From: John L. <jr...@us...> - 2005-06-07 19:58:34
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Update of /cvsroot/wxlua/wxLua/modules/wxluadebug/src In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14249/wxLua/modules/wxluadebug/src Added Files: wxluadebug_wx26.dsp Log Message: Make it compile using VC6 --- NEW FILE: wxluadebug_wx26.dsp --- # Microsoft Developer Studio Project File - Name="wxLuaDebugLib_wx26" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=wxLuaDebugLib_wx26 - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wxLuaDebugLib_wx26.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wxLuaDebugLib_wx26.mak" CFG="wxLuaDebugLib_wx26 - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wxLuaDebugLib_wx26 - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "wxLuaDebugLib_wx26 - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "wxLuaDebugLib_wx26 - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "vc_msw_wx26" # PROP BASE Intermediate_Dir "vc_msw_wx26" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "vc_msw_wx26" # PROP Intermediate_Dir "vc_msw_wx26" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /GR /GX /MD /O1 /GR /GX /W4 /Fdvc_msw_wx26\wxluadebug_wx26.pdb /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WX__" /c # ADD CPP /nologo /FD /GR /GX /MD /O1 /GR /GX /I "$(WXWIN)\include" /I "$(WXWIN)\lib\vc_lib\msw" /I "../../" /I "$(WXWIN)\contrib\include" /W4 /Fdvc_msw_wx26\wxluadebug_wx26.pdb /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WX__" /c # ADD BASE RSC /l 0x405 # ADD RSC /l 0x405 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxluadebug_wx26.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxluadebug_wx26.lib" !ELSEIF "$(CFG)" == "wxLuaDebugLib_wx26 - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "vc_mswd_wx26" # PROP BASE Intermediate_Dir "vc_mswd_wx26" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "vc_mswd_wx26" # PROP Intermediate_Dir "vc_mswd_wx26" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /GR /GX /MDd /Od /GR /GX /W4 /Zi /Gm /GZ /Fdvc_mswd_wx26\wxluadebugd_wx26.pdb /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WX__" /c # ADD CPP /nologo /FD /GR /GX /MDd /Od /GR /GX /I "$(WXWIN)\include" /I "$(WXWIN)\lib\vc_lib\mswd" /I "../../" /I "$(WXWIN)\contrib\include" /W4 /Zi /Gm /GZ /Fdvc_mswd_wx26\wxluadebugd_wx26.pdb /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WX__" /c # ADD BASE RSC /l 0x405 # ADD RSC /l 0x405 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxluadebugd_wx26.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxluadebugd_wx26.lib" !ENDIF # Begin Target # Name "wxLuaDebugLib_wx26 - Win32 Release" # Name "wxLuaDebugLib_wx26 - Win32 Debug" # PROP Default_Filter "" # Begin Source File SOURCE=..\include\debug.h # End Source File # Begin Source File SOURCE=..\include\splttree.h # End Source File # Begin Source File SOURCE=..\include\staktree.h # End Source File # Begin Source File SOURCE=.\debug.cpp # End Source File # Begin Source File SOURCE=.\splttree.cpp # End Source File # Begin Source File SOURCE=.\staktree.cpp # End Source File # End Target # End Project |