From: mamutas <mam...@ho...> - 2004-03-02 16:44:40
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Hi guys, Captain, forget the sleep! You can sleep it all out when you will become retired! :) Just kidding. If that would not be for a sleep, I would make much more progress myself! Yes, the file structure is pretty much done. We will tweak it later, but it is a good start. Contents, of course, needs revising: both names (need to change them to new names ASAP!) and values. The other file in work was a file for saved game data. We would need it soon as well. That basically should be the file which will reflect current state of the game including all info about XCom and about Aliens. The Captain has done work on it as well. Could you also post the latest version of it? Regards, mamutas ----- Original Message ----- From: "Cpt. Boxershorts" <cpt...@pr...> To: <xen...@li...> Sent: Tuesday, March 02, 2004 7:44 AM Subject: RE: [Xenocide-programming] Namesdatabase reworking > Hi Tommy, > > There are a number of other xml layouts in progress (primarily > the data configuration files), but I've be swamped recently so not much > has happened with them (don't try to hold down a full-time software > contract, part-time teaching job, and be a stay-at-home dad at the same > time if you have any interest in sleep). > > The techtree layout is tentatively finalized. The actual > content (and any variation from canon) is not. My proposal is here > (http://www.projectxenocide.com/public/CTD/CptBoxershorts/TechTree/Propo > sal/TechTree_v1.html), but I suspect it was bit premature. :) > > > Here's the main sample of the layout. This is a complete copy of the > Enemy Unknown tree. > > > > -The Captain |