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From: Francesco M. <f18...@ya...> - 2009-05-18 20:15:57
|
Hi Klaas, klaas.holwerda ha scritto: > Francesco, > > I updated from CVS, but the linking problem is still there (gdiplus.lib > is not in the makefile.vc. > And with nmake it is a problem. Yes, I see. It looks like John still has not committed his changes to the bakefiles... John, if you want, I can do it... > Next i discovered that wxLua and wxstedit follow different ways to set > unicode and debug. > > wxstedit: nmake -f makefile.vc WX_UNICODE=1 WX_DEBUG=1 > > wxLua & wxWidgets: nmake -f makefile.vc UNICODE=1 BUILD=debug > > Why this difference?? yes, I know of this difference; the problem is that with wxLua we choose to explicitely rename the default wxpresets' options WX_DEBUG and WX_UNICODE into BUILD and UNICODE. Originally in wxCode we chose to not use modified wxpresets as it was too confusing for the various maintainers. In wxCode this would be possible too, now (without having to use modified wxpresets). However IIRC I asked opinions about this on this mailing list and it was agreed that it was confusing to "suddenly" change WX_DEBUG=>BUILD as wxCode users were already used to WX_DEBUG and not BUILD (even if it's the name used by wx). > It is rather confusing. Because for that was the reason i thought the > naming of the libs went wrong, but it is oke. > I would not mind that all of them worked the same, or at least wxlua and > wxCode stuff. I agree it's confusing and I would like to change it. However other maintainers should agree on this, too... Maybe wx3.0 will be the good occasion to do this (as we will need some other [small] adjustments to the build system). Francesco |
From: klaas.holwerda <ng...@kl...> - 2009-05-16 15:31:08
|
Francesco, I updated from CVS, but the linking problem is still there (gdiplus.lib is not in the makefile.vc. And with nmake it is a problem. Next i discovered that wxLua and wxstedit follow different ways to set unicode and debug. wxstedit: nmake -f makefile.vc WX_UNICODE=1 WX_DEBUG=1 wxLua & wxWidgets: nmake -f makefile.vc UNICODE=1 BUILD=debug Why this difference?? It is rather confusing. Because for that was the reason i thought the naming of the libs went wrong, but it is oke. I would not mind that all of them worked the same, or at least wxlua and wxCode stuff. Francesco Montorsi wrote: >> Francesco Montorsi wrote: >> >> > well, that's ok for me however: if you compile with opengl, it doesn't mean that > any app using wx-config needs wx openGL library, isn't it? > If an app needs it, it can use "wx-config --libs gl" :) > Oke forgot that one again, thanks for reminding :-) Regards, Klaas |
From: Francesco M. <f18...@ya...> - 2009-05-16 10:09:08
|
klaas.holwerda ha scritto: > Francesco Montorsi wrote: >> I think it should just be fine. I think that in fact we have no changes we need >> to preserve in wxCode wxpresets bakefiles respect official wxpresets. We keep a >> copy there just to facilitate baking for wxCode maintainers... >> so that probably we can just overwrite wxCode's wxpresets with wx2.8.10 >> wxpresets... >> > I hope so, but wxWidgets has its problems too when it comes to setting > extra options :-) > E.g. when i compile --with-opengl on linux, wxconfig --libs does not > include the generated wxWidgets opengl library. well, that's ok for me however: if you compile with opengl, it doesn't mean that any app using wx-config needs wx openGL library, isn't it? If an app needs it, it can use "wx-config --libs gl" :) > So is it (wxpresets update) the same for/in wxLua to solve this problem?? yes, I think it's required also for wxLua... John, perhaps you already fixed it in wxLua, too? Francesco |
From: Francesco M. <f18...@ya...> - 2009-05-16 09:56:47
|
