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#25 ActRaiser 2 (U) Crash Bug

closed
nobody
Crash Bug (39)
5
2014-08-23
2004-10-21
No

When I try to select a level in ActRaiser 2, the game
itself freezes.

Submitted by MethodOne on the message boards, confirmed
with the U version of the ROM (E and J uneffected),
10/19 WIP by me.

Discussion

  • Chris Sheehan

    Chris Sheehan - 2004-10-23

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    user_id=294884

    NSRT Output

    ---------------------Internal ROM Info----------------------
    File: ActRaiser (U) [!].smc
    Name: ACTRAISER-USA Company: Enix
    Header: SWC Bank: LoROM
    Interleaved: No SRAM: 64 Kb
    Type: Normal + Batt ROM: 8 Mb
    Country: USA Video: NTSC
    ROM Speed: 200ns (SlowROM) Version: 1.0
    Checksum: Good 0x83DB CRC32: EAC3358D
    --------------------------Database--------------------------
    Name: Actraiser
    Country: USA Version: 1.0
    Port 1: Gamepad Port 2: Gamepad
    Genre 1: Action Genre 2: Platform Adventure

     
  • Chris Sheehan

    Chris Sheehan - 2004-10-23
    • summary: ActRaiser 2 Crash Bug --> ActRaiser 2 (U) Crash Bug
     
  • Chris Sheehan

    Chris Sheehan - 2005-01-28

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    Reconfirmed, 1/27/05 CVS

     
  • Keenan Wilkie

    Keenan Wilkie - 2005-01-30

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    user_id=279399

    Also can confirm this.
    Specific problem: When attempting to start the first action
    stage, Industen, the game zooms out on the map (this is
    normal). At this point, the game stops advancing. The
    "descent" music is heard, however the zoom-and-spin onto the
    target location does not happen, and the game proceeds no
    further.

    Oddly, I loaded an old state from just before descending to
    Tortoise Isle, and the problem does NOT occur. After
    confirming the dialog option, the game zooms out, then spins
    and zooms in and the action stage proceeds as it should. I
    have not tested any other locales within the game.

    First noticed with 1.40, persists in 1.42

     
  • Keenan Wilkie

    Keenan Wilkie - 2005-01-30

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    Just checked the bug logs, this seems to be a recurrance of
    something that happened long ago, back in 2001. See
    http://sourceforge.net/tracker/index.php?func=detail&aid=439202&group_id=19677&atid=119677

    Since I have a savestate that's actually a ways into the
    game, it's clear that it was resolved at some point and has
    cropped up again.

     
  • Chris Sheehan

    Chris Sheehan - 2005-05-06

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    user_id=294884

    Bug transferred to Bugzilla.

     
  • Chris Sheehan

    Chris Sheehan - 2005-05-06
    • status: open --> closed
     

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