Name | Modified | Size | Downloads / Week |
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styles.css | 2015-08-23 | 305 Bytes | |
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BADAM gamebook interpreter / engine/ library Using javascript and JSON (for game data) gameworld.js : contains all game element definitions - locations, events, objects, doors badengine.js : core functions to manipulate game elements - open door, add event etc commands.js : simple interpreter for in-game script, using core functions implement.js : a sample implementation of web based gamebook index.html : the UI, uses implement.js TODO: gameworld.js to be made into a json file(or files) TODO: add NPCs TODO: scripted fighting