From: Francesco <fr...@us...> - 2005-06-20 09:03:08
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Update of /cvsroot/wxlua/wxLua/util/build/msw In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv28972/util/build/msw Added Files: util.dsp util.dsw Log Message: Added DSW/DSP files --- NEW FILE: util.dsw --- Microsoft Developer Studio Workspace File, Format Version 6.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! ############################################################################### Project: "bin2c"=util.dsp - Package Owner=<4> Package=<5> {{{ }}} Package=<4> {{{ }}} ############################################################################### --- NEW FILE: util.dsp --- # Microsoft Developer Studio Project File - Name="util" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=bin2c - Win32 Default !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "util.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "util.mak" CFG="bin2c - Win32 Default" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "bin2c - Win32 DLL Unicode Debug" (based on "Win32 (x86) Console Application") !MESSAGE "bin2c - Win32 DLL Unicode" (based on "Win32 (x86) Console Application") !MESSAGE "bin2c - Win32 DLL Debug" (based on "Win32 (x86) Console Application") !MESSAGE "bin2c - Win32 DLL" (based on "Win32 (x86) Console Application") !MESSAGE "bin2c - Win32 Unicode Debug" (based on "Win32 (x86) Console Application") !MESSAGE "bin2c - Win32 Unicode" (based on "Win32 (x86) Console Application") !MESSAGE "bin2c - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE "bin2c - Win32 Default" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "bin2c - Win32 DLL Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\..\bin" # PROP BASE Intermediate_Dir "Release\bin2c" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\bin" # PROP Intermediate_Dir "Release\bin2c" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /W1 /GR /EHsc /D "WIN32" /D "_CONSOLE" /c # ADD CPP /nologo /FD /MD /W1 /GR /EHsc /D "WIN32" /D "_CONSOLE" /c # ADD BASE RSC /l 0x409 /d _CONSOLE # ADD RSC /l 0x409 /d _CONSOLE BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /machine:i386 /out:"..\..\..\bin\bin2c.exe" /subsystem:console # ADD LINK32 /nologo /machine:i386 /out:"..\..\..\bin\bin2c.exe" /subsystem:console !ELSEIF "$(CFG)" == "bin2c - Win32 DLL Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\..\bin" # PROP BASE Intermediate_Dir "Release\bin2c" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\bin" # PROP Intermediate_Dir "Release\bin2c" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /W1 /GR /EHsc /D "WIN32" /D "_CONSOLE" /c # ADD CPP /nologo /FD /MD /W1 /GR /EHsc /D "WIN32" /D "_CONSOLE" /c # ADD BASE RSC /l 0x409 /d _CONSOLE # ADD RSC /l 0x409 /d _CONSOLE BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /machine:i386 /out:"..\..\..\bin\bin2c.exe" /subsystem:console # ADD LINK32 /nologo /machine:i386 /out:"..\..\..\bin\bin2c.exe" /subsystem:console !ELSEIF "$(CFG)" == "bin2c - Win32 DLL Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\..\bin" # PROP BASE Intermediate_Dir "Release\bin2c" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\bin" # PROP Intermediate_Dir "Release\bin2c" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /W1 /GR /EHsc /D "WIN32" /D "_CONSOLE" /c # ADD CPP /nologo /FD /MD /W1 /GR /EHsc /D "WIN32" /D "_CONSOLE" /c # ADD BASE RSC /l 0x409 /d _CONSOLE # ADD RSC /l 0x409 /d _CONSOLE BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /machine:i386 /out:"..\..\..\bin\bin2c.exe" /subsystem:console # ADD LINK32 /nologo /machine:i386 /out:"..\..\..\bin\bin2c.exe" /subsystem:console !ELSEIF "$(CFG)" == "bin2c - Win32 DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\..\bin" # PROP BASE Intermediate_Dir "Release\bin2c" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\bin" # PROP Intermediate_Dir "Release\bin2c" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /W1 /GR /EHsc /D "WIN32" /D "_CONSOLE" /c # ADD CPP /nologo /FD /MD /W1 /GR /EHsc /D "WIN32" /D "_CONSOLE" /c # ADD BASE RSC /l 0x409 /d _CONSOLE # ADD RSC /l 0x409 /d _CONSOLE BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /machine:i386 /out:"..\..\..\bin\bin2c.exe" /subsystem:console # ADD LINK32 /nologo /machine:i386 /out:"..\..\..\bin\bin2c.exe" /subsystem:console !ELSEIF "$(CFG)" == "bin2c - Win32 Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\..\bin" # PROP BASE Intermediate_Dir "Release\bin2c" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\bin" # PROP Intermediate_Dir "Release\bin2c" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /W1 /GR /EHsc /D "WIN32" /D "_CONSOLE" /c # ADD CPP /nologo /FD /MD /W1 /GR /EHsc /D "WIN32" /D "_CONSOLE" /c # ADD BASE RSC /l 0x409 /d _CONSOLE # ADD RSC /l 0x409 /d _CONSOLE BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /machine:i386 /out:"..\..\..\bin\bin2c.exe" /subsystem:console # ADD LINK32 /nologo /machine:i386 /out:"..\..\..\bin\bin2c.exe" /subsystem:console !ELSEIF "$(CFG)" == "bin2c - 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