has for amiibo savedata

Project Samples

Project Activity

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Categories

Emulators

License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Programming Language

C++

Related Categories

C++ Emulators

Registered

2023-08-14