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Home / 1.0.1
Name Modified Size InfoDownloads / Week
Parent folder
a3dge-1.0.1-src-win.zip 2025-08-26 9.5 MB
a3dge-1.0.1-src.zip 2025-08-26 3.9 MB
README.md 2025-08-26 1.3 kB
a3dge-1.0.1-src-win.tar.gz 2025-08-26 9.4 MB
a3dge-1.0.1-docs.zip 2025-08-26 240.1 kB
a3dge-1.0.1-src.tar.gz 2025-08-26 3.8 MB
a3dge-1.0.1-docs.tar.gz 2025-08-26 168.9 kB
Totals: 7 Items   27.0 MB 1

A3DGE 1.0.1

This is a bug-fixing release.

This version is based in the original engine I wrote for my 2nd PGD CHallenge back in 2012. Such engine was written in about one single week and was pretty buggy because the hurry and also because Allegro.pas 5 was in a very early development state in that moment.

If you're looking for a full fledged 3D game engine written in Object Pascal you should try the Castle Game Engine.

A3DGE is released under zlib/png license. Read it in file LICENSE.txt.

Changes

  • Fixed "Display notifications cannot be assigned" thing (duh!)
  • Fixed "Assign filename to configuration object doesn't change filename" thing (double DUH!).
  • Added sound initialization (default settings).
  • Fixed command line options parsing in ex_heightmap.
  • Assigning Application's title will update Display's Title too.
  • Added property "RenderOctree" to TWorld3D.

Files

  • src: Source code only.
  • src-win: Source and Allegro DLL files for Windows.
  • docs: HTML Documentation.
Source: README.md, updated 2025-08-26