Hi Luciano, Luciano C. ha scritto: > I am having troubles uploading files to the website and documentation space of wxCode. > The docs on wxCode's maintainer guide says: > > Hostname: shell.sourceforge.net > Username: yourSFusername > Folder where you should copy your docs: /home/groups/w/wx/wxcode/htdocs/docs/YOURCOMPNAME indeed, the doc is old; SF keeps changing/revolutionizing all their services every 3-4 months... I've changed this page: http://wxcode.sourceforge.net/template.php with a link to their shell service docs. > I am using Filezilla 3.2.0 but the connection cannot be established. > On SF's docs it seems that the correct host to connect to is: > > web.sourceforge.net yes, this would be their suggested way for uploading stuff to web; you can do that also using their shell service however and that easier to use IMO... > Using this one I can connect and navigate the directory tree until: > > /home/groups/w/wx/ > > When I try to open the wxcode subfolder I get an error message like this: > > Directory /home/groups/w/wx/wxcode: permission denied > > Note that I did upload files in the past. hmmm, can you try the shell service system? Permissions should be ok as far as you're part of the "wxcode" unix group... Francesco |
From: Luciano C. <lu...@ma...> - 2009-05-14 13:13:36
|
Hi, I am having troubles uploading files to the website and documentation space of wxCode. The docs on wxCode's maintainer guide says: Hostname: shell.sourceforge.net Username: yourSFusername Folder where you should copy your docs: /home/groups/w/wx/wxcode/htdocs/docs/YOURCOMPNAME I am using Filezilla 3.2.0 but the connection cannot be established. On SF's docs it seems that the correct host to connect to is: web.sourceforge.net Using this one I can connect and navigate the directory tree until: /home/groups/w/wx/ When I try to open the wxcode subfolder I get an error message like this: Directory /home/groups/w/wx/wxcode: permission denied Note that I did upload files in the past. Thanks. Luciano |
From: klaas.holwerda <ng...@kl...> - 2009-05-11 20:12:17
|
Francesco Montorsi wrote: > I think it should just be fine. I think that in fact we have no changes we need > to preserve in wxCode wxpresets bakefiles respect official wxpresets. We keep a > copy there just to facilitate baking for wxCode maintainers... > so that probably we can just overwrite wxCode's wxpresets with wx2.8.10 > wxpresets... > I hope so, but wxWidgets has its problems too when it comes to setting extra options :-) E.g. when i compile --with-opengl on linux, wxconfig --libs does not include the generated wxWidgets opengl library. So is it (wxpresets update) the same for/in wxLua to solve this problem?? Regards, Klaas |
From: klaas.holwerda <ng...@kl...> - 2009-05-11 20:04:50
|
Francesco Montorsi wrote: > and WXLIBPOSTFIX seems to be set correctly (i.e. contains 'u' and 'd' flags when > required) so that I think everything is ok. > Is it oke now, are was it oke before? I build today with wxstedit (not updated recently yet fromCVS), but it was wrong when using "nmake". So maybe there is something sneaky going on here. Will check once again. Best Regards, Klaas |
From: Francesco M. <f18...@ya...> - 2009-05-11 19:48:11
|
Hi John, Klaas, John Labenski ha scritto: > I don't see how to automatically test for this, but we could add a > condition USE_GDIPLUS as wxWidgets does. Francesco, do you think this > would work? > ... > Put this after the line "<sys-lib>odbc32</sys-lib>" in wx.blk > <sys-lib>$(GDIPLUS_LIB)</sys-lib> > > ============================================ > So I tried puttting this into wxCode's wx_win32.bkl and the output code > looks ok, but it's not tested. The dsp and vcproj are unchanged, but the > makefile.vc <http://makefile.vc> should work. I think it should just be fine. I think that in fact we have no changes we need to preserve in wxCode wxpresets bakefiles respect official wxpresets. We keep a copy there just to facilitate baking for wxCode maintainers... so that probably we can just overwrite wxCode's wxpresets with wx2.8.10 wxpresets... > A second bakefile related problem is that building debug and release of > wxstedit, both result in the same library name: > wcode_msw28_stedit > > But for debug it should generate: > > wcode_msw28d_stedit > > > I have rebaked the wxstedit build files in CVS and I see that the dsp > files put a 'd' in for debug so I assume that the makefile.vc > <http://makefile.vc> should too. Looking at the makefile.vc I see that the lib target is called: ..\lib\vc_$(____stedit_lib__DIRNAME_SHARED_SUFFIX_FILENAMES)\wxcode_msw$(WX_VERSION)$(WXLIBPOSTFIX)_stedit.lib and WXLIBPOSTFIX seems to be set correctly (i.e. contains 'u' and 'd' flags when required) so that I think everything is ok. Bye, Francesco |
