From: John L. <jr...@us...> - 2005-06-06 23:06:27
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Update of /cvsroot/wxlua/wxLua/modules/lua/doc In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14733/wxLua/modules/lua/doc Added Files: contents.html logo.gif lua.1 lua.html luac.1 luac.html manual.html readme.html Log Message: moved files to the modules directory structure --- NEW FILE: luac.html --- <!-- luac.man,v 1.25 2002/12/13 11:45:12 lhf Exp --> <HTML> <HEAD> <TITLE>LUAC man page</TITLE> </HEAD> <BODY BGCOLOR="#FFFFFF"> <H1>NAME</H1> luac - Lua compiler <H1>SYNOPSIS</H1> <B>luac</B> [ <I>options</I> ] [ <I>filenames</I> ] <H1>DESCRIPTION</H1> <B>luac</B> is the Lua compiler. It translates programs written in the Lua programming language into binary files that can be latter loaded and executed. <P> The main advantages of precompiling chunks are: faster loading, protecting source code from user changes, and off-line syntax checking. <P> Pre-compiling does not imply faster execution because in Lua chunks are always compiled into bytecodes before being executed. <B>luac</B> simply allows those bytecodes to be saved in a file for later execution. <P> <B>luac</B> produces a single output file containing the bytecodes for all source files given. By default, the output file is named <B>luac.out</B>, but you can change this with the <B>-o</B> option. <P> The binary files created by <B>luac</B> are portable to all architectures with the same word size. This means that binary files created on a 32-bit platform (such as Intel) can be read without change in another 32-bit platform (such as Sparc), even if the byte order (``endianness'') is different. On the other hand, binary files created on a 16-bit platform cannot be read in a 32-bit platform, nor vice-versa. <P> In the command line, you can mix text files containing Lua source and binary files containing precompiled chunks. This is useful to combine several precompiled chunks, even from different (but compatible) platforms, into a single precompiled chunk. <P> You can use <B>"-"</B> to indicate the standard input as a source file and <B>"--"</B> to signal the end of options (that is, all remaining arguments will be treated as files even if they start with <B>"-"</B>). <P> The internal format of the binary files produced by <B>luac</B> is likely to change when a new version of Lua is released. So, save the source files of all Lua programs that you precompile. <P> <H1>OPTIONS</H1> Options must be separate. <P> <B>-l</B> produce a listing of the compiled bytecode for Lua's virtual machine. Listing bytecodes is useful to learn about Lua's virtual machine. If no files are given, then <B>luac</B> loads <B>luac.out</B> and lists its contents. <P> <B>-o "</B><I>file"</I> output to <I>file</I>, instead of the default <B>luac.out</B>. The output file may be a source file because all files are loaded before the output file is written. Be careful not to overwrite precious files. <P> <B>-p</B> load files but do not generate any output file. Used mainly for syntax checking and for testing precompiled chunks: corrupted files will probably generate errors when loaded. Lua always performs a thorough integrity test on precompiled chunks. Bytecode that passes this test is completely safe, in the sense that it will not break the interpreter. However, there is no guarantee that such code does anything sensible. (None can be given, because the halting problem is unsolvable.) If no files are given, then <B>luac</B> loads <B>luac.out</B> and tests its contents. No messages are displayed if the file passes the integrity test. <P> <B>-s</B> strip debug information before writing