From: Theo B. <cyb...@us...> - 2005-12-24 09:38:50
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Update of /cvsroot/yabause/yabause In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27726 Modified Files: README.WIN Log Message: -Windows README updated to reflect upcoming release Index: README.WIN =================================================================== RCS file: /cvsroot/yabause/yabause/README.WIN,v retrieving revision 1.6 retrieving revision 1.7 diff -u -d -r1.6 -r1.7 --- README.WIN 27 Sep 2005 20:51:07 -0000 1.6 +++ README.WIN 24 Dec 2005 09:38:41 -0000 1.7 @@ -12,16 +12,16 @@ 1) Compiling instructions...................................20 -2) How to use Yabause.......................................44 -3) Contact information.....................................106 -4) Disclaimer..............................................120 +2) How to use Yabause.......................................47 +3) Contact information.....................................114 +4) Disclaimer..............................................128 1 Compiling instructions______________________________________ -Yabause is written in C using the SDL and OpenGL libraries, -so you need a working C compiler(such as gcc) and these -libraries runtime and development packages: +Yabause is written in C using the SDL, OpenGL, an GLUT +libraries, so you need a working C compiler(such as gcc) and +these libraries runtime and development packages: * you can find SDL at http://www.libsdl.org/index.php in the download section. @@ -29,6 +29,9 @@ * OpenGL should be included with your compiler, if it isn't, check on your compiler's website for links. + * Check google for GLUT. I haven't been able to find a good + source for it. + Once these libraries installed, you should be ready to install Yabause. @@ -39,7 +42,7 @@ subdirectory. Note: If anyone feels like fixing this, let me know. Visual C++ - support should be available soon. + support should be available sometime in the future. 2 How to use Yabause__________________________________________ @@ -58,6 +61,10 @@ The Drive Letter setting is for you to be able to choose which cdrom drive you want yabause to use when trying to boot a game. +The SH2 Core setting is for you to be able to choose which SH2 +Core to use. Unless you're a developer, chances are, you should +leave it as the default: "Fast Interpreter". + The Region setting allows you to choose which region of game you'll be booting. In most cases, it's best to leave it as "Auto-detect". @@ -102,6 +109,7 @@ j - Start button q - Quit program F1 - Toggle FPS display +f - Toggle fullscreen/window mode 3 Contact information_________________________________________ |