From: John L. <jla...@gm...> - 2009-05-11 01:28:46
|
On Sat, May 9, 2009 at 5:46 AM, klaas.holwerda <ng...@kl...> wrote: > Hi, > > When i enable in wxWidgets in config.vc the next: > > # Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set > wxUSE_GRAPHICS_CONTEXT) [0,1] > USE_GDIPLUS = 1 > > this result in linking errors in wxstedit ( and later also in wxLua) and > all other modules i presume. > So i add in the makefile.vc by hand the missing gdiplus.lib. > > I wonder how it would be possible to handle this directly in bakefile > generated makefiles. > For instance, build.cfg, contains the setting for USE_GDIPLUS, so it can > be detected. > I don't see how to automatically test for this, but we could add a condition USE_GDIPLUS as wxWidgets does. Francesco, do you think this would work? ------------------------------------------- Ripped from wxWidget's 2.8.10 config.bkl to be put into wxCode's wx_win32.blk <if cond="FORMAT!='autoconf'"> <option name="USE_GDIPLUS"> <values>0,1</values> <default-value>0</default-value> <description> Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) </description> </option> </if> <if cond="FORMAT_SUPPORTS_CONDITIONS=='0'"> <if cond="FORMAT!='autoconf'"><set var="USE_GDIPLUS">0</set></if> </if> ------------------------------------------- Ripped from wxWidget's 2.8.10 common.bkl to be put into wxCode's wx_win32.blk <if cond="FORMAT!='autoconf'"> <set var="GDIPLUS_LIB"> <if cond="USE_GDIPLUS=='1'">gdiplus</if> </set> </fi> Put this after the line "<sys-lib>odbc32</sys-lib>" in wx.blk <sys-lib>$(GDIPLUS_LIB)</sys-lib> ============================================ So I tried puttting this into wxCode's wx_win32.bkl and the output code looks ok, but it's not tested. The dsp and vcproj are unchanged, but the makefile.vc should work. Index: presets/wx_win32.bkl =================================================================== RCS file: /cvsroot/wxcode/wxCode/build/bakefiles/presets/wx_win32.bkl,v retrieving revision 1.4 diff -b -u -2 -r1.4 wx_win32.bkl --- presets/wx_win32.bkl 13 Feb 2008 14:00:13 -0000 1.4 +++ presets/wx_win32.bkl 11 May 2009 01:27:48 -0000 @@ -35,5 +35,23 @@ <!-- comments for more info. --> + <if cond="FORMAT!='autoconf'"> + <option name="USE_GDIPLUS"> + <values>0,1</values> + <default-value>0</default-value> + <description> + Link with gdiplus.lib? (Needed for wxGraphicsContext, set to the value of wxUSE_GRAPHICS_CONTEXT) + </description> + </option> + </if> + + <if cond="FORMAT_SUPPORTS_CONDITIONS=='0'"> + <if cond="FORMAT!='autoconf'"><set var="USE_GDIPLUS">0</set></if> + </if> + <if cond="FORMAT!='autoconf'"> + <set var="GDIPLUS_LIB"> + <if cond="USE_GDIPLUS=='1'">gdiplus</if> + </set> + </if> <!-- HELPER VARIABLES --> @@ -248,4 +266,5 @@ <sys-lib>wsock32</sys-lib> <sys-lib>odbc32</sys-lib> + <sys-lib>$(GDIPLUS_LIB)</sys-lib> </if> > A second bakefile related problem is that building debug and release of > wxstedit, both result in the same library name: > wcode_msw28_stedit > > But for debug it should generate: > > wcode_msw28d_stedit > I have rebaked the wxstedit build files in CVS and I see that the dsp files put a 'd' in for debug so I assume that the makefile.vc should too. > > Francesco, are you able to fix that? ;-) > > I hope he has time to look at the above. -John |
From: klaas.holwerda <ng...@kl...> - 2009-05-09 09:46:28
|
Hi, When i enable in wxWidgets in config.vc the next: # Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1] USE_GDIPLUS = 1 this result in linking errors in wxstedit ( and later also in wxLua) and all other modules i presume. So i add in the makefile.vc by hand the missing gdiplus.lib. I wonder how it would be possible to handle this directly in bakefile generated makefiles. For instance, build.cfg, contains the setting for USE_GDIPLUS, so it can be detected. A second bakefile related problem is that building debug and release of wxstedit, both result in the same library name: wcode_msw28_stedit But for debug it should generate: wcode_msw28d_stedit Francesco, are you able to fix that? ;-) Regards, Klaas |
