Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
scenes | 2021-11-08 | ||
scripts | 2021-11-08 | ||
translationSheetsInternal | 2021-11-08 | ||
assets | 2021-11-08 | ||
fonts | 2021-11-08 | ||
icon.png-487276ed1e3a0c39cad0279d744ee560.md5 | 2021-11-08 | 91 Bytes | |
icon.png-487276ed1e3a0c39cad0279d744ee560.stex | 2021-11-08 | 3.4 kB | |
Readme.txt | 2021-11-08 | 515 Bytes | |
icon.png | 2021-11-08 | 3.3 kB | |
icon.png.import | 2021-11-08 | 640 Bytes | |
project.godot | 2021-11-08 | 582 Bytes | |
default_env.tres | 2021-11-08 | 163 Bytes | |
export_presets.cfg | 2021-11-08 | 11.0 kB | |
Totals: 13 Items | 19.7 kB | 0 |
to make all paths asume the project/install directora create a file called ._sc_ or _sc_ in the same directory. Draconic Translator contributors: Engine:Godot-Team Language sheets: Draconic:D&D, Aikar, codewalkers, Daan van Loon Program(this project): Daan van Loon (EllesarDragon) (add name here) Use at your own risk, see it as a general open source licence for now until I better formulate it. I preffer a licence that restricts as little possible, and which only restricts resticting it.