From: Alec B. <wry...@gm...> - 2006-12-11 13:04:17
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That seems to be exactly what I'm talking about, but I can't get it to work, so going back to saving temp files to the HD. Now if I could only figure out how to get rid of the 3d borders around all my buttons... On 12/11/06, Alberto Griggio <alb...@gm...> wrote: > > > http://wxglade.sourceforge.net/manual/ch02s05.html#basic.bitmaps.section > > > > Definitely useful, and I needed to know that too, but it's not exactly > what > > I'm trying to do. I'm trying to create an image on-the-fly and use it as > a > > button. In other words, I'm not loading the image from a file, I'm > loading > > it from an instance of Image. > > Sure. But then you can : > 1) create your image on the fly, and store it in a variable called "image" > 2) convert this PIL image to a wxBitmap, as explained here: > > http://wiki.wxpython.org/index.cgi/WorkingWithImages#head-7aa43a4a1e066fd28640ce86066ba0617afe2a8b > and save it in "image_bmp" > 3) use "var:image_bmp" in the bitmap property of the wxBitmapButton > > Did I understand your problem correctly? > > Alberto > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share > your > opinions on IT & business topics through brief surveys - and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Wxglade-general mailing list > Wxg...@li... > https://lists.sourceforge.net/lists/listinfo/wxglade-general > |