From: SourceForge.net <no...@so...> - 2009-05-06 07:06:14
|
Patches item #2787693, was opened at 2009-05-06 09:06 Message generated for change (Tracker Item Submitted) made by jansson You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=462818&aid=2787693&group_id=51305 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: CVS HEAD Status: Open Resolution: None Priority: 5 Private: No Submitted By: Peter Jansson (jansson) Assigned to: Nobody/Anonymous (nobody) Summary: [wxPlotCtrl] plotdraw.cpp: Warning on double -> int cast. Initial Comment: On lines 1171 and 1173 in /cvsroot/wxcode/wxCode/components/wxplotctrl/src/plotdraw.cpp my compiler complains that double returned values from the call to floor are converted to int. I attach a patch with an explicit static_cast<int> applied on the returned values. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=462818&aid=2787693&group_id=51305 |
From: Francesco M. <f18...@ya...> - 2009-05-05 18:24:34
|
Hi Jan, lenin ha scritto: > Hi all, > two week ago, I submited a component named wxDemo. I filled out the > submission form and send it. Now I wait as the submission guide tells > me. But two weeks is a long time I think... Did i get something wrong? nothing wrong. Unfortunately since some time SF has disabled automatic email notifications and so we cannot know when someone submits a new component. I think this was written in the submission form somewhere (hinting the new maintainers to drop a note here ;)). Btw I've revised your submission and everything seems ok. I've approved the compoenent and you can start uploading sources to the repository as per the Maintainer's Guide in wxCode website. It looks a nice component (just one thing: if you commented the wx example sources it could be better to send diffs with them directly to wx so they can be integrated in wx official distribution... otherwise they may soon go out-of-sync with the official example sources of next wx versions). Don't hesitate to drop here your questions if you're in trouble. Francesco |
From: JánChudý <len...@gm...> - 2009-05-05 12:10:09
|
lenin <lenintech@...> writes: > > Hi all, two week ago, I submited a component named wxDemo. I filled out the submission form and send it. Now I wait as the submission guide tells me. But two weeks is a long time I think... Did i get something wrong? > Component ID is 109. Thanks.. Sorry, number 109 is my maintainer ID not the component ID... |
From: lenin <len...@gm...> - 2009-05-05 11:59:28
|
Hi all, two week ago, I submited a component named wxDemo. I filled out the submission form and send it. Now I wait as the submission guide tells me. But two weeks is a long time I think... Did i get something wrong? Component ID is 109. Thanks.. |
From: Ulrich T. <ulr...@gm...> - 2009-05-01 21:44:31
|
Peter, >> wxPdfDocument's support of WMF files is limited. Not all GDI commands >> are supported. Especially font support is lacking. > > I saw that, but thought it was unlikely to matter - I'm just using > TextOut and DrawLine. We're talking about very simple documents. Unfortunately TextOut is one of the GDI commands currently *not* supported by wxPdfDocument. Better WMF support is on my to-do list, but with relatively low priority. >> There exist low cost solutions for WMF to PDF conversion. You might even >> consider to use an open source solution like ImageMagick. > > I couldn't find any that I'd consider low cost - perhaps we have > different definitions of low cost. I would consider perhaps €200 or > €300 an acceptable amount to pay. I can find plenty of utilities (as > oppose to libraries) that do it though. We have about the same definition of low cost, but you are right I had utilities in mind. > I could find this, but it seems fairly crappy: > http://www.soft-album.com/Development/Components-Libraries/Image-to-PDF-Dynamic-Link-Library-6428-Review.html > . I'd like to have source code, and they are suspiciously reticent > about whether or not they provide it. As I understand it they only provide the DLL. No source code. > ImageMagick looks good, but I'm not sure I want to use such a > monolithic library - I already use FreeImage+. > > So, looks like I'll be using some commercial library (there is > something about these commercial library sites that puts me > off.....they have the look of snake oil salesmen). Well, that's one of the reasons I started to develop wxPdfDocument. ;-) Regards, Ulrich |
