Download Latest Version BeX-OpenSource.zip (12.9 MB)
Email in envelope

Get an email when there's a new version of BeX

Home
Name Modified Size InfoDownloads / Week
BeX-OpenSource.zip 2014-08-30 12.9 MB
README.txt 2014-08-29 1.5 kB
Totals: 2 Items   12.9 MB 0
http://sourceforge.net/projects/bex/ 

Be.X CHANGE LOG

8/29/2014 RELEASE
Updated GameScreen.java for better instructions

8/27/2014 RELEASE
Fixed GdxRuntimeException: Texture width and height must be powers of two.

3/2/2014 RELEASE
Added missing files

1/14/2014 RELEASE
Added: Back Button support
•	Menu: Quit game
•	Level Select: go back to Menu
•	Game Level: go back to Level Select
Added: Menu Button support
•	Game Level: Pause/Resume the game

12/12/2013 RELEASE
Refactored: Refactored all Classes to make them “readable”.
Added: Summary to all Classes.
Added: Sample debug log for logcat to allow debugging the program more efficiently using Gdx.app.debug(tags,message);. 
Added: “Catching Mechanic” to Android “Menu” and “Back” hardware buttons in BeX.java.
Added: Persistent “Music” and ‘SFX” in BeX.java, Global.java, SoundManager.java.
Added: Random function to Global.java to be used as a Utility.
Replaced: Created new Random function to Global.random() for optimization.
Added: pause() function in GameScreen.java to ensure that game is properly paused.
Replaced: “if” to “switch” statement for the music setup in GameScreen.java.
Replaced: “for loop” by setBellsNotesVisibiliy() function in GameScreen.java.
Added: setBellsNotesVisibility() and setVisibility() in Sequence.java.
Added: pause() function in AbstractScreen.java.
Added: splash.clear() and aniImage.clearActions() to dispose() function in SplashScreen.java.
Added: stage.clear() in dispose() function in AbstractScreen.java.
Source: README.txt, updated 2014-08-29