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File Date Author Commit
 .github 2025-07-27 Sean Baggaley Sean Baggaley [0cb81c] Added workflows for CI using GitHub Actions.
 GeoIP 2025-03-25 Sean Baggaley Sean Baggaley [cceb6c] Remove or comment out unneccesary cmake_minimum...
 bzip2 2025-03-30 Sean Baggaley Sean Baggaley [bf55b4] Comment out unneccesary cmake_minimum_required ...
 docs 2025-08-04 Adam Kaminski Adam Kaminski [b44cac] There's now a short period when the player can ...
 dumb 2025-03-25 Sean Baggaley Sean Baggaley [cceb6c] Remove or comment out unneccesary cmake_minimum...
 editors 2015-04-19 Benjamin Berkels Benjamin Berkels [7d6734] added Doom Builder config files from GZDoom rev...
 game-music-emu 2025-03-25 Sean Baggaley Sean Baggaley [cceb6c] Remove or comment out unneccesary cmake_minimum...
 gdtoa 2025-03-25 Sean Baggaley Sean Baggaley [cceb6c] Remove or comment out unneccesary cmake_minimum...
 jpeg-6b 2025-03-30 Sean Baggaley Sean Baggaley [bf55b4] Comment out unneccesary cmake_minimum_required ...
 lzma 2025-03-25 Sean Baggaley Sean Baggaley [cceb6c] Remove or comment out unneccesary cmake_minimum...
 masterserver 2025-03-25 Sean Baggaley Sean Baggaley [cceb6c] Remove or comment out unneccesary cmake_minimum...
 output_sdl 2025-03-25 Sean Baggaley Sean Baggaley [cceb6c] Remove or comment out unneccesary cmake_minimum...
 protocolspec 2025-04-26 Adam Kaminski Adam Kaminski [5a601a] Fixed: the "ready to respawn in..." message did...
 rcon_utility 2009-12-20 Benjamin Berkels Benjamin Berkels [ce4374] Added Rivecoder's fixes for 98b:
 rnnoise 2025-03-25 Sean Baggaley Sean Baggaley [cceb6c] Remove or comment out unneccesary cmake_minimum...
 specs 2014-09-28 Teemu Piippo Teemu Piippo [3a6c7f] - added udmf key midtex3dimpassible which cause...
 sqlite 2025-03-25 Sean Baggaley Sean Baggaley [cceb6c] Remove or comment out unneccesary cmake_minimum...
 src 2025-08-05 Adam Kaminski Adam Kaminski [48b1ef] Updated gitinfo.
 tools 2025-03-09 Ricardo Luís Vaz Silva Ricardo Luís Vaz Silva [1f9020] fix non-void forward declarations as well
 upnpnat 2009-02-15 Benjamin Berkels Benjamin Berkels [e38c77] Further tuned the UPnP code to make it compatib...
 wadsrc 2025-04-25 Adam Kaminski Adam Kaminski [8c381b] Added extra padding to the bottom of the interm...
 wadsrc_bm 2025-03-25 Sean Baggaley Sean Baggaley [cceb6c] Remove or comment out unneccesary cmake_minimum...
 wadsrc_lights 2025-03-30 Adam Kaminski Adam Kaminski [4616fd] Commented out more unnecessary cmake_minimum_re...
 wadsrc_st 2025-03-30 Sean Baggaley Sean Baggaley [c0bbbc] Remove unused get_target_property in wadsrc_st ...
 zlib 2025-03-30 Sean Baggaley Sean Baggaley [bf55b4] Comment out unneccesary cmake_minimum_required ...
 .gitlab-ci.yml 2024-02-08 Sean Baggaley Sean Baggaley [5a044f] Add ARM64 server-only build job
 .hgeol 2012-02-07 Benjamin Berkels Benjamin Berkels [6da526] added .hgeol file
 .hgignore 2023-12-21 Sean Baggaley Sean Baggaley [737fa1] Remove the statsmaker utility from the repository.
 .hgtags 2025-08-05 Adam Kaminski Adam Kaminski [01c05d] Merged with zandronum-stable.
 CMakeLists.txt 2018-03-25 Christoph Oelckers Christoph Oelckers [1608bd] - removed some dumb CMake script that messed ar...
 FindFluidSynth.cmake unknown
 FindOpus.cmake 2025-07-23 Adam Kaminski Adam Kaminski [2995a4] Opus-related CMake variables are no longer mark...
 LICENSE.txt unknown
 README.md 2023-11-26 Adam Kaminski Adam Kaminski [748ad2] Added an acknowledgements section in README.md,...
 gzdoom.vcproj 2025-02-26 Adam Kaminski Adam Kaminski [958a0c] Renamed "a_flags.cpp" to "a_teamitems.cpp" and ...
 strifehelp.acs 2015-05-01 Benjamin Berkels Benjamin Berkels [02f5f0] ported changes from ZDoom revision 3371-3386 an...
 zandronum.sln 2015-04-19 Benjamin Berkels Benjamin Berkels [afe515] renamed zdoom.vcproj to gzdoom.vcproj to reduce...

Read Me

Welcome to Zandronum!

A continuation of Skulltag.

Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.

Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.

Here's why you should kill your time with Zandronum, versus vanilla Doom:

  • Excellent online play
    • Client/server architecture: play and switch between games with ease
    • Supports up to 64 players
      • Wide array of gameplay modes
      • Competitive: Team DM, Duel, CTF, Possession, LMS, Terminator, Skulltag
      • Cooperative: Survival, Invasion (or both!)
      • Modifiers, like Instagib and Buckshot, can be used to spice up any game.
  • Modern and beautiful
    • Support for large number of ZDoom and GZDoom mods
    • Choose between GZDoom's OpenGL renderer, or Doom's Software renderer
    • Useful features like a console, Quake-style key bindings, freelooking, and jumping
    • Support for many Doom engine based games including Heretic, Hexen, and Strife
    • Supports modern versions of Windows, Mac OS X, and Linux.
  • Compatible with Skulltag mods
    • Supports announcers and skins for online play
    • Runes, new weapons, and new monsters for modders
    • Bots, and support for custom bots
  • So much more!

Acknowledgements

Special thanks to Octobus and Clever Cloud for generously providing hosting services for this project.

License

New code in Zandronum is released under a 4-clause license based on the OSI-approved and GPL-compatible Sleepycat License, with the addition of the "No Endorsement" clause from the 3-clause New BSD License. Practically, this means that Zandronum's source code is safe to use in either GPL or Doom Source License/Raven Source License/etc. source ports as long as the terms of the Zandronum license are satisfied.

The Zandronum license only covers Zandronum-specific code. Some source files contain additional notices of original copyright by their contributors.

See ZDoom license page for more details on other licenses used within Zandronum.

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