From: Peter G. <pet...@gm...> - 2009-05-01 16:15:27
|
Ulrich, Thanks for your help, and thanks for getting back to me. > wxPdfDocument's support of WMF files is limited. Not all GDI commands > are supported. Especially font support is lacking. I saw that, but thought it was unlikely to matter - I'm just using TextOut and DrawLine. We're talking about very simple documents. >> The only other way that I can find of doing this entails purchasing >> an extremely overpriced licence for a commercial library. > > There exist low cost solutions for WMF to PDF conversion. You might even > consider to use an open source solution like ImageMagick. I couldn't find any that I'd consider low cost - perhaps we have different definitions of low cost. I would consider perhaps €200 or €300 an acceptable amount to pay. I can find plenty of utilities (as oppose to libraries) that do it though. I could find this, but it seems fairly crappy: http://www.soft-album.com/Development/Components-Libraries/Image-to-PDF-Dynamic-Link-Library-6428-Review.html . I'd like to have source code, and they are suspiciously reticent about whether or not they provide it. ImageMagick looks good, but I'm not sure I want to use such a monolithic library - I already use FreeImage+. So, looks like I'll be using some commercial library (there is something about these commercial library sites that puts me off.....they have the look of snake oil salesmen). Regards, Peter Geoghegan |
From: Ulrich T. <ulr...@gm...> - 2009-05-01 15:37:06
|
Hi Peter, > I'm maintaining an MFC application, and I'd like to be able to export > some simple GDI generated documents to PDF. I see that wxPdfDocument > has the capability of reading a Windows metafile (which essentially > consists of a series of GDI function calls and their parameters): wxPdfDocument's support of WMF files is limited. Not all GDI commands are supported. Especially font support is lacking. > It ought to be possible for me to serialise my document as a windows > Metafile using some MFC facility, perhaps to a temp directory, and > subsequently open that file using bool wxPdfDocument::Image. > > Is this practical, sensible and possible? How tightly coupled is > wxPdfDocument to WxWidgets? wxPdfDocument makes intensive use of the wxWidgets core library (for handling file streams, GIF images, stream compression and so on), so you can't use it without the wxWidgets library itself. Of course you could create a stand-alone command line utility which could perform the WMF to PDF conversion task and call this utility via system call (CreateProcess) from your own application. > The only other way that I can find of doing this entails purchasing > an extremely overpriced licence for a commercial library. There exist low cost solutions for WMF to PDF conversion. You might even consider to use an open source solution like ImageMagick. Regards, Ulrich |
From: Peter G. <pet...@gm...> - 2009-05-01 11:02:00
|
Hello, I'm maintaining an MFC application, and I'd like to be able to export some simple GDI generated documents to PDF. I see that wxPdfDocument has the capability of reading a Windows metafile (which essentially consists of a series of GDI function calls and their parameters): http://wxcode.sourceforge.net/docs/wxpdfdoc/classwx_pdf_document.html : See "bool wxPdfDocument::Image" It ought to be possible for me to serialise my document as a windows Metafile using some MFC facility, perhaps to a temp directory, and subsequently open that file using bool wxPdfDocument::Image. Is this practical, sensible and possible? How tightly coupled is wxPdfDocument to WxWidgets? The only other way that I can find of doing this entails purchasing an extremely overpriced licence for a commercial library. Regards, Peter Geoghegan |
