A port of Quake 1 to Direct 3D. This is a native port, not using any wrappers or suchlike. Direct 3D 9.0c is used, and all of the code has been written from scratch to replicate as much of GLQuake's functionality as possible.
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First Person ShootersLicense
GNU General Public License version 2.0 (GPLv2)Follow Direct3D Quake
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