From: John L. <jla...@gm...> - 2006-03-09 23:04:11
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On 3/9/06, Anders F Bj=F6rklund <af...@al...> wrote: > > BTW, does your locale uses a dot or a comma or something else for > > decimal point ? > > Sweden uses a comma for decimal point, I think that should be in my > locale ? > (it varies a little, sometimes I use an US locale for the shell and > terminal) > > > If it uses something !=3D dot, could you please try to run the > > wxluasudoku.wx.lua sample in samples\: I've applied a fix for locales > > with decimal point !=3D dot only for __WXGTK__ but maybe it's needed > > also for __WXMAC__.... > > Could be, but wxluasudoku.wx.lua has some other problems on wxMac, it > seems... > For starters it doesn't draw any lines or digits, which I think it > should ? :-) > > http://www.algonet.se/~afb/wx/wxluasudoku-wxmac.png Heh, one would hope. I made some drawing changes for MSW today. Hopefully they'll work for the Mac too? > And I think I spoke too soon about the wxluaedit progress. Now it looks > OK. > The only problem is that the "New" and "Open" menu items doesn't work ? They don't do anything? That's weird, you've updated wxStEdit right? > If you try starting it with an argument, like: wxluaedit > samples/dialog.wx.lua > you get a crash (bus error, same as segfault on Linux) in wxledit.cpp, > I think: > > Program received signal EXC_BAD_ACCESS, Could not access memory. > 0x00009c9c in wxLuaEditorApp::OnInit() () > (gdb) bt > #0 0x00009c9c in wxLuaEditorApp::OnInit() () > #1 0x01979954 in wxEntry(int&, char**) () > #2 0x000090d4 in main () > > Will recompile wxLua with full debugging symbols enabled tomorrow, I > think. That would be great, sorry but I can't help without some more information. I can't imagine what could fail in wxLuaEditorApp::OnInit, but a line number would help! Thanks John Labenski |