From: grhpas d. <gr...@gm...> - 2009-04-12 16:29:50
|
OK! I've seen that I'm now the maintainer of the component. Thanks! As you will see its an important part of the GUI of my application. You've asked me earlier what the program was. Well its kind of a strange idea, mainly because its an ambitious and optimistic attempt. But its going to take a lot of time to develop. I am trying to make an office suite based on ODF, using only C++,wxWidgets and relevant libraries. (You'll probably call me crazy or smth but...) http://grhpas.blogspot.com/ |
From: Francesco M. <f18...@ya...> - 2009-04-12 11:16:34
|
grhpas development ha scritto: > Thanks!!!! Thats fast! I am number 108. So we can continue the process... > > Your wxCode maintainer ID is: 108 Ok, done. You're now the maintainer of the foldbar component! Please read the maintainers' guide in the wxCode website for more info about checking the repo out, committing changes, updating bakefiles, etc... Drop here a question for any doubt and good luck! Francesco |
From: grhpas d. <gr...@gm...> - 2009-04-11 11:18:50
|
Thanks!!!! Thats fast! I am number 108. So we can continue the process... > Your wxCode maintainer ID is: 108 |
From: Francesco M. <f18...@ya...> - 2009-04-10 16:27:25
|
grhpas development ha scritto: > I've registered, but I've made an error, unfortunately. > > I used a password containing an illegal character, which was accepted on > registration, but denied upon logging in. Is it possible to have my > registration info deleted so i could try a normal password? yes, no problem. Done now. Francesco |
From: grhpas d. <gr...@gm...> - 2009-04-09 16:20:14
|
I've registered, but I've made an error, unfortunately. I used a password containing an illegal character, which was accepted on registration, but denied upon logging in. Is it possible to have my registration info deleted so i could try a normal password? |
From: Francesco M. <f18...@ya...> - 2009-04-08 18:24:30
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Hi, grhpas development ha scritto: > Hi Francesco, > > I haven't been expecting your email, due to the delay. I was thinking of > reapplying. sorry for that. > I just registered as the maintainer, my SourceForge account ID is: > > hephaestusp ok, good; however I need you to subscribe also as wxCode maintainer: http://wxcode.sourceforge.net/register.php otherwise I cannot insert you in the wxCode DB :) Once you've registered and you're logged in the wxCode website, you can see your wxCode maintainer ID in the page: http://wxcode.sourceforge.net/edit.php Just tell me and I'll bind you to foldbar component. > I know contrib libraries have been removed. I meant that it would be > great to have the component fully functional [updated and released] for > wxWidgets 3.0. So I am willing! ok! good! > Glad to be able to contribute... > > Just wait to see the project I am working on... Its going great so far > and it might cause some stir... very interesting; I'm curious; can you give me some hints about your app? :) Francesco |
From: grhpas d. <gr...@gm...> - 2009-04-08 07:27:33
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Hi Francesco, I haven't been expecting your email, due to the delay. I was thinking of reapplying. I just registered as the maintainer, my SourceForge account ID is: hephaestusp I'm not sure to understand what this means... wxWidgets 3.0 won't have > contrib > libraries (such as foldbar) anymore. Of course, this doesn't mean that contrib libraries are dead; they are available in wxCode for open development by anyone willing to do it :) I know contrib libraries have been removed. I meant that it would be great to have the component fully functional [updated and released] for wxWidgets 3.0. So I am willing! Glad to be able to contribute... Just wait to see the project I am working on... Its going great so far and it might cause some stir... |