On 4/16/06, Leandro Motta Barros <lmb...@gm...> wrote:
> As I said about a week earlier, I'm currently converting a personal
> project I was working on from C++/wxWidgets to wxLua. (And so far,
> things are going pretty well.)
Great!
> I just realized, though, that I was using some methods of
> 'wxScrollableWindow' that were not being exposed to Lua. So, I added
> them (and some other related methods) to
> 'bindings/wxwidgets/windows.i', re-ran 'genwxbind.sh' and recompiled
> wxLua. Looks like it worked.
The bindings I hope are pretty easy to understand and add things like
this. It's really only functions like "void GetViewStart(int* x, int*
y) const" that are a little tricky since you can't pass values by
pointers or reference in lua so we make functions like this return two
values.
On and off I go through the bindings and try to bring them up to date,
but it's slow going...
> I'm sending the addition as a patch, attached to this email (I don't
> know if you have an official policy for contributions; if you do,
> please tell me). Please, consider adding this to next release
> (assuming that I did the things right, of course!)
We have a patch manager at sourceforge
http://sourceforge.net/tracker/?group_id=3D140042&atid=3D745326
but for small patches like this it's probably easiest to send them like you=
did.
I've applied it and we should have another release by the end of this
week if things go as planned.
Thanks,
John Labenski
|