Update of /cvsroot/wxlua/wxLua/docs
In directory sc8-pr-cvs9.sourceforge.net:/tmp/cvs-serv4216/wxLua/docs
Modified Files:
binding.html changelog.txt wxlua.html
Log Message:
Change wxLuaState::AddTrackedWindow to take a wxObject and figure out inside if it's a window
Change the nomenclature "enum" to "integer" as the integer data type
Change "base_"XXX to "_"XXX for base class function calls
Add a test function to wxLuaPrintout to really check if virtual functions work
More fixes to samples for binding changes
Index: wxlua.html
===================================================================
RCS file: /cvsroot/wxlua/wxLua/docs/wxlua.html,v
retrieving revision 1.22
retrieving revision 1.23
diff -C2 -d -r1.22 -r1.23
*** wxlua.html 11 Jun 2007 03:57:59 -0000 1.22
--- wxlua.html 12 Jun 2007 00:08:36 -0000 1.23
***************
*** 1,20 ****
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
! <html>
! <head>
!
! <meta content="text/html; charset=ISO-8859-1" http-equiv="content-type">
! <title>wxLua Documentation</title>
!
!
! <meta content="John Labenski" name="author">
!
[...3672 lines suppressed...]
the script as a string with the given name. The name
is only used if lua errors out and then the debug message will contain
! that name. </li> <li>Returns lua's error code LUA_ERRXXX
! or 0 on success</li> </ul> <li>int
! LuaDoBuffer(const
char *buffer, size_t len, const char
! *name)</li> <ul> <li>Run a buffer, perhaps from
bin2lua.lua, that you've
! compiled with your program.</li> <li>Returns lua's error
! code LUA_ERRXXX or 0 on success</li> </ul> <li>int
! LuaDoFile(const wxString &filename)</li> <ul> <li>Run
! a lua file from disk.</li> <li>Returns lua's error code
! LUA_ERRXXX or 0 on success</li> </ul> <li>int
! LuaPCall(int narg, int nresults)</li> <ul> <li>Uses
lua_call to run a chunk on the stack, but sets
! things up for wxLua first.</li> <li>Returns lua's error
! code LUA_ERRXXX or 0 on success</li> </ul> <li>The
other functions are documented in <span style="font-style: italic;">wxLua/modules/wxlua/include/wxlstate.h</span>.</li>
! </ul></body></html>
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Index: changelog.txt
===================================================================
RCS file: /cvsroot/wxlua/wxLua/docs/changelog.txt,v
retrieving revision 1.34
retrieving revision 1.35
diff -C2 -d -r1.34 -r1.35
*** changelog.txt 11 Jun 2007 03:57:59 -0000 1.34
--- changelog.txt 12 Jun 2007 00:08:36 -0000 1.35
***************
*** 80,83 ****
--- 80,92 ----
- Added validator.wx.lua to test wxGenericValidators and wxTextValidators,
both of which work again.
+ - Rename all functions dealing with "enumeration" to "integer" since it's
+ more generic and that's what it's often used for.
+
+ - Event handling is faster now that we store the wxLuaBindEvent struct
+ instead of the wxEventType and then have to look up the struct each time.
+
+ - Changed calling base class function from base_[FunctionName] to just
+ _[Function Name]. This is faster and more reliable since if a function
+ was called "base_XXX" before there would have been a problem.
version 2.8.0.0 (released 24/12/2006)
Index: binding.html
===================================================================
RCS file: /cvsroot/wxlua/wxLua/docs/binding.html,v
retrieving revision 1.19
retrieving revision 1.20
diff -C2 -d -r1.19 -r1.20
*** binding.html 11 Jun 2007 03:57:59 -0000 1.19
--- binding.html 12 Jun 2007 00:08:36 -0000 1.20
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*** 1,30 ****
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
! <html>
! <head>
!
! <meta content="text/html; charset=ISO-8859-1" http-equiv="content-type">
! <title>wxLua Binding HowTo</title>
!
!
! <meta content="John Labenski" name="author">
!
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%__WXMOTIF20__<br>
%__WXMAC__<br>
%__WXMAC_CLASSIC__<br>
%__WXMAC_CARBON__<br>
%__WXMAC_OSX__<br>
%__WXMGL__<br>
%__WXMSW__<br>
%__WXOS2__<br>
%__WXOSX__<br>
%__WXPALMOS__<br>
%__WXPM__<br>
%__WXSTUBS__<br>
%__WXXT__<br>
%__WXX11__<br>
%__WXWINE__<br>
%__WXUNIVERSAL__<br>
%__X__<br>
%__WXWINCE__<br>
! <br></body></html>
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