| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| dm2conv-windows.7z | 2020-11-16 | 142.5 kB | |
| dm2conv-linux.7z | 2020-11-16 | 180.4 kB | |
| dm2conv-macos.7z | 2020-11-16 | 251.7 kB | |
| readme.md | 2020-11-16 | 1.4 kB | |
| Totals: 4 Items | 576.0 kB | 2 |
What is it?
This is DM2CONV/GFXMAKER v3.2 utilities Windows/Linux/macOS x86/x64 port.
DM2CONVconverts DOOM/ULTIMATE DOOM/DOOM2/HERETIC levels to run with one of the other games.GFXMAKERcreates WAD file that contains all the textures of a specified set of games.
Features
- Runs on Windows/Linux/macOS x86/x64.
- Produces same output as original DOS utility.
- Supports file names longer than 8.3 (total path limitation is 255 characters).
Known Issues
- Contains all original bugs if any.
Distribution Changes
- Original DOS binaries were moved to
ORIGINAL.EXEfolder. - 64-bit binaries are in
x64folder. Copy them one level up to use. - Ported sources are included; original are in git first commit.
- Lazarus projects were added.
Build
Prerequisites
- Download fpcupdeluxe.
- Install FPC and Lazarus.
- Install Windows/Linux/Darwin (for macOS) cross compilers.
Build
- Open
DM2CONV.lpiorGFXMAKER.lpiin Lazarus. - Go to
Run>Compile many Modes. - Select project build mode(s).
- Build.
Output
Windows
dm2conv.exegfxmaker.exex64\dm2conv.exex64\gfxmaker.exe
Linux/macOS
dm2convgfxmakerx64/dm2convx64/gfxmaker