the output file. This saves some space in very large chunks, but if errors occur when running these chunks, then the error messages may not contain the full information they usually do (line numbers and names of locals are lost). <P> <B>-v</B> show version information. <H1>FILES</H1> <P> <B>luac.out</B> default output file <H1>SEE ALSO</H1> <B>lua</B>(1) <BR> <A HREF="http://www.lua.org/">http://www.lua.org/</A> <H1>DIAGNOSTICS</H1> Error messages should be self explanatory. <H1>AUTHORS</H1> L. H. de Figueiredo, R. Ierusalimschy and W. Celes (<A HREF="mailto:lua...@te...">lua AT tecgraf.puc-rio.br</A>) <!-- EOF --> </BODY> </HTML> --- NEW FILE: luac.1 --- .\" luac.man,v 1.25 2002/12/13 11:45:12 lhf Exp .TH LUAC 1 "2002/12/13 11:45:12" .SH NAME luac \- Lua compiler .SH SYNOPSIS .B luac [ .I options ] [ .I filenames ] .SH DESCRIPTION .B luac is the Lua compiler. It translates programs written in the Lua programming language into binary files that can be latter loaded and executed. .LP The main advantages of precompiling chunks are: faster loading, protecting source code from user changes, and off-line syntax checking. .LP Pre-compiling does not imply faster execution because in Lua chunks are always compiled into bytecodes before being executed. .B luac simply allows those bytecodes to be saved in a file for later execution. .LP .B luac produces a single output file containing the bytecodes for all source files given. By default, the output file is named .BR luac.out , but you can change this with the .B \-o option. .LP The binary files created by .B luac are portable to all architectures with the same word size. This means that binary files created on a 32-bit platform (such as Intel) can be read without change in another 32-bit platform (such as Sparc), even if the byte order (``endianness'') is different. On the other hand, binary files created on a 16-bit platform cannot be read in a 32-bit platform, nor vice-versa. .LP In the command line, you can mix text files containing Lua source and binary files containing precompiled chunks. This is useful to combine several precompiled chunks, even from different (but compatible) platforms, into a single precompiled chunk. .LP You can use .B "\-" to indicate the standard input as a source file and .B "\--" to signal the end of options (that is, all remaining arguments will be treated as files even if they start with .BR "\-" ). .LP The internal format of the binary files produced by .B luac is likely to change when a new version of Lua is released. So, save the source files of all Lua programs that you precompile. .LP .SH OPTIONS Options must be separate. .TP .B \-l produce a listing of the compiled bytecode for Lua's virtual machine. Listing bytecodes is useful to learn about Lua's virtual machine. If no files are given, then .B luac loads .B luac.out and lists its contents. .TP .BI \-o " file" output to .IR file , instead of the default .BR luac.out . The output file may be a source file because all files are loaded before the output file is written. Be careful not to overwrite precious files. .TP .B \-p load files but do not generate any output file. Used mainly for syntax checking and for testing precompiled chunks: corrupted files will probably generate errors when loaded. Lua always performs a thorough integrity test on precompiled chunks. Bytecode that passes this test is completely safe, in the sense that it will not break the interpreter. However, there is no guarantee that such code does anything sensible. (None can be given, because the halting problem is unsolvable.) If no files are given, then .B luac loads .B luac.out and tests its contents. No