From: John L. <jla...@gm...> - 2013-08-10 04:15:38
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On Fri, Aug 9, 2013 at 5:26 PM, klaas.holwerda <ng...@kl...> wrote: > > For the rest i had to remove "media" from the CmakeLists file, since it > did not work in wxWidgest right away also. > After that i need to first clear the cmake cache, else somehow it does not > believe it, and gives an error still. > > Glad you got it working. The CMake code is supposed to find what wxWidgets libs actually exist and automatically not build the wxLua ones that are missing. I will look into that. > All in all nice improvements. > The Unix and windows libs are now named almost the same, makes it easier. > The bindings can now much easier be extended. > Maybe the default install location can be set to /usr/local on unix. > I had preferred to install to a safer place in the build dir, but I suppose that /usr/local is more standard. > Just wondering if you already have something to compare them to the > interface header files of wx? > Or is using them the next step :-) > > I can actually run the binding generator on about half of the the wxWidgets 2.9 interface files. It has been slow going and the generated code doesn't compile, I have to handle void* etc. and instead of remming things out I need to make proper doxygen comments so they can be used to generate the docs too. > Thanks for all the work, wxLua rocks! > > Thanks! John |