XorbZ now builds using the new QT4 libraries. A Windows build is in process, and will be released as 0.3.1.
XorbZ is currently undergoing the process of porting to QT4. With a bit of luck (and lots of work), version 0.3.0 will be buildable for either Linux or Windows.
The XorbZ-0.2.0 package was released today. The latest version incorporates several improvements and bugfixes, including:
* GUI enhancements
* Network play repair/enhancements
* Graphics enhancements
* The programable AI engine
Perhaps the most far-reaching improvement is the AI engine, which is based on user-built libraries. A programmer can simply write an AI algorithm and compile it into a library for the game to load at startup. Players can select which AI library (or libraries) are used by the computer players during game creation. A simple example AI library is included.
There are a few screenshots available in the "Screenshots" section. Take a look!