Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
Challenges.File.Creator.1.1.zip | 2022-07-02 | 560.4 kB | |
README.md | 2022-07-02 | 1.3 kB | |
v1.1.0 source code.tar.gz | 2022-07-02 | 181.1 kB | |
v1.1.0 source code.zip | 2022-07-02 | 190.4 kB | |
Totals: 4 Items | 933.2 kB | 0 |
Full Changelog: https://github.com/retched/Challengers-Creator/compare/v1.0.0...v1.1.0
- Added support for "The Challengers" from GameShowStudio's Etsy version.
- Changed "Open Game" directory to unlock when the program sees a valid directory.
- Program will still check for each individual file BEFORE trying to open it. If it 's not found, it's ignored and the text box is ignored/emptied.
- Re-targeted project to .NET Framework 4.8.2.
- Added Copy Round buttons.
- Also fixed a problem with loading/saving anything of the Category 2 entries. (One of them was busted.)
- New functionality of text operations. (Will let you copy and overwrite Round 1 into Round 2 or vice-versa.)
- Removed Form2.vb. (There's no need for it anymore.) Making a separate PDF help file.
- Changed the way how the file loads into the program. (It reads the entire file all at once as the original
Game0
comes as a multi-line demo file, was better to load it all into as one string. Hopefully this won't be too bad and hopefully no one does anything regretful.) - Added new "auto-find" feature. Pretty much the program will spot-check if a directory
GameX
exists. If it does, then it skips that number and proceeds to the next one. It will stop with it finds aGameX
number that is not in use. The limit is 1 to 99999.