messages are displayed if the file passes the integrity test. .TP .B \-s strip debug information before writing the output file. This saves some space in very large chunks, but if errors occur when running these chunks, then the error messages may not contain the full information they usually do (line numbers and names of locals are lost). .TP .B \-v show version information. .SH FILES .TP 15 .B luac.out default output file .SH "SEE ALSO" .BR lua (1) .br http://www.lua.org/ .SH DIAGNOSTICS Error messages should be self explanatory. .SH AUTHORS L. H. de Figueiredo, R. Ierusalimschy and W. Celes (lu...@te...) .\" EOF --- NEW FILE: contents.html --- <HTML> <HEAD> <TITLE>Lua: 5.0 reference manual - contents</TITLE> </HEAD> <BODY BGCOLOR="#FFFFFF"> <HR> <H1> <A HREF="http://www.lua.org/home.html"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A> Reference manual for Lua 5.0 </H1> <A HREF="manual.html">Lua 5.0 Reference Manual</A> [ <A HREF="manual.html">top</A> | <A HREF="http://www.lua.org/ftp/refman-5.0.ps.gz">ps</A> | <A HREF="http://www.lua.org/ftp/refman-5.0.pdf">pdf</A> ] <P> <SMALL> <A HREF="http://www.lua.org/copyright.html">Copyright</A> © 2003 Tecgraf, PUC-Rio. All rights reserved.</SMALL> <HR> <UL> <LI><A HREF="manual.html#1">1 - Introduction</A> <LI><A HREF="manual.html#2">2 - The Language</A> <UL> <LI><A HREF="manual.html#2.1">2.1 - Lexical Conventions</A> <LI><A HREF="manual.html#2.2">2.2 - Values and Types</A> <UL> <LI><A HREF="manual.html#2.2.1">2.2.1 - Coercion</A> </UL> <LI><A HREF="manual.html#2.3">2.3 - Variables</A> <LI><A HREF="manual.html#2.4">2.4 - Statements</A> <UL> <LI><A HREF="manual.html#2.4.1">2.4.1 - Chunks</A> <LI><A HREF="manual.html#2.4.2">2.4.2 - Blocks</A> <LI><A HREF="manual.html#2.4.3">2.4.3 - Assignment</A> <LI><A HREF="manual.html#2.4.4">2.4.4 - Control Structures</A> <LI><A HREF="manual.html#2.4.5">2.4.5 - For Statement</A> <LI><A HREF="manual.html#2.4.6">2.4.6 - Function Calls as Statements</A> <LI><A HREF="manual.html#2.4.7">2.4.7 - Local Declarations</A> </UL> <LI><A HREF="manual.html#2.5">2.5 - Expressions</A> <UL> <LI><A HREF="manual.html#2.5.1">2.5.1 - Arithmetic Operators</A> <LI><A HREF="manual.html#2.5.2">2.5.2 - Relational Operators</A> <LI><A HREF="manual.html#2.5.3">2.5.3 - Logical Operators</A> <LI><A HREF="manual.html#2.5.4">2.5.4 - Concatenation</A> <LI><A HREF="manual.html#2.5.5">2.5.5 - Precedence</A> <LI><A HREF="manual.html#2.5.6">2.5.6 - Table Constructors</A> <LI><A HREF="manual.html#2.5.7">2.5.7 - Function Calls</A> <LI><A HREF="manual.html#2.5.8">2.5.8 - Function Definitions</A> </UL> </UL> <UL> <LI><A HREF="manual.html#2.6">2.6 - Visibility Rules</A> <LI><A HREF="manual.html#2.7">2.7 - Error Handling</A> <LI><A HREF="manual.html#2.8">2.8 - Metatables</A> <LI><A HREF="manual.html#2.9">2.9 - Garbage Collection</A> <UL> <LI><A HREF="manual.html#2.9.1">2.9.1 - Garbage-Collection Metamethods</A> <LI><A HREF="manual.html#2.9.2">2.9.2 - Weak Tables</A> </UL> <LI><A HREF="manual.html#2.10">2.10 - Coroutines</A> </UL> <LI><A HREF="manual.html#3">3 - The Application Program Interface</A> <UL> <LI><A HREF="manual.html#3.1">3.1 - States</A> <LI><A HREF="manual.html#3.2">3.2 - The Stack and Indices</A> <LI><A HREF="manual.html#3.3">3.3 - Stack Manipulation</A> <LI><A HREF="manual.html#3.4">3.4 - Querying the Stack</A> <LI><A HREF="manual.html#3.5">3.5 - Getting Values from the Stack</A> <LI><A HREF="manual.html#3.6">3.6 - Pushing Values onto the Stack</A> <LI><A HREF="manual.html#3.7">3.7 - Controlling Garbage Collection</A> <LI><A HREF="manual.html#3.8">3.8 - Userdata</A> <LI><A HREF="manual.html#3.9">3.9 - Metatables</A> <LI><A HREF="manual.html#3.10">3.10 - Loading Lua Chunks</A> <LI><A HREF="manual.html#3.11">3.11 - Manipulating Tables</A> <LI><A HREF="manual.html#3.12">3.12 - Manipulating Environments</A> <LI><A HREF="manual.html#3.13">3.13 - Using Tables as Arrays</A> <LI><A HREF="manual.html#3.14">3.14 - Calling Functions</A> <LI><A HREF="manual.html#3.15">3.15 - Protected Calls</A> <LI><A HREF="manual.html#3.16">3.16 - Defining C Functions</A> <LI><A HREF="manual.html#3.17">3.17 - Defining C Closures</A> <LI><A HREF="manual.html#3.18">3.18 - Registry</A> <LI><A HREF="manual.html#3.19">3.19 - Error Handling in C</A> <LI><A HREF="manual.html#3.20">3.20 - Threads</A> </UL> <LI><A HREF="manual.html#4">4 - The Debug Interface</A> <UL> <LI><A HREF="manual.html#4.1">4.1 - Stack and Function Information</A> <LI><A HREF="manual.html#4.2">4.2 - Manipulating Local Variables and Upvalues</A> <LI><A HREF="manual.html#4.3">4.3 - Hooks</A> </UL> <LI><A HREF="manual.html#5">5 - Standard Libraries</A> <UL> <LI><A HREF="manual.html#5.1">5.1 - Basic Functions</A> <LI><A HREF="manual.html#5.2">5.2 - Coroutine Manipulation</A> <LI><A HREF="manual.html#5.3">5.3 - String Manipulation</A> <LI><A HREF="manual.html#5.4">5.4 - Table Manipulation</A> <LI><A HREF="manual.html#5.5">5.5 - Mathematical Functions</A> <LI><A HREF="manual.html#5.6">5.6 - Input and Output Facilities</A> <LI><A HREF="manual.html#5.7">5.7 - Operating System Facilities</A> <LI><A HREF="manual.html#5.8">5.8 - The Reflexive Debug Interface</A> </UL> <LI><A HREF="manual.html#6">6 - Lua Stand-alone</A> <LI><A HREF="manual.html#BNF">The Complete Syntax of Lua</A> </UL> <HR> <SMALL> Last update: Wed May 7 18:34:34 EST 2003 </SMALL> </BODY> </HTML> --- NEW FILE: lua.html --- <!-- lua.man,v 1.8 2003/04/02 00:05:20 lhf Exp --> <HTML> <HEAD> <TITLE>LUA man page</TITLE> </HEAD> <BODY BGCOLOR="#FFFFFF"> <H1>NAME</H1> lua - Lua interpreter <H1>SYNOPSIS</H1> <B>lua</B> [ <I>options</I> ] [ <I>script</I> [ <I>args</I> ] ] <H1>DESCRIPTION</H1> <B>lua</B> is the stand-alone Lua interpreter. It loads and executes Lua programs, either in textual source form or in precompiled binary form. (Precompiled binaries are output by <B>luac</B>, the Lua compiler.) <B>lua</B> can be used as a batch interpreter and also interactively. <P> The given <I>options</I> (see below) are executed and then the Lua program in file <I>script</I> is loaded and executed. The given <I>args</I> are available to <I>script</I> as strings in a global table named <B>arg</B>. If these arguments contain spaces or other characters special to the shell, then they should be quoted (but note that the quotes will be removed by the shell). The arguments in <B>arg</B> start at 0, which contains the string `<I>script</I>'. The index of the last argument is stored in <B>"arg.n"</B>. The arguments given in the command line before <I>script</I>, including the name of the interpreter, are available in negative indices in <B>arg</B>. <P> At the very start, before even handling the command line, <B>lua</B> executes the contents of the environment variable <B>LUA_INIT</B>, if it is defined. If the value of <B>LUA_INIT</B> is of the form `@<I>filename</I>', then <I>filename</I> is executed. Otherwise, the string is assumed to be a Lua statement and is executed. <P> Options start with <B>-</B> and are described below. You can use <B>"--"</B> to signal the end of options. <P> If no arguments are given, then <B>"-v -i"</B> is assumed when the standard input is a terminal; otherwise, <B>"-"</B> is assumed. <P> In interactive mode, <B>lua</B> prompts the user, reads lines from the standard input, and executes them as they are read. If a line does not contain a complete statement, then