| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| scenes | 2021-11-08 | ||
| scripts | 2021-11-08 | ||
| translationSheetsInternal | 2021-11-08 | ||
| assets | 2021-11-08 | ||
| fonts | 2021-11-08 | ||
| icon.png-487276ed1e3a0c39cad0279d744ee560.md5 | 2021-11-08 | 91 Bytes | |
| icon.png-487276ed1e3a0c39cad0279d744ee560.stex | 2021-11-08 | 3.4 kB | |
| Readme.txt | 2021-11-08 | 515 Bytes | |
| icon.png | 2021-11-08 | 3.3 kB | |
| icon.png.import | 2021-11-08 | 640 Bytes | |
| project.godot | 2021-11-08 | 582 Bytes | |
| default_env.tres | 2021-11-08 | 163 Bytes | |
| export_presets.cfg | 2021-11-08 | 11.0 kB | |
| Totals: 13 Items | 19.7 kB | 0 | |
to make all paths asume the project/install directora create a file called ._sc_ or _sc_ in the same directory.
Draconic Translator
contributors:
Engine:Godot-Team
Language sheets:
Draconic:D&D, Aikar, codewalkers, Daan van Loon
Program(this project):
Daan van Loon (EllesarDragon)
(add name here)
Use at your own risk, see it as a general open source licence for now until I better formulate it. I preffer a licence that restricts as little possible, and which only restricts resticting it.