CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.

Features

  • GPU Ray tracing
  • CUDA
  • Programmable Graphics Pipeline

Project Samples

Project Activity

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Languages

English

Intended Audience

Education, Developers, Engineering

Programming Language

C++, C, GLSL (OpenGL Shading Language)

Related Categories

C++ 3D Rendering Software, C++ Scientific Engineering, C 3D Rendering Software, C Scientific Engineering, GLSL (OpenGL Shading Language) 3D Rendering Software, GLSL (OpenGL Shading Language) Scientific Engineering

Registered

2011-07-29