wpdev-commits Mailing List for Wolfpack Emu (Page 23)
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From: Sebastian H. <dar...@us...> - 2004-10-04 18:25:54
|
Update of /cvsroot/wpdev/xmlscripts/scripts/commands In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27803/commands Modified Files: who.py Log Message: Skillgain and Who fixes Index: who.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/commands/who.py,v retrieving revision 1.8 retrieving revision 1.9 diff -C2 -d -r1.8 -r1.9 *** who.py 4 Oct 2004 13:46:08 -0000 1.8 --- who.py 4 Oct 2004 18:24:32 -0000 1.9 *************** *** 45,48 **** --- 45,49 ---- # Player list increases by 22 pixels maxpages = (worldsocketcount + 9) / 10 + page = 0 serialcount = 0 *************** *** 56,62 **** gump.addPageButton( 240, 320, 0x0FC, 0x0FC, page - 1 ) upby = 22 ! skip = page * 10 skipped = 0 ! for serial in wholist[:]: if skipped < skip: skipped += 1 --- 57,64 ---- gump.addPageButton( 240, 320, 0x0FC, 0x0FC, page - 1 ) upby = 22 ! skip = (page - 1) * 10 skipped = 0 ! for serial in wholist: ! # Skip the first X players if skipped < skip: skipped += 1 *************** *** 65,72 **** --- 67,80 ---- if not serial: break + player = wolfpack.findchar( serial ) + if not player or not player.account or not player.socket: continue + # Skip invisible gms with a higher rank + if player.invisible and player.rank > socket.player.rank: + continue + # serialcount + 10 for callback, we will -10 there and look at wholist. gump.addButton( 20, 40 + upby, 0xFA5, 0xFA7, ( serialcount + 10 ) ) *************** *** 75,79 **** upby += 22 serialcount += 1 ! if serialcount == ((page * 10) - 1): break --- 83,87 ---- upby += 22 serialcount += 1 ! if serialcount >= 10: break |
From: Sebastian H. <dar...@us...> - 2004-10-04 15:02:45
|
Update of /cvsroot/wpdev/xmlscripts/scripts/combat In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv10341/combat Modified Files: aos.py Log Message: damage fix for combat Index: aos.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/combat/aos.py,v retrieving revision 1.21 retrieving revision 1.22 diff -C2 -d -r1.21 -r1.22 *** aos.py 1 Oct 2004 10:44:31 -0000 1.21 --- aos.py 4 Oct 2004 15:02:17 -0000 1.22 *************** *** 124,129 **** bonus += 10 ! # Only players get strength boni ! if not char.npc: # Strength bonus bonus += char.strength * 0.3 --- 124,129 ---- bonus += 10 ! # Only players get strength boni (or human npcs!) ! if not char.npc or weapon: # Strength bonus bonus += char.strength * 0.3 *************** *** 133,149 **** bonus += 5 ! # Anatomy bonus ! bonus += char.skill[ANATOMY] * 0.05 ! ! # Grant another 5 percent for anatomy grandmasters ! if char.skill[ANATOMY] >= 1000: ! bonus += 5 ! ! # Tactics bonus ! bonus += char.skill[TACTICS] * 0.0625 ! # Add another 6.25 percent for grandmasters ! if char.skill[TACTICS] >= 1000: ! bonus += 6.25 damage = damage + damage * bonus / 100.0 --- 133,149 ---- bonus += 5 ! # Anatomy bonus ! bonus += char.skill[ANATOMY] * 0.05 ! ! # Grant another 5 percent for anatomy grandmasters ! if char.skill[ANATOMY] >= 1000: ! bonus += 5 ! # Tactics bonus ! bonus += char.skill[TACTICS] * 0.0625 ! ! # Add another 6.25 percent for grandmasters ! if char.skill[TACTICS] >= 1000: ! bonus += 6.25 damage = damage + damage * bonus / 100.0 |
From: Sebastian H. <dar...@us...> - 2004-10-04 13:47:22
|
Update of /cvsroot/wpdev/xmlscripts/scripts/speech In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24337/speech Modified Files: banker.py Log Message: banker translation updates Index: banker.