DLG Edit is a generic tree-based dialogue / conversation editor for RPGs. DLG Edit is similar to the dialogue editor found in the Aurora Toolset for Neverwinter Nights. The project is currently under development.

Features

  • Create generic dialogue trees for any video game
  • Create conversations by implementing multiple speakers
  • Create complex and interactive tree structures with branch references
  • Implement custom actions and conditions for tree nodes
  • Saves dialogues as XML files

Project Samples

Project Activity

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Additional Project Details

Registered

2010-12-06