From: John L. <jla...@gm...> - 2005-11-25 17:57:09
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On 11/25/05, klaas.holwerda <kho...@xs...> wrote: > > It'll be a ref counted class so that it can be > >passed around and > > > In case you need a smart pointer class, wxArt2D has one and is using it > all over. We use a very simple smart pointer class for wxStrings and ints. see wxLuaSmartStringArray http://cvs.sourceforge.net/viewcvs.py/wxlua/wxLua/modules/wxlua/include/int= ernal.h?rev=3D1.6&view=3Dmarkup I don't think we need more, can you give me a link to yours? > >Added an alternative editor to run wxLua in, app/wxluaedit using my > >wxstedit component on wxCode. > > > great! I already had used your editing/console in my wxlua version, now > it will be a full replacement for the old one. I'm glad you like it, it's not perfect, but it's a good test for running lua w/ c++ wxWidgets in the same thread. > >It's tested and works in linux using wxWidgets 2.6 > > > Time i switch to Linux too ;-) Yeah, my windows machine is sloooooow so it doesn't get used too much. -John |