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/speech/banker.py,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** banker.py 24 Aug 2004 20:13:22 -0000 1.12 --- banker.py 4 Oct 2004 13:47:13 -0000 1.13 *************** *** 8,11 **** --- 8,12 ---- #===============================================================# + from wolfpack import tr from wolfpack.consts import * import wolfpack *************** *** 76,82 **** amount = bank.countresource(0xeed, 0x0) if not amount: ! listener.say("Alas you don't have any money in your bank.") else: ! listener.say("You have %i gold in your bank." % amount) return 1 --- 77,83 ---- amount = bank.countresource(0xeed, 0x0) if not amount: ! listener.say(tr("Alas you don't have any money in your bank.")) else: ! listener.say(tr("You have %i gold in your bank.") % amount) return 1 *************** *** 93,97 **** bank = speaker.getbankbox() listener.turnto(speaker) ! listener.say("Here is your bank box, %s." % speaker.name) speaker.socket.sendcontainer(bank) return 1 --- 94,98 ---- bank = speaker.getbankbox() listener.turnto(speaker) ! listener.say(tr("Here is your bank box, %s.") % speaker.name) speaker.socket.sendcontainer(bank) return 1 |
From: Sebastian H. <dar...@us...> - 2004-10-04 13:46:26
|
Update of /cvsroot/wpdev/xmlscripts/scripts/commands In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24160/commands Modified Files: who.py Log Message: translation tags for guildstones Index: who.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/commands/who.py,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** who.py 4 Oct 2004 12:53:18 -0000 1.7 --- who.py 4 Oct 2004 13:46:08 -0000 1.8 *************** *** 44,48 **** # Pages to create, (( socketcount / 10) + 1 ) # Player list increases by 22 pixels ! maxpages = (worldsocketcount + 9) / 10) page = 0 serialcount = 0 --- 44,48 ---- # Pages to create, (( socketcount / 10) + 1 ) # Player list increases by 22 pixels ! maxpages = (worldsocketcount + 9) / 10 page = 0 serialcount = 0 |
From: Sebastian H. <dar...@us...> - 2004-10-04 13:46:25
|
Update of /cvsroot/wpdev/xmlscripts/scripts/guilds In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24160/guilds Modified Files: stone.py Log Message: translation tags for guildstones Index: stone.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/guilds/stone.py,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** stone.py 22 Sep 2004 07:23:03 -0000 1.7 --- stone.py 4 Oct 2004 13:46:08 -0000 1.8 *************** *** 1,4 **** --- 1,5 ---- import wolfpack + from wolfpack import tr import wolfpack.gumps from wolfpack.consts import * *************** *** 19,23 **** if not guild: [...1454 lines suppressed...] ! tooltip.add(1060847, tr("%s\t\n") % guild.name) else: if len(guild.abbreviation) == 0: ! appendix = tr("%s") % guild.name else: ! appendix = tr("%s [%s]") % (guild.name, guild.abbreviation) ! appendix += "\n" + tr("Members: %u") % len(guild.members) ! appendix += "\n" + tr("Canidates: %u") % len(guild.canidates) if guild.leader: ! appendix += "\n" + tr("Leader: %s") % guild.leader.name else: ! appendix += "\n" + tr("Leader: None") ! tooltip.add(1060847, "%s\t\n" % appendix) else: ! tooltip.add(1060847, tr("Abandoned") + "\t ") # The guildstone is being deleted |
From: Sebastian H. <dar...@us...> - 2004-10-04 12:54:00
|
Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14535/webroot Modified Files: ChangeLog.wolfpack Log Message: bugfixes Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.135 retrieving revision 1.136 diff -C2 -d -r1.135 -r1.136 *** ChangeLog.wolfpack 3 Oct 2004 13:53:09 -0000 1.135 --- ChangeLog.wolfpack 4 Oct 2004 12:53:48 -0000 1.136 *************** *** 14,17 **** --- 14,18 ---- - Added index.xml files to armor categories. - Began to add new Samurai armor and weapons (not complete). + - Fiexd bug #0000347. (Campfires not disappearing, wrong light id) * Python Script Changes: - Fixed BONUS* properties. *************** *** 41,44 **** --- 42,47 ---- - The characters weight is now being resent on lumberjacking and other skills. - Fixed bug #0000346. (Unmovable items crafted by carpenters) + - Fixed a bug with loot (typo) + - Fixed a bug with the who menu related to more than 10 players connected. * Misc. Changes: * Known Issues, Bugs, and Missing Features: |
From: Sebastian H. <dar...@us...> - 2004-10-04 12:53:44
|
Update of /cvsroot/wpdev/xmlscripts/scripts/system In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14456/system Modified Files: loot.py Log Message: bugfixes Index: loot.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/system/loot.py,v retrieving revision 1.22 retrieving revision 1.23 diff -C2 -d -r1.22 -r1.23 *** loot.py 29 Sep 2004 22:05:10 -0000 1.22 --- loot.py 4 Oct 2004 12:53:20 -0000 1.23 *************** *** 522,526 **** # 10% Jewelry if value > 0.90: ! citem = wolfpack.additem(random.choice(DEF_JEWELRY)) # 10% Shield elif value > 0.80: --- 522,526 ---- # 10% Jewelry if value > 0.90: ! citem = wolfpack.additem(random.choice(DEF_JEWELERY)) # 10% Shield elif value > 0.80: |
