Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
DiligentEngine_v2.5.5.zip | 2024-05-06 | 260.5 MB | |
Diligent Engine - v2.5.5 source code.tar.gz | 2024-05-06 | 143.7 kB | |
Diligent Engine - v2.5.5 source code.zip | 2024-05-06 | 151.2 kB | |
README.md | 2024-05-06 | 3.4 kB | |
Totals: 4 Items | 260.8 MB | 0 |
This release packs a lot of new features and improvements.
New High-Level Rendering components
- Post Processing effects:
- Screen-Space Reflections
- Screen-Space Ambient Occlusion
- Depth of Field
- Bloom
- Temporal Anti-Aliasing
- Hydrogent, an implementation of the Hydra rendering API in Diligent Engine.
- PBR Material Improvements:
- Clear-Coat
- Sheen (aka fuzz)
- Iridescence (aka thin layer)
- Anisotropy
New Samples and Tutorials
API Changes
- Added
MultiDraw
andMultiDrawIndexed
commands (API254006) - Added
SerializationDeviceGLInfo
struct (API254005) - The
ValidateShaders
member allows disabling time-consuming shader compilation - Replaced
AnisotropicFilteringSupported
member ofSamplerProperties
struct withMaxAnisotropy
(API254004) - Added
TextureSubresourceViews
device feature (API254003) - Added device context rendering statistics (API254002)
- Added
DeviceContextStats
struct - Added
IDeviceContext::ClearStats
andIDeviceContext::GetStats
methods IDeviceContext::TransitionShaderResources
: removed unusedpPipelineState
parameter (API254001)