Savage Wind Recomp is a work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Nintendo Switch, version 1.9.0) into a native application for Windows and Linux. The goal is a full PC version of your own copy of the game: a launcher, PC-style graphics options, mods, any controller, keyboard and mouse, and its text and voices in any of its languages. no game files, keys or dumping tools included.
Playable, but not yet confirmed to the end. Savage Wind plays the opening in the Shrine of Resurrection and the Great Plateau around it at 60 fps, with sound, voices, the HUD, saving and loading. A player has completed the first Divine Beast, the rest of the main story isn't confirmed yet, so expect bugs or crashes further on. This is an alpha, a preview for testers.
Features
- Recompiler The whole game (main, sdk and multimedia modules) recompiles to native code
- Game files setup Version check, copy, data image and code build, all from your own files
- Text and voice languages Any of the game's 15 text languages (16 with 1.9.0's Thai) with any of its 8 voice languages
- Voices in another language: crash fix the game now sets aside enough memory for voice banks bigger than its own, so any voice language works with any text language
- Menus in 12 languages Savage Wind's own screens follow the text language
- Sound and voices Mixed by the game SDK's own audio renderer, with room reverb
- Keyboard and mouse Every key and mouse button remappable, mouse camera
- Settings in the game's Options Video, audio, controls and language pages drawn by the game itself
- Direct start + Configuration savagewind.exe goes straight into the game; Savage Wind Configuration has the rest
- Window sizes and fullscreen The sizes your display can show; windowed, borderless or exclusive
- Internal resolution and FSR 1 Native resolution up to 4K, or AMD FSR 1 quality modes
- Higher-resolution shadows Sun shadows at the console's 896x896, or sharper at 2048, 4096 or 8192 (Video > Shadow resolution)
- Steady 60 fps in the open world Holds 60 fps in real play on the Great Plateau (RTX 3060, Ryzen 5 5600X); steady 120 fps (8 ms frames) is the next goal
Categories
GamesLicense
MIT LicenseFollow Zelda Breath of the Wild BOTW Recomp
User Reviews
-
Alpha