From: Sebastian H. <dar...@us...> - 2004-10-04 12:53:43
|
Update of /cvsroot/wpdev/xmlscripts/scripts/commands In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14456/commands Modified Files: who.py Log Message: bugfixes Index: who.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/commands/who.py,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** who.py 6 Sep 2004 22:30:22 -0000 1.6 --- who.py 4 Oct 2004 12:53:18 -0000 1.7 *************** *** 44,48 **** # Pages to create, (( socketcount / 10) + 1 ) # Player list increases by 22 pixels ! maxpages = ((worldsocketcount / 10) + 1) page = 0 serialcount = 0 --- 44,48 ---- # Pages to create, (( socketcount / 10) + 1 ) # Player list increases by 22 pixels ! maxpages = (worldsocketcount + 9) / 10) page = 0 serialcount = 0 *************** *** 56,60 **** gump.addPageButton( 240, 320, 0x0FC, 0x0FC, page - 1 ) upby = 22 ! for serial in wholist: if not serial: break --- 56,66 ---- gump.addPageButton( 240, 320, 0x0FC, 0x0FC, page - 1 ) upby = 22 ! skip = page * 10 ! skipped = 0 ! for serial in wholist[:]: ! if skipped < skip: ! skipped += 1 ! continue ! if not serial: break |
From: Richard M. <dr...@us...> - 2004-10-04 01:53:46
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/misc In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31891/misc Modified Files: figurines.xml spellicons.xml Log Message: This should add MOST of the remaining items, nothing detailed just yet... weapons armor and clothes are yet to be finished. Oh and some of the new windows... Index: figurines.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/misc/figurines.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** figurines.xml 21 Jul 2004 04:18:28 -0000 1.4 --- figurines.xml 4 Oct 2004 01:52:57 -0000 1.5 *************** *** 1528,1531 **** --- 1528,1608 ---- </item> + <!-- Samurai Empire --> + + <item id="2763"> + <id>0x2763</id> + </item> + + <item id="2764"> + <id>0x2764</id> + </item> + + <item id="2765"> + <id>0x2765</id> + </item> + + <item id="2766"> + <id>0x2766</id> + </item> + + <item id="2767"> + <id>0x2767</id> + </item> + + <item id="2768"> + <id>0x2768</id> + </item> + + <item id="2769"> + <id>0x2769</id> + </item> + + <item id="276a"> + <id>0x276a</id> + </item> + + <item id="276b"> + <id>0x276b</id> + </item> + + <item id="276c"> + <id>0x276c</id> + </item> + + <item id="276d"> + <id>0x276d</id> + </item> + + <item id="276e"> + <id>0x276e</id> + </item> + + <item id="276f"> + <id>0x276f</id> + </item> + + <item id="2770"> + <id>0x2770</id> + </item> + + <item id="2771"> + <id>0x2771</id> + </item> + + <item id="2772"> + <id>0x2772</id> + </item> + + <item id="2773"> + <id>0x2773</id> + </item> + + <item id="281b"> + <id>0x281b</id> + </item> + + <item id="281c"> + <id>0x281c</id> + </item> </definitions> Index: spellicons.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/misc/spellicons.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** spellicons.xml 26 May 2004 13:45:30 -0000 1.4 --- spellicons.xml 4 Oct 2004 01:52:57 -0000 1.5 *************** *** 371,373 **** --- 371,474 ---- </item> + <!-- Samurai Empire --> + <item id="238d"> + <id>0x23ed</id> + <category>Misc\Spellicons\Samurai\Honorable Execution</category> + </item> + + <item id="238e"> + <id>0x238e</id> + <category>Misc\Spellicons\Samurai\Confidence</category> + </item> + + <item id="238f"> + <id>0x2398f</id> + <category>Misc\Spellicons\Samurai\Evasion</category> + </item> + + <item id="2390"> + <id>0x2390</id> + <category>Misc\Spellicons\Samurai\Counter Attack</category> + </item> + + <item id="2391"> + <id>0x2391</id> + <category>Misc\Spellicons\Samurai\Lightning Strike</category> + </item> + + <item id="2392"> + <id>0x2392</id> + <category>Misc\Spellicons\Samurai\Momentum