From: Dr. A. K. S. <al...@se...> - 2010-02-03 14:51:45
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I've just finished porting my application - we're starting beta test right now. On the way, I've checked for SDK compatibility. It seems that the whole xmlvm framework is compatible with iPhone SDK >= 2.2.1. Below this the AVFramework is missing which may be a lot of work to replace - I don't know. A few functions need to be commented out, e.g. functions for translucency, but these are minor changes. However for 2.2.1 some internal iPhone math functions seem to be buggy - a test of the audio analysis kernel gives the expected result in the emulator, but wrong numbers on the device. So the version where everything works fine is iPhone OS >= 3.0 . It is necessary to use the Release build with GCC 4.2 optimization set to the highest level (= 9) to get about the same execution speed as on an Android device. With default optimization (= s) it is about twice as slow on the device. The emulator runs much too fast. Best, Alex -- Dr. Alexander K. Seewald Seewald Solutions www.seewald.at Tel. +43(664)1106886 Fax. +43(1)2533033/2764 |