Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
implement.js | 2015-08-23 | 4.4 kB | |
gameworld.js | 2015-08-23 | 6.0 kB | |
commands.js | 2015-08-23 | 461 Bytes | |
badengine.js | 2015-08-23 | 3.1 kB | |
Totals: 4 Items | 14.0 kB | 0 |
BADAM gamebook interpreter / engine/ library Using javascript and JSON (for game data) gameworld.js : contains all game element definitions - locations, events, objects, doors badengine.js : core functions to manipulate game elements - open door, add event etc commands.js : simple interpreter for in-game script, using core functions implement.js : a sample implementation of web based gamebook index.html : the UI, uses implement.js TODO: gameworld.js to be made into a json file(or files) TODO: add NPCs TODO: scripted fighting