Strike</category> + </item> + + <item id="2394"> + <id>0x2394</id> + <category>Misc\Spellicons\Samurai\Unlabled 1</category> + </item> + + <item id="2395"> + <id>0x2395</id> + <category>Misc\Spellicons\Samurai\Unlabled 2</category> + </item> + + <item id="2396"> + <id>0x2396</id> + <category>Misc\Spellicons\Samurai\Unlabled 3</category> + </item> + + <item id="2397"> + <id>0x2397</id> + <category>Misc\Spellicons\Samurai\Unlabled 4</category> + </item> + + <item id="2398"> + <id>0x2398</id> + <category>Misc\Spellicons\Samurai\Unlabled 5</category> + </item> + + <item id="2399"> + <id>0x2399</id> + <category>Misc\Spellicons\Samurai\Unlabled 6</category> + </item> + + <item id="23a1"> + <id>0x23a1</id> + <category>Misc\Spellicons\Samurai\Focus Attack</category> + </item> + + <item id="23a2"> + <id>0x23a2</id> + <category>Misc\Spellicons\Samurai\Death Strike</category> + </item> + + <item id="23a3"> + <id>0x23a3</id> + <category>Misc\Spellicons\Samurai\Animal Form</category> + </item> + + <item id="23a4"> + <id>0x23a4</id> + <category>Misc\Spellicons\Samurai\Ki Attack</category> + </item> + + <item id="23a5"> + <id>0x23a5</id> + <category>Misc\Spellicons\Samurai\Surprise Attack</category> + </item> + + <item id="23a6"> + <id>0x23a6</id> + <category>Misc\Spellicons\Samurai\Backstab</category> + </item> + + <item id="23a7"> + <id>0x23a7</id> + <category>Misc\Spellicons\Samurai\Shadowjump</category> + </item> + + <item id="23a8"> + <id>0x23a8</id> + <category>Misc\Spellicons\Samurai\Mirror Image</category> + </item> + </definitions> |
From: Richard M. <dr...@us...> - 2004-10-04 01:53:45
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/equipment In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31891/equipment Modified Files: containers.xml Log Message: This should add MOST of the remaining items, nothing detailed just yet... weapons armor and clothes are yet to be finished. Oh and some of the new windows... Index: containers.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/equipment/containers.xml,v retrieving revision 1.16 retrieving revision 1.17 diff -C2 -d -r1.16 -r1.17 *** containers.xml 3 Oct 2004 20:19:53 -0000 1.16 --- containers.xml 4 Oct 2004 01:52:56 -0000 1.17 *************** *** 381,383 **** --- 381,437 ---- </item> + <item id="24d5"> + <id>0x24d5</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Basket 01</category> + </item> + + <item id="24d6"> + <id>0x24d6</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Basket 02</category> + </item> + + <item id="24d7"> + <id>0x24d7</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Basket 03</category> + </item> + + <item id="24d8"> + <id>0x24d8</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Basket 04</category> + </item> + + <item id="24d9"> + <id>0x24d9</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Basket 05</category> + </item> + + <item id="24da"> + <id>0x24da</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Basket 06</category> + </item> + + <item id="24db"> + <id>0x24db</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Basket 07</category> + </item> + + <item id="24dc"> + <id>0x24dc</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Basket 08</category> + </item> + + <item id="24dd"> + <id>0x24dd</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Basket 09</category> + </item> + </definitions> |
From: Richard M. <dr...@us...> - 2004-10-04 01:53:45
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31891 Modified Files: not_assigned.xml Log Message: This should add MOST of the remaining items, nothing detailed just yet... weapons armor and clothes are yet to be finished. Oh and some of the new windows... Index: not_assigned.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/not_assigned.xml,v retrieving revision 1.15 retrieving revision 1.16 diff -C2 -d -r1.15 -r1.16 *** not_assigned.xml 7 Sep 2004 23:43:11 -0000 1.15 --- not_assigned.xml 4 Oct 2004 01:52:55 -0000 1.16 *************** *** 1478,1480 **** --- 1478,2074 ---- </item> + <!-- Samurai Empire --> + <!