xBaK / News: Recent posts

xbak 0.1.5 released

Version 0.1.5 of xBaK, a fan-made remake of the computer RPG classic "Betrayal at Krondor", is released. This release brings the story book reader. It also features some improvements to displaying animations and moving around works smoother.

Full change log:
* Implemented the story reader.
* Improved displaying animations.
* Improved handling arrow buttons and keys.
* Support for loading RMP resource files.
* Updated to license GPL v3.
* Removed unnecessary includes.
* Several bug fixes.

Posted by Guido de Jong 2010-02-17

xBaK licensed under GPL v3

As of January 1st 2010 xBaK, a fan-made remake of the computer RPG classic "Betrayal at Krondor", is licensed under GPL version 3. All files in SVN are updated to the new license. The reason for the update is the added protection that version 3 of the GPL gives.

Posted by Guido de Jong 2010-01-01

xbak 0.1.4 released

Version 0.1.4 of xBaK, a fan-made remake of the computer RPG classic "Betrayal at Krondor", is released. This release features enhancements to the 3D engine. Some support for joysticks was added, but it still requires testing. And reading BOK files is vastly improved.

Full change log:
* Refactored and enhanced the 3D engine.
* Added limited support for joysticks.
* Improved interpretation of BOK resource files
* Plugged some memory leaks.
* Several bug fixes.

Posted by Guido de Jong 2009-09-01

xbak 0.1.3 released

Version 0.1.3 of xBaK, a fan-made remake of the computer RPG classic "Betrayal at Krondor", is released. This release features improvements to the inventory dialog. Dragging and dropping inventory items now actually works. A utility is added to convert some of the data files into more standard formats.

Full change log:
* Basic inventory handling now works.
* Rewrote dragging and dropping widgets using events.
* Implemented saving image resources (BMX, SCX files).
* Added compression methods.
* Added a tool for extraction and archiving of resources.
* Started adding a little code documentation (Doxygen format).
* Several bug fixes.

Posted by Guido de Jong 2007-10-24

xbak 0.1.2 released

Version 0.1.2 of xBaK, a fan-made remake of the computer RPG classic "Betrayal at Krondor", is released. The inventory dialog now properly shows the inventory items, including the equiped items. The inventory items can be dragged around. The inventory can loaded from saved games.

Full change log:
* Added inventory and equipment dialog.
* Added GUI widgets for inventory items.
* Character inventory can be loaded from saved games.
* Refactored the GUI widgets a bit.
* Improved search paths for original BaK data files.
* Several bug fixes.

Posted by Guido de Jong 2007-06-17

xbak-0.1.1 released

Version 0.1.1 of xBaK, a fan-made remake of the computer RPG classic "Betrayal at Krondor", is released. The preferences dialog is now completed, although not every individual setting is entirely effective. The preferences are loaded on startup, and saved when changed.

Full change log:
* Slightly improved the 3D engine.
* Preferences dialog is completed, and some preferences are effective.
* Configuration file can be loaded and saved.
* Added a few more drawing primitives.

Posted by Guido de Jong 2007-03-29

xbak-0.1.0 released and promoted to alpha stage

Version 0.1.0 of xBaK, a fan-made remake of the computer RPG classic "Betrayal at Krondor", is released. The most notable change is the implementation of a minimal 3D graphics engine. This release also marks the promotion of the development status to alpha.

Full change log:
* Added a minimal 3D engine.
* Added terrain and the illusion of movement to the main game view.
* Added geometrical classes.
* TBL files can be loaded and partly interpreted.
* OBJINFO.DAT file can be loaded (mostly interpreted).
* Several bug fixes.

Posted by Guido de Jong 2007-01-10

xbak-0.0.12 released

Version 0.0.12 of xBaK, a fan-made remake of the computer RPG classic "Betrayal at Krondor", is released. The character info/statistics dialog is implemented. The character data is loaded from the startup game file. A null audio driver is added, which is dependend upon SDL_mixer and SDL_sound, but does not output any sound.

Full change log:
* Added the character info dialog.
* Character stats are loaded from the startup game file.
* Added a dummy audio driver.
* Major refactoring around Dialog class.
* Framework implementation for saving data.
* Fixed compilation errors.
* Several bug fixes.

Posted by Guido de Jong 2006-11-09

xbak-0.0.11 released

Version 0.0.11 of xBaK, a fan-made remake of the computer RPG classic "Betrayal at Krondor", is released. Most changes for this releases where done under the hood. The most notable visible changes include the horizon and compass that are continuously updated when turning around.

