This project is to represent the dota map using the war3 original resources, under the developing environment of XNA 3.1, taking default content pipeline to import the resources.

It contains these parts:
Oct scene manager, and palette-like rendering pipeline
Custom models in war3 format, using cpu skinning
Custom maps organizer, using tiled map with heights and cpu recalculating seams

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Categories

Games

License

Creative Commons Attribution License

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Additional Project Details

Operating Systems

Windows

Programming Language

C#

Related Categories

C# Games

Registered

2012-11-15