-- Unsorted, Adding here for now --> + + <item id="238c"> + <id>0x283c</id> + <category>Unsorted\Samurai\Book of Bushido</category> + </item> + + <item id="23a0"> + <id>0x283c</id> + <category>Unsorted\Samurai\Book of Ninjitsu</category> + </item> + + <item id="2393"> + <id>0x2393</id> + </item> + + <item id="2409"> + <id>0x2409</id> + </item> + + <item id="240a"> + <id>0x240a</id> + </item> + + <item id="240b"> + <id>0x240b</id> + </item> + + <item id="240c"> + <id>0x240c</id> + </item> + + <item id="240d"> + <id>0x240d</id> + </item> + + <item id="240e"> + <id>0x240e</id> + </item> + + <item id="240f"> + <id>0x240f</id> + </item> + + <item id="2410"> + <id>0x2410</id> + </item> + + <item id="2411"> + <id>0x2411</id> + </item> + + <item id="2412"> + <id>0x2412</id> + </item> + + <item id="2413"> + <id>0x2413</id> + </item> + + <item id="2414"> + <id>0x2414</id> + </item> + + <item id="2415"> + <id>0x2415</id> + </item> + + <item id="2416"> + <id>0x2416</id> + </item> + + <item id="2417"> + <id>0x2417</id> + </item> + + <item id="2418"> + <id>0x2418</id> + </item> + + <item id="2419"> + <id>0x2419</id> + </item> + + <item id="241a"> + <id>0x241a</id> + </item> + + <item id="241b"> + <id>0x241b</id> + </item> + + <item id="241c"> + <id>0x241c</id> + </item> + + <item id="241d"> + <id>0x241d</id> + </item> + + <item id="241e"> + <id>0x241e</id> + </item> + + <item id="24de"> + <id>0x24de</id> + </item> + + <item id="24df"> + <id>0x24df</id> + </item> + + <item id="24e0"> + <id>0x24e0</id> + </item> + + <item id="24e1"> + <id>0x24e1</id> + </item> + + <item id="24e2"> + <id>0x24e2</id> + </item> + + <item id="24e3"> + <id>0x24e3</id> + </item> + + <item id="24e4"> + <id>0x24e4</id> + </item> + + <item id="24e5"> + <id>0x24e5</id> + </item> + + <item id="24e6"> + <id>0x24e6</id> + </item> + + <item id="24e7"> + <id>0x24e7</id> + </item> + + <item id="24e8"> + <id>0x24e8</id> + </item> + + <item id="24e9"> + <id>0x24e9</id> + </item> + + <item id="24eb"> + <id>0x24eb</id> + </item> + + <!-- Lattice Works --> + <item id="2712"> + <id>0x2712</id> + <nodecay /> + </item> + + <item id="2752"> + <id>0x2752</id> + <nodecay /> + </item> + + <item id="2753"> + <id>0x2753</id> + <nodecay /> + </item> + + <item id="2754"> + <id>0x2754</id> + <nodecay /> + </item> + + <item id="2755"> + <id>0x2755</id> + <nodecay /> + </item> + + <item id="2756"> + <id>0x2756</id> + <nodecay /> + </item> + + <item id="2757"> + <id>0x2757</id> + <nodecay /> + </item> + + <item id="2758"> + <id>0x2758</id> + <nodecay /> + </item> + + <item id="2759"> + <id>0x2759</id> + <nodecay /> + </item> + + <item id="275a"> + <id>0x275a</id> + <nodecay /> + </item> + + <item id="275b"> + <id>0x275b</id> + <nodecay /> + </item> + + <item id="275c"> + <id>0x275c</id> + <nodecay /> + </item> + + <item id="275d"> + <id>0x275d</id> + <nodecay /> + </item> + + <item id="275e"> + <id>0x275e</id> + <nodecay /> + </item> + + <item id="275f"> + <id>0x275f</id> + <nodecay /> + </item> + + <item id="2760"> + <id>0x2760</id> + <nodecay /> + </item> + + <item id="2761"> + <id>0x2761</id> + <nodecay /> + </item> + + <item id="2762"> + <id>0x2762</id> + <nodecay /> + </item> + + <!-- End Lattice Works --> + + <item id="2830"> + <id>0x2830</id> + </item> + + <item id="2831"> + <id>0x2831</id> + </item> + + <item id="2832"> + <id>0x832</id> + </item> + + <item id="2833"> + <id>0x2833</id> + </item> + + <item id="2834"> + <id>0x2834</id> + </item> + + <item id="2835"> + <id>0x2835</id> + </item> + + <item id="2836"> + <id>0x2836</id> + </item> + + <item id="2837"> + <id>0x2837</id> + </item> + + <!-- Begin Origami --> + + <item id="2838"> + <id>0x2838</id> + </item> + + <item id="2839"> + <id>0x2839</id> + </item> + + <item id="283a"> + <id>0x283a</id> + </item> + + <item id="283b"> + <id>0x283b</id> + </item> + + <item id="283c"> + <id>0x283c</id> + </item> + + <item id="283d"> + <id>0x283d</id> + </item> + + <!-- End Origami --> + + <!-- Begin Sushi --> + + <item id="283e"> + <id>0x283e</id> + </item> + + <item id="283f"> + <id>0x283f</id> + </item> + + <item id="2840"> + <id>0x2840</id> + </item> + + <item id="2841"> + <id>0x2841</id> + </item> + + <!