A basic OpenGL 3D game engine built from the ground up to support multi-texturing, mip-mapping, face culling and more. Its simplicity is its virtue to aid in learning and to ease expansion. Currently, it runs on Windows using MFC, Linux support is coming

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

End Users/Desktop

User Interface

Win32 (MS Windows)

Programming Language

C++

Related Categories

C++ First Person Shooters, C++ Role-Playing Games (RPG), C++ 3D Rendering Software, C++ Sound Audio

Registered

2003-07-28