From: John L. <jla...@gm...> - 2006-05-24 02:34:21
|
On 5/23/06, Steve Kieu <ha...@ya...> wrote: > Is there any effort to bind wxAUI yet? I do not use it, so no, not that I know of. > I am actually making the .i file and got stuck in several points, one is as > I do not know ho to export this declaration in .h file to .i > > WX_DECLARE_OBJARRAY(wxPaneButton, wxPaneButtonArray); > > to make the type wxPaneInfoArray known to the generate bind script. Take a look at wxArrayInt or wxArrayString in bindings/wxwidgets/data.i. Basicly, the class is generated by a macro or if wxUSE_STL (or whatever it's called) it's just a stl::vector IIRC. Pick the functions you want to wrap (not all may be needed) from the docs for wxArray. -John Labenski |