note that this is *not* a problem with XMLVM, but with Apple's
complicated submission procedure. You need to adjust the file name of
your icon in Info.plist. Check the respective property.
Arno
On 4/3/10 9:01 PM, Dr. Alexander K. Seewald wrote:
> Hi,
>
> I'm in the process of uploading my app to the App Store using iTunes
> Connect but keep running into problems (the app was cross-compiled
> from Android)
>
> When uploading via webform, I get "The binary you uploaded was
> invalid. The Info.plist file was missing or could not be parsed."
> - Info.plist is present, can be parsed (app works on simulator and actual
> device), and contains only ASCII characters. I've also tried to
> remove Entitlements.plist to no avail.
>
> When uploading via Application Loader, I get "iPhone/iPod touch:
> launcher.png: icon dimensions (0 x 0) don't meet the size
> requirements. The icon file must be 57 x 57 pixels, in png format"
> - The icon file _is_ 57x57 PNG. I've tried uncompressed PNG, with
> and without alpha channels, reducing color depth. In each case the
> icon is correctly shown on the device but I get the same error.
> In fact, the webform upload told me earlier that my png had only
> 48x48 pixels and I fixed this.
>
> I'm compiling the app for the device using the ad-hoc distribution -
> it always works there. I'm compiling for the app-store using the app
> store distribution - I always get one of these errors (depending on
> upload method)
>
> Both errors seem to be spurious. Does anyone have a clue what is going
> on here? I've sent these upload errors to Apple but did not get
> anything back from them.
>
> Best,
> Alex
>
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