Rich HTML UI engine for UE4. A user widget (UMG) blueprint which embeds a BLU texture as an image brush. Contains various utility functions to allow loading and parsing urls easily. Call InitBluEye with starting url and browser window size to start this widget. See BluiWorldWidgetActorExample for an example of how it's used in practice. Encapsulated BluiWidget user widget in an actor. Drag and drop this actor into your scene and it will auto-spawn the required BluTickActor to make everything work. BLUI is an Unreal Engine 4 plugin that allows easy interaction with the Chromium Embedded Framework. It provides a simple Material Instance and input functions to help streamline the rendering of rich HTML interfaces. No specific ties to any in game class, simple use Blueprints (or C++) to create a new "BluEye" object and grab its material instance, then you can paint it on anything!
Features
- Contains changes to allow downloading of files via the inbuilt browser
- The native plugin didn't contain any self contained drag and drop examples so I've added some
- Updated CEF build to 3.2556 to support fullscreen videos
- By default the actor has a BLUI resolution of 1000x1000
- HTML powered UI and HUD for Unreal Engine 4
- BLUI tries to stay out of the way as much as possible
- Chromium Powered (same thing that powers Google Chrome!)
- Fully compatible with every web technology that Chrome/Chromium works with. (HTML5, WebAudio, WebSockets etc.)