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Home / v4.0
Name Modified Size InfoDownloads / Week
Parent folder
amidst-v4-0.exe 2016-02-29 1.6 MB
amidst-v4-0.zip 2016-02-29 1.3 MB
amidst-v4-0.jar 2016-02-29 1.4 MB
README.md 2016-02-29 2.9 kB
Totals: 4 Items   4.3 MB 0

This is a summary of the notable changes since Amidst v3.7, which is the last release in the old repository. For more detailed information have a look at [#1] and the releases notes of the v4.0 beta versions.

New features displayed in the world

  • igloos
  • mineshafts
  • ocean monuments
  • 1.9 strongholds
  • the end dimension
  • the end cities
  • reduced false positives for villages
  • increased accuracy of structures
  • fixed nether fortress locations
  • fixed player locations for the nether
  • renamed the biome "Sky" to "The End"
  • the world spawn is now read from the save game
  • the player world icons now display the player's current dimension

Player loading, moving and saving

  • improved workflow for player moving
  • fixed the player in the sky issue by asking the user for the new y coordinate when a player is moved
  • fixed player moving context menu on linux (did not show up on right click)
  • added support for the playerdata directory, which is how players are stored since Minecraft 1.7.6 (saving and loading)
  • added implementation of another web-service to request player names and skins by uuid
  • added implementation of another web-service to request player uuids by name
  • reworked how save games are recognised as single- or multiplayer

GUI

  • reworked menu structure
  • reworked keyboard shortcuts and Mnemonics
  • added new Nether Fortress and Witch Hut icons
  • added scale widget
  • added world type to the seed widget
  • added menu entry switch profile
  • added menu entry goto spawn
  • added menu entry reload player locations
  • added menu entry how can I move a player?
  • added warning about save game manipulation
  • debug widget prevented the user to enter the biome highlight mode
  • updated information in About window
  • all Operating Systems now use the default Java Look and Feel
  • made OS X keyboard shortcuts feel more native

Changes under the hood

  • added information to the seed history file
  • added useful logging output
  • changed the update mechanism to work with the new project location
  • increased the system requirements to Java version 8
  • improved the command line interface
  • removed google analytics tracker
  • removed unused libraries and code
  • cleaned up the source code
  • used a code formatter (from eclipse)
  • added documentation
  • automated the build process
  • added tests to ensure the world generation is not changed by accident
  • changed to new version list URL
  • updated the cached version list to include all versions up to Minecraft 1.9

Changes since v4.0-beta10

  • added Minecraft 1.9 recognition
  • updated cached Minecraft version list
  • made OS X keyboard shortcuts feel more native
  • disabled OpenGL on Linux
  • added devtool to generate the Biome Color Table
  • reworked widgets
  • world seed
  • world type
  • selected world icon
Source: README.md, updated 2016-02-29