From: Damian <dam...@gm...> - 2010-07-01 14:02:57
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Sorry to bother you but, any news about this?. I've been trying to look at it and i've seen that the OpenGL screen doesn't let the touches get to the emulator, but I didn't knew how to fix it by myself. On Thu, Jun 24, 2010 at 1:56 PM, Damian <dam...@gm...> wrote: > Ok, I'll wait for the fix. Please, tell me when it´s ready. > Thanks! > > On Thu, Jun 24, 2010 at 10:48 AM, Panayotis Katsaloulis < > pan...@pa...> wrote: > >> >> On 24 Ιουν 2010, at 12:27 ΠΜ, Damian wrote: >> >> I just updated to the latest svn version but the problem persists. >> As I said, i'm adding >> >> @Override >> public void touchesBegan(java.util.Set<org.xmlvm.iphone.UITouch> >> touches, org.xmlvm.iphone.UIEvent event) { >> System.out.println("touch"); >> } >> >> to class GLView (extends UIViewGL), but the function is never called. >> I'm using eclipse and trying it in the xmlvm java iphone emulator. >> Am I missing something? Is the click/touch working in the xmlvm emulator? >> >> Thanks! >> >> >> >> Problem found! >> >> A patch is ready, but since right now there is a long discussion with some >> Android optimizations, you have to wait a bit :) >> >> >> >> ------------------------------------------------------------------------------ >> ThinkGeek and WIRED's GeekDad team up for the Ultimate >> GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the >> lucky parental unit. See the prize list and enter to win: >> http://p.sf.net/sfu/thinkgeek-promo >> _______________________________________________ >> xmlvm-users mailing list >> xml...@li... >> https://lists.sourceforge.net/lists/listinfo/xmlvm-users >> >> > |