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#1 sigfpe in berg-exp branch

closed
nobody
None
9
2012-07-22
2010-07-18
No

Revision: 163

Don't know if this is something that has been fixed in trunk.

Started Single Player game on Rush. Told trucks to build a line of MG Towers. Blam!

Program received signal SIGFPE, Arithmetic exception.
0x0829ec57 in getModularScaledGraphicsTime (timePeriod=0, requiredRange=0)
at gtime.c:99
99 return graphicsTime%timePeriod * requiredRange/timePeriod;
(gdb) bt

0 0x0829ec57 in getModularScaledGraphicsTime (timePeriod=0, requiredRange=0)

at gtime.c:99

1 0x080d7ca2 in displayCompObj (psDroid=0xb0bac48, bButton=0)

at component.c:917

2 0x080d86cd in displayComponentObject (psDroid=0xb0bac48)

at component.c:1134

3 0x080eed31 in renderDroid (psDroid=0xb0bac48) at display3d.c:2661

4 0x080ec125 in displayDynamicObjects () at display3d.c:1657

5 0x080ea3c5 in drawTiles (player=0x8678fa0) at display3d.c:873

6 0x080e9bfb in displayTerrain () at display3d.c:680

7 0x080e912f in draw3DScene () at display3d.c:454

8 0x080f58e3 in displayWorld () at display.c:1384

9 0x08165c47 in gameLoop () at loop.c:592

10 0x0816806f in runGameLoop () at main.c:832

11 0x081684d5 in mainLoop () at main.c:1026

12 0x08168dd2 in main (argc=2, argv=0xbfffeeb4) at main.c:1271

Discussion

  • Stephen Swaney

    Stephen Swaney - 2010-07-18

    Fixed in Revision: 165 by dmarney. Yay! Our first bugfix.

     
  • Stephen Swaney

    Stephen Swaney - 2010-07-18

    Fixed in Revision: 165 by dmarney. Yay! Our first bugfix.

     
  • Berg

    Berg - 2010-07-18

    I like this bug it has the historical privileged of being the first one

     

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