|
From: John L. <jla...@gm...> - 2007-09-05 17:41:47
|
On 8/31/07, Ryan Pusztai <rpu...@gm...> wrote:
> I hate to ask this because I am a developer of other open-source project and
> know what a pain this type of question can introduce;
Ugh. :)
> When are the build problems going to be fixed? I need to use wxLua in a
> project but I can't build it because of the OpenGL dependency problem in the
> BakeFiles. Any update, even if it is "go jump in a lake", is ok. I am just
> trying to see if I need to find another solution for my project. Thanks so
> much for all your effort.
The problem with the GL and other libraries are that you cannot select
them if you build in a GUI like MSVC. So, to some extent it's easier
to have them on since I would imagine that it's easier to remove the
-lwxlibglxyz line than try to add it back.
If I remember correctly the problem is that the build files DO specify
the GL lib, but that you haven't built it? If this is the case then
it's easy;
1) Edit the build file you use and just remove the linking dependency
for the GL lib.
This takes a little bit of digging, but it shouldn't be hard,
search for "GL"
2) Edit modules/wxbind/setup/wxluasetup.h and put "wxLUA_USE_wxGLCanvas 0"
3) Don't call wxLuaBinding_wxgl_init()
Hope this helps,
John
|