DyDo is an AI developed as "mod" of the freeware RTS game Warzone 2100. You can play with DyDo AI in skirmish and multiplay games. Warzone 2100 is a 3D real-time strategy game that was released in 1999. It's source code was liberated in december 2004.

Features

  • fix - fixed a bug in defendBase event which caused a negative value to be passed to the array storing the def structs
  • fix - fixed a bug which caused AI to set itself to a not existing personality (#5)
  • fix - fixed a bug which caused AI not able to assign supercyborgs to cyborg team
  • change - Added event to shut down AI when neither factories nor droids are left, possibly this fixes some bugs too.
  • change - Cyborgs units are taken into account to check when the combined attack can be performed, this causes AI to attack more often
  • change - Improved a bit VTOL target search when base is under attack.
  • change - Research speed has been increased (not via a cheat!) -> less checks or power status are made.
  • change - General 4 (cyborg AI) builds only on factory and does not build tanks anymore
  • change - Force power upgrades withouth checking power status
  • change - DyDo builds few AA defences in the base range without power check

Project Activity

See All Activity >

License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Operating Systems

Linux, BSD, Windows

Intended Audience

End Users/Desktop

Registered

2009-11-29