-- End Sushi --> + + <item id="2846"> + <id>0x2846</id> + </item> + + <item id="2847"> + <id>0x2847</id> + </item> + + <item id="2848"> + <id>0x2848</id> + </item> + + <item id="2849"> + <id>0x2849</id> + </item> + + <item id="284a"> + <id>0x284a</id> + </item> + + <item id="284b"> + <id>0x284b</id> + </item> + + <item id="284c"> + <id>0x284c</id> + </item> + + <item id="284d"> + <id>0x284d</id> + </item> + + <item id="284e"> + <id>0x284e</id> + </item> + + <item id="284f"> + <id>0x284f</id> + </item> + + <item id="2850"> + <id>0x2850</id> + </item> + + <!-- Begin Sword Displays --> + + <item id="2842"> + <id>0x2842</id> + </item> + + <item id="2843"> + <id>0x2843</id> + </item> + + <item id="2844"> + <id>0x2844</id> + </item> + + <item id="2855"> + <id>0x2855</id> + </item> + + <item id="2851"> + <id>0x2851</id> + </item> + + <item id="2852"> + <id>0x2852</id> + </item> + + <item id="2853"> + <id>0x2853</id> + </item> + + <item id="2854"> + <id>0x2854</id> + </item> + + <item id="2855"> + <id>0x2855</id> + </item> + + <item id="2856"> + <id>0x2856</id> + </item> + + <item id="291c"> + <id>0x291c</id> + </item> + + <item id="291d"> + <id>0x291d</id> + </item> + + <item id="291e"> + <id>0x291e</id> + </item> + + <item id="291f"> + <id>0x291f</id> + </item> + + <item id="2a2a"> + <id>0x2a2a</id> + </item> + + <item id="2a45"> + <id>0x2a45</id> + </item> + + <item id="2a46"> + <id>0x2a46</id> + </item> + + <item id="2a47"> + <id>0x2a47</id> + </item> + + <item id="2a48"> + <id>0x2a48</id> + </item> + + <item id="2a49"> + <id>0x2a49</id> + </item> + + <item id="2a4a"> + <id>0x2a4a</id> + </item> + + <!-- End Sword Displays --> + + <item id="2886"> + <id>0x2886</id> + </item> + + <item id="2887"> + <id>0x2887</id> + </item> + + <!-- Begin Bonsai Trees --> + + <item id="28dc"> + <id>0x28dc</id> + </item> + + <item id="28dd"> + <id>0x28dd</id> + </item> + + <item id="28de"> + <id>0x28de</id> + </item> + + <item id="28df"> + <id>0x28df</id> + </item> + + <item id="28e0"> + <id>0x28e0</id> + </item> + + <item id="28e1"> + <id>0x28e1</id> + </item> + + <item id="28e2"> + <id>0x28e2</id> + </item> + + <item id="28e3"> + <id>0x28e3</id> + </item> + + <!-- End Bonsai Trees --> + + <item id="2936"> + <id>0x2936</id> + </item> + + <item id="2937"> + <id>0x2937</id> + </item> + + <!-- Begin Futons --> + + <item id="295c"> + <id>0x295c</id> + </item> + + <item id="295d"> + <id>0x295d</id> + </item> + + <item id="295e"> + <id>0x295e</id> + </item> + + <item id="295f"> + <id>0x295f</id> + </item> + + <!-- End Futons --> + + <!-- Begin Soulstones --> + + <item id="2a93"> + <id>0x2a93</id> + </item> + + <item id="2a94"> + <id>0x2a94</id> + </item> + + <item id="2a95"> + <id>0x2a95</id> + </item> + + <item id="2a96"> + <id>0x2a96</id> + </item> + + <item id="2a97"> + <id>0x29a7</id> + </item> + + <!-- End Soulstones --> + + <!-- Begin Fire Pits --> + + <item id="29fd"> + <id>0x29fd</id> + </item> + + <item id="29fe"> + <id>0x29fe</id> + </item> + + <item id="29ff"> + <id>0x29ff</id> + </item> + + <item id="2a00"> + <id>0x2a01</id> + </item> + + <item id="2a02"> + <id>0x2a02</id> + </item> + + <item id="2a03"> + <id>0x2a03</id> + </item> + + <item id="2a04"> + <id>0x2a04</id> + </item> + + <item id="2a05"> + <id>0x2a05</id> + </item> + + <!-- End Fire Pits --> + </definitions> |
From: Richard M. <dr...@us...> - 2004-10-04 00:10:46
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/buildings In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv12887/buildings Modified Files: floors.xml roofs.xml Log Message: Ick, I'm only human... Index: roofs.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/roofs.xml,v retrieving revision 1.8 retrieving revision 1.9 diff -C2 -d -r1.8 -r1.9 *** roofs.xml 3 Oct 2004 22:32:25 -0000 1.8 --- roofs.xml 4 Oct 2004 00:10:26 -0000 1.9 *************** *** 3030,3034 **** <item id="28f8"> ! <id>0x28f8/id> <nodecay /> <category>Buildings\Roofs\Samurai\Ceramic Yellow\Yellow 09</category> --- 3030,3034 ---- <item id="28f8"> ! <id>0x28f8</id> <nodecay /> <category>Buildings\Roofs\Samurai\Ceramic Yellow\Yellow 09</category> Index: floors.