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From: Victor B. <so...@te...> - 2015-03-01 19:55:17
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actually wxMBConv and derived should be implemented because "Lua uses ANSI 8-bit strings" as says the wxLua manual but you can get in them every kind of data : unicode strings or embeded zeros.
So instead of needing require"iconv", wxLua would be enought
----- Original Message -----
From: Victor Bombi
To: wxl...@li...
Sent: Sunday, March 01, 2015 8:37 PM
Subject: Re: [wxlua-users] wxString::ToAscii
the problem is converting from ANSI to UNICODE
wxLua unicode build converts as if the string were UTF8 to UNICODE
it works from code 1 to 127 but fails on 128-255 which are not valid UTF
0 is discarded in lua2wx
if (luastr == NULL) return wxEmptyString; // check for NULL
which is a problem for lua strings with embeded ceros
using AddTextRaw uses the string as an already UNICODE string so 1-255 are visible althought 128-255 dont show ANSI caracters
So would be ideal to having a function for converting from ANSI to UTF or UTF to ANSI (it depends on the ANSI codepage)
as in http://docs.wxwidgets.org/trunk/overview_mbconv.html example 1
(or may be ANSI to UNICODE and UNICODE to ANSI)
----- Original Message -----
From: Paul K
To: wxl...@li...
Sent: Sunday, March 01, 2015 6:50 PM
Subject: Re: [wxlua-users] wxString::ToAscii
Hi Victor,
> editor:AddText(wx.wxString(_text):ToUTF8())
>
> only show caracters from 1 to 127 (fails with i=0,255)
>
> With Notepad plus I can convert it (i=0,255) to UTF save to a file and if
If you are trying to convert to/from UTF8, you may want to check this discussion (http://sourceforge.net/p/wxlua/mailman/message/32175781/) and the methods described in it. See if this helps.
Paul.
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