From: John L. <jla...@gm...> - 2005-06-02 20:01:29
|
On 6/2/05, f18m_217828 <f18...@ya...> wrote: > in the next week, I'd like to contribute bakefiles for the wxLua > project. If this okay, then this sunday (the next 2 days I won't be able > to read emails) I'll start to work on it. This would be great, but! We gotta get the dir structure down first. Wait for a message saying that it's done. See the end of this message for my proposal: "Directory structure (was Re: wxlua.sourceforge.net is opened)" =20 I want to hear some Yea/Nays about it before I go through the trouble of moving things. If you'd rather have it differently please post your own full dir structure, I'm open to anything so long as we agree. I'm finding the little snippits hard to understand and want to see the whole thing to understand it. I don't want to do anything until I hear people say, "yes, I can live with that, go ahead and move things" since it really is a pain. > My SF id is "frm" so if you grant me write permissions I'll commit to > the CVS the bakefiles. You are part of wxArt2D? It would be ok to add you by me. > Unfortunately, I've never used wxLua before (even if I already have > bakefiles ready for lua) so I need to fully understand what such build > system should do. >=20 > Please, can you give me a short summary about this ? > Which libraries should be created from which source files and where > should the output go ? > Which executables should be created ? > Does wxLua supports unicode & shared builds ? > Are there additional tasks which the build system should take on ? See newdirs.txt here.=20 http://cvs.sourceforge.net/viewcvs.py/wxlua/wxLua/docs/ I will update it once we figure out the dirs and describe what goes where and how, so don't write anything based on it right now. Regards, John Labenski |