The Amateur 3D Game Engine (A3DGE) is a simple game engine focused in simplicity. Written in Object Pascal using Allegro.
The goal is to be an engine easy to learn and to understand. It is ideal for amateur and students. You can use it as it is or modify it.
Features
- Simple API.
- Wavefront and PLG model loaders.
- Solid models and plane 3D sprites (i.e. DooM, Duke Nukem 3D, F-Zero...).
- OpenGL renderer.
- Linux and Windows with same source code.
- Clean and fast Object Pascal code.
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