From: Francesco M. <f18...@ya...> - 2006-01-20 13:25:26
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Hi, klaas.holwerda ha scritto: > Francesco Montorsi wrote: > >> >>> As i said Cmake does not have the switch in wxLua, and also i can >>> debug into Lua itself, which is a problem on bakefile. >> >> >> I think this is related to something else: that setting should be used >> only with app_wxlua not with wxlua library... >> did you tried to use WX_DEBUG=1 from command line when compiling wxLua ? >> It should set all debug info on... > > > I am talking lua not wxLua. So wxLua library i can debug, but in the > underlying lua code i can not. ops; probably I understood the problem. I'll soon (as soon as I fix other compilation problems under linux) do a commit which will fix this. > I used project files, and in there the debug config, so all is set right. > I still thing this not being able to debug into the lua library is > related to the switch. > > Try it in app_wxLua, and put a break inside lua code. as soon as linux version compiles, installs and uninstalls correctly, I'll begin win32 testing. >>> Not having the switch in bakefile, makes application crash at the >>> first stages of initialization, and people told me the warning is >>> not to be ignored. >> >> >> that is strange, right. But for "application" you mean only wxLua >> application (wxlua/apps/wxlua), right ? > > > Any application, like teto in wxArt2d too. > apps/wxLua for instance crashed when removing the switch in question. > > Some People say that normally this switch tells us that something is not > set up right. > And with Cmake it becomes clear it can be done somehow, but i do not > know where the problem is exactly. ok, hopefully my last changes should have fixed this removing that switch. Francesco |