a secondary prompt is displayed and lines are read until a complete statement is formed or a syntax error is found. So, one way to interrupt the reading of an incomplete statement is to force a syntax error: adding a <B>`;' </B> in the middle of a statement is a sure way of forcing a syntax error (except inside multiline strings and comments; these must be closed explicitly). If a line starts with <B>`='</B>, then <B>lua</B> displays the values of all the expressions in the remainder of the line. The expressions must be separated by commas. The primary prompt is the value of the global variable <B>_PROMPT</B>, if this value is a string; otherwise, the default prompt is used. Similarly, the secondary prompt is the value of the global variable <B>_PROMPT2</B>. So, to change the prompts, set the corresponding variable to a string of your choice. You can do that after calling the interpreter or on the command line with <B>"_PROMPT" "=\'lua: \'"</B>, for example. (Note the need for quotes, because the string contains a space.) The default prompts are ``> '' and ``>> ''. <H1>OPTIONS</H1> <P> <B>-</B> load and execute the standard input as a file, that is, not interactively, even when the standard input is a terminal. <P> <B>-e "</B><I>stat"</I> execute statement <I>stat</I>. You need to quote <I>stat </I> if it contains spaces, quotes, or other characters special to the shell. <P> <B>-i</B> enter interactive mode after <I>script</I> is executed. <P> <B>-l "</B><I>file"</I> call <B>require( file</B><I>)</I> before executing <I></I>script. Typically used to load libraries (hence the letter <I>l</I>). <P> <B>-v</B> show version information. <H1>SEE ALSO</H1> <B>luac</B>(1) <BR> <A HREF="http://www.lua.org/">http://www.lua.org/</A> <H1>DIAGNOSTICS</H1> Error messages should be self explanatory. <H1>AUTHORS</H1> R. Ierusalimschy, L. H. de Figueiredo, and W. Celes (<A HREF="mailto:lua...@te...">lua AT tecgraf.puc-rio.br</A>) <!-- EOF --> </BODY> </HTML> --- NEW FILE: readme.html --- <HTML> <HEAD> <TITLE>Lua documentation</TITLE> </HEAD> <BODY BGCOLOR="#FFFFFF"> <HR> <H1> <A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A> Documentation </H1> <UL> <LI><A HREF="http://www.lua.org/">Official web site</A> <LI><A HREF="contents.html">Reference manual</A> <LI><A HREF="lua.html">lua man page</A> <LI><A HREF="luac.html">luac man page</A> <LI><A HREF="../README">lua/README</A> <LI><A HREF="../src/README">lua/src/README</A> <LI><A HREF="../src/lib/README">lua/src/lib/README</A> <LI><A HREF="../src/lua/README">lua/src/lua/README</A> <LI><A HREF="../src/luac/README">lua/src/luac/README</A> <LI><A HREF="../etc/README">lua/etc/README</A> <LI><A HREF="../test/README">lua/test/README</A> </UL> <HR> <SMALL> Last update: Thu Mar 11 23:08:56 BRT 2004 </SMALL> </BODY> </HTML> --- NEW FILE: lua.1 --- .\" lua.man,v 1.8 2003/04/02 00:05:20 lhf Exp .TH LUA 1 "2003/04/02 00:05:20" .SH NAME lua \- Lua interpreter .SH SYNOPSIS .B lua [ .I options ] [ .I script [ .I args ] ] .SH DESCRIPTION .B lua is the stand-alone Lua interpreter. It loads and executes Lua programs, either in textual source form or in precompiled binary form. (Precompiled binaries are output by .BR luac , the Lua compiler.) .B lua can be used as a batch interpreter and also interactively. .LP The given .I options (see below) are executed and then the Lua program in file .I script is loaded and executed. The given .I args are available to .I script as strings in a global table named .BR arg . If these arguments contain spaces or other characters special to the shell, then they should be quoted (but note that the quotes will be removed by the shell). The arguments in .B