Full change log:
* Added the compass and the horizon in the main game view.
* Added sevaral GUI widgets for the main game view.
* Mouse can be moved while fading.
* Improved event handling.
* Dialogs are now more flexible.
* Plugged a memory leak.
* Several bug fixes.

Posted by Guido de Jong 2006-10-02

xbak-0.0.10 released

Version 0.0.10 of xBaK, a fan-made remake of the computer RPG classic "Betrayal at Krondor", is released. This is a bugfix release. The only major change is a fix for a crash when starting a new game.

Full change log:
* Fixed crash on starting a new game.
* Fixed a few portability issues.

For more information, please visit the xBaK website: http://xbak.sourceforge.net

Posted by Guido de Jong 2006-08-20

xbak-0.0.9 released

Version 0.0.9 of xBaK, a fan-made remake of the computer RPG classic "Betrayal at Krondor", is released. With this release an important feature is implemented: music and sound effects.

Full change log:
* Sound (MIDI/WAVE) can be loaded and played.
* Initial implmentation of loading/saving games is done.
* Added some drawing primitives.
* Fixed a few portability issues.
* Plugged a memory leak.
* Several bug fixes.... read more

Posted by Guido de Jong 2006-08-06

xbak-0.0.8 released

Version 0.0.8 of xBaK, a fan-made remake of "Betrayal at Krondor", is released. Visible changes include display of the character heads and a few more dialogs.

Notable changes:
* More work on the main game dialogs.
* Character button GUI widgets are available.
* Several bug fixes.

For more information, please visit the xBaK website: http://xbak.sourceforge.net

Posted by Guido de Jong 2006-06-08

xbak-0.0.7 released

Version 0.0.7 of xBaK, a fan-made remake of "Betrayal at Krondor", is released. This release makes it possible to start a new game, which will show the chapter intro and the main game dialog. The game is still not playable, though.

Notable changes:
* Implemented a proper game state machine.
* Initial implementation of the main game dialog screen is done.
* Still more work on the GUI, more widgets.
* Added timer events.
* DDX files can be loaded and partially interpreted.
* Several bug fixes. ... read more

Posted by Guido de Jong 2006-05-14

xbak-0.0.6 released

Version 0.0.6 of xBaK, a fan-made remake of "Betrayal at Krondor", is released. This release makes it possible to start a new game, which will show the chapter intro and the main game dialog. The game is still not playable, though.

Notable changes:
* Implemented a proper game state machine.
* Initial implementation of the main game dialog screen is done.
* Still more work on the GUI, more widgets.
* Added timer events.
* DDX files can be loaded and partially interpreted.
* Several bug fixes.... read more

Posted by Guido de Jong 2006-05-14

xBaK screen shots

xBaK is a fan-made remake of the classic Sierra computer RPG "Betrayal at Krondor" running on linux. xBaK is basicly a game engine, that uses the data files that came with the original game by Sierra Online. The project is still in pre-alpha stage, the game is not playable. A small demo application is availiable.

xBaK now has the ability to save screen shots. The screenshost are saved in BMP format, this is the SDL default. The screen shot section on the project page shows several images that were created with xBaK. The images were converted to PNG format to save bandwisth and disk space. The code to save screen shots is in SVN and will be part of the next release.... read more

Posted by Guido de Jong 2006-03-10

Initial import of xBaK into subversion

xBaK is a fan-made remake of the classic Sierra computer RPG "Betrayal at Krondor" running on linux. xBaK is basicly a game engine, that uses the data files that came with the original game by Sierra Online. The project is still in pre-alpha stage, the game is not playable. A small demo application is availiable though.

The initial import of all the source code into subversion is complete. Revision number 1 is identical to xbak-0.0.5, which was released a couple of days ago. From now on, changes made during the development of xBaK will regularly committed to the subversion repositry. For more information on the xBaK subversion repositry please visit http://sourceforge.net/svn/?group_id=160471

Posted by Guido de Jong 2006-02-28

xbak-0.0.5 released

BaK is a fan-made remake of the classic Sierra computer RPG "Betrayal at Krondor" running on linux. xBaK is basicly a game engine, that uses the data files that came with the original game by Sierra Online. The project is still in pre-alpha stage, the game is not playable. A small demo application is availiable though.

Today xbak-0.0.5 was released. Most notable change is that an initial set of GUI widgets are implemented and usable. For more information, please visit the website: http://xbak.sourceforge.net

Posted by Guido de Jong 2006-02-26

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