The methods Render() _and _Draw() seemingly do the same, or similar, things and feel ambiguous since they both "draw" onto the screen.
I suggest combining them into one method and use "#region+#endregion" to organize.
Also note that doing this would simplify passing a general SpriteBatch throughout every drawable object's Draw() param within your library.
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The methods Render() _and _Draw() seemingly do the same, or similar, things and feel ambiguous since they both "draw" onto the screen.
I suggest combining them into one method and use "#region+#endregion" to organize.
Also note that doing this would simplify passing a general SpriteBatch throughout every drawable object's Draw() param within your library.