arg start at 0, which contains the string .RI ` script '. The index of the last argument is stored in .BR "arg.n" . The arguments given in the command line before .IR script , including the name of the interpreter, are available in negative indices in .BR arg . .LP At the very start, before even handling the command line, .B lua executes the contents of the environment variable .BR LUA_INIT , if it is defined. If the value of .B LUA_INIT is of the form .RI `@ filename ', then .I filename is executed. Otherwise, the string is assumed to be a Lua statement and is executed. .LP Options start with .B \- and are described below. You can use .B "\--" to signal the end of options. .LP If no arguments are given, then .B "\-v \-i" is assumed when the standard input is a terminal; otherwise, .B "\-" is assumed. .LP In interactive mode, .B lua prompts the user, reads lines from the standard input, and executes them as they are read. If a line does not contain a complete statement, then a secondary prompt is displayed and lines are read until a complete statement is formed or a syntax error is found. So, one way to interrupt the reading of an incomplete statement is to force a syntax error: adding a .B `;' in the middle of a statement is a sure way of forcing a syntax error (except inside multiline strings and comments; these must be closed explicitly). If a line starts with .BR `=' , then .B lua displays the values of all the expressions in the remainder of the line. The expressions must be separated by commas. The primary prompt is the value of the global variable .BR _PROMPT , if this value is a string; otherwise, the default prompt is used. Similarly, the secondary prompt is the value of the global variable .BR _PROMPT2 . So, to change the prompts, set the corresponding variable to a string of your choice. You can do that after calling the interpreter or on the command line with .BR "_PROMPT" "=\'lua: \'" , for example. (Note the need for quotes, because the string contains a space.) The default prompts are ``> '' and ``>> ''. .SH OPTIONS .TP .B \- load and execute the standard input as a file, that is, not interactively, even when the standard input is a terminal. .TP .BI \-e " stat" execute statement .IR stat . You need to quote .I stat if it contains spaces, quotes, or other characters special to the shell. .TP .B \-i enter interactive mode after .I script is executed. .TP .BI \-l " file" call .BI require( file ) before executing .IR script. Typically used to load libraries (hence the letter .IR l ). .TP .B \-v show version information. .SH "SEE ALSO" .BR luac (1) .br http://www.lua.org/ .SH DIAGNOSTICS Error messages should be self explanatory. .SH AUTHORS R. Ierusalimschy, L. H. de Figueiredo, and W. Celes (lu...@te...) .\" EOF --- NEW FILE: logo.gif --- (This appears to be a binary file; contents omitted.) --- NEW FILE: manual.html --- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <TITLE>Lua: 5.0 reference manual</TITLE> </head> <body BGCOLOR="#FFFFFF"> <hr> <h1> <A HREF="http://www.lua.org/home.html"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A> Lua 5.0 Reference Manual </h1> by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes <p> <small> <a HREF="http://www.lua.org/copyright.html">Copyright</a> [...4573 lines suppressed...] fieldsep ::= `<b>,</b>´ | `<b>;</b>´ <p> binop ::= `<b>+</b>´ | `<b>-</b>´ | `<b>*</b>´ | `<b>/</b>´ | `<b>^</b>´ | `<b>..</b>´ | `<b><</b>´ | `<b><=</b>´ | `<b>></b>´ | `<b>>=</b>´ | `<b>==</b>´ | `<b>~=</b>´ | <b>and</b> | <b>or</b> <p> unop ::= `<b>-</b>´ | <b>not</b> <p></pre> <p> <p> <HR> <SMALL> Last update: Tue Nov 25 16:08:37 BRST 2003 </SMALL> </BODY> </HTML> |