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/floors.xml,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** floors.xml 3 Oct 2004 20:19:52 -0000 1.7 --- floors.xml 4 Oct 2004 00:10:26 -0000 1.8 *************** *** 1528,1532 **** <id>0x2720</id> <nodecay /> ! <category>Buildings\Floors\Samurai\Wooden Floor 04\01<category> </item> --- 1528,1532 ---- <id>0x2720</id> <nodecay /> ! <category>Buildings\Floors\Samurai\Wooden Floor 04\01</category> </item> *************** *** 1534,1538 **** <id>0x2721</id> <nodecay /> ! <category>Buildings\Floors\Samurai\Wooden Floor 05\01<category> </item> --- 1534,1538 ---- <id>0x2721</id> <nodecay /> ! <category>Buildings\Floors\Samurai\Wooden Floor 05\01</category> </item> |
From: Richard M. <dr...@us...> - 2004-10-03 23:04:52
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27933 Modified Files: spawnregions.cpp Log Message: Changed some things to the following... <maxitemamount value="5 " /> <maxnpcamount value="10" /> <npcspercycle value="3 " /> <itemspercycle value="3" /> I believe it's just easier to write this way. Also, I think having a min/max option for the percycle tags would be useful. Also, I removed mintime and maxtime from the code. Index: spawnregions.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/spawnregions.cpp,v retrieving revision 1.73 retrieving revision 1.74 diff -C2 -d -r1.73 -r1.74 *** spawnregions.cpp 2 Oct 2004 22:28:21 -0000 1.73 --- spawnregions.cpp 3 Oct 2004 23:03:18 -0000 1.74 *************** *** 101,105 **** Coord_cl pos = Coord_cl(RandomNum(x1, x2), RandomNum(y1, y2), z, map); ! // If a fixed z value should not be used, make sure to // find a good one. if (!fixedZ) { --- 101,105 ---- Coord_cl pos = Coord_cl(RandomNum(x1, x2), RandomNum(y1, y2), z, map); ! // If a fixed z value should not be used, make sure to // find a good one. if (!fixedZ) { *************** *** 150,154 **** Coord_cl findSpot() { Coord_cl pos; ! // now get a point on this circle around the m_npc float rnddist = (float)RandomNum(0, radius); --- 150,154 ---- Coord_cl findSpot() { Coord_cl pos; ! // now get a point on this circle around the m_npc float rnddist = (float)RandomNum(0, radius); *************** *** 159,163 **** pos.map = map; ! // If a fixed z value should not be used, make sure to // find a good one. if (!fixedZ) { --- 159,163 ---- pos.map = map; ! // If a fixed z value should not be used, make sure to // find a good one. if (!fixedZ) { *************** *** 182,186 **** minTime_ = 0; maxTime_ = 600; ! nextTime_ = 0; id_ = tag->getAttribute("id"); positions_.setAutoDelete(true); --- 182,186 ---- minTime_ = 0; maxTime_ = 600; ! nextTime_ = 0; id_ = tag->getAttribute("id"); positions_.setAutoDelete(true); *************** *** 268,274 **** itemNodesTotal_ += value; } - // <maxnpcamount>10</maxnpcamount> - else if ( name == "maxnpcamount" ) - this->maxNpcAmt_ = value.toUShort(); else if ( name == "checkfreespot" ) --- 268,271 ---- *************** *** 278,292 **** this->checkFreeSpot_ = false; ! // <maxitemamount>5</maxitemamount> ! else if ( name == "maxitemamount" ) ! this->maxItemAmt_ = value.toUShort(); ! // <npcspercycle>3</npcspercycle> ! else if ( name == "npcspercycle" ) ! this->npcsPerCycle_ = value.toUShort(); ! // <itemspercycle>3</itemspercycle> ! else if ( name == "itemspercycle" ) ! this->itemsPerCycle_ = value.toUShort(); // <delay min="xx" max="xx" /> --- 275,293 ---- this->checkFreeSpot_ = false; ! // <maxnpcamount value="10" /> ! else if ( name == "maxnpcamount" && tag->hasAttribute("value") ) ! this->maxNpcAmt_ = tag->getAttribute("value").toUInt(); ! // <maxitemamount value="5 " /> ! else if ( name == "maxitemamount" && tag->hasAttribute("value") ) ! this->maxItemAmt_ = tag->getAttribute("value").toUInt(); ! // <npcspercycle value="3 " /> ! else if ( name == "npcspercycle" && tag->hasAttribute("value" ) ) ! this->npcsPerCycle_ = tag->getAttribute("value").toUInt(); ! ! // <itemspercycle value="3" /> ! else if ( name == "itemspercycle" && tag->hasAttribute("value" ) ) ! this->itemsPerCycle_ = tag->getAttribute("value").toUInt(); // <delay min="xx" max="xx" /> *************** *** 298,302 **** } ! else if ( name == "delay" && tag->hasAttribute("min") && tag->hasAttribute("max")) { minTime_ = tag->getAttribute("min").toUInt(); maxTime_ = tag->getAttribute("max").toUInt(); --- 299,303 ---- } ! else if ( name == "delay" && tag->hasAttribute("min") && tag->hasAttribute("max") ) { minTime_ = tag->getAttribute("min").toUInt(); maxTime_ = tag->getAttribute("max").toUInt(); *************** *** 304,311 **** // <active /> - // <inactive /> else if ( name == "active" ) this->active_ = true; else if ( name == "inactive" ) this->active_ = false; --- 305,312 ---- // <active /> else if ( name == "active" ) this->active_ = true; + // <inactive /> else if ( name == "inactive" ) this->active_ = false; *************** *** 315,326 **** this->groups_.append(value); - // <mintime>10</mintime> - else if ( name == "mintime" ) - this->minTime_ = value.toInt(); - - // <maxtime>20</maxtime> - else if ( name == "maxtime" ) - this->maxTime_ = value.toInt(); - // <rectangle from="0,1000" to="0,1000" map="" z="" /> else if ( name == "rectangle" && tag->hasAttribute("from") && tag->hasAttribute("to") && tag->hasAttribute("map") ) { --- 316,319 ---- *************** *** 443,447 **** } ! bool cSpawnRegion::findValidSpot(Coord_cl& result, int tries) { if (tries == -1) { tries = 20; // Try 20 times (should be a config option instead) --- 436,440 ---- } ! bool cSpawnRegion::findValidSpot(Coord_cl& result, int tries) { if (tries == -1) { tries = 20; // Try 20 times (should be a config option instead) *************** *** 451,455 **** unsigned int points = countPoints(); // Count the number of available points ! if (points == 0) { return false; // No points available --- 444,448 ---- unsigned int points = countPoints(); // Count the number of available points ! if (points == 0) { return false; // No points available *************** *** 457,461 **** unsigned int chosen = RandomNum(0, points - 1); // Chose one random point ! unsigned int offset = 0; // Initialize the offset cSpawnPosition *position; // Current partition --- 450,454 ---- unsigned int chosen = RandomNum(0, points - 1); // Chose one random point ! unsigned int offset = 0; // Initialize the offset cSpawnPosition *position; // Current partition *************** *** 489,497 **** } } ! } result = rndPos; return true; ! } } --- 482,490 ---- } } ! } result = rndPos; return true; ! } } *************** *** 504,508 **** if ( findValidSpot( pos ) ) { ! // This is a little tricky. // There are some regions where one NPC should be spawned more often than others // So we treat every NPC section as a 1 point section and then select accordingly... --- 497,501 ---- if ( findValidSpot( pos ) ) { ! // This is a little tricky. // There are some regions where one NPC should be spawned more often than others // So we treat every NPC section as a 1 point section and then select accordingly... *************** *** 513,517 **** unsigned int i = 0; // Index for the npcNodeFrequencies const cElement *tag = 0; ! // Search the selected element for (node = npcNodes_.first(); node; node = npcNodes_.next()) { --- 506,510 ---- unsigned int i = 0; // Index for the npcNodeFrequencies const cElement *tag = 0; ! // Search the selected element for (node = npcNodes_.first(); node; node = npcNodes_.next()) { *************** *** 552,556 **** pChar->setBaseid(id.latin1()); pChar->moveTo( pos ); ! pChar->applyDefinition( parent ); // Apply the definition from the id first --- 545,549 ---- pChar->setBaseid(id.latin1()); pChar->moveTo( pos ); ! pChar->applyDefinition( parent ); // Apply the definition from the id first *************** *** 586,590 **** if ( findValidSpot( pos ) ) { ! // This is a little tricky. // There are some regions where one item should be spawned more often than others // So we treat every item section as a 1 point section and then select accordingly... --- 579,583 ---- if ( findValidSpot( pos ) ) { ! // This is a little tricky. // There are some regions where one item should be spawned more often than others // So we treat every item section as a 1 point section and then select accordingly... *************** *** 595,599 **** unsigned int i = 0; // Index for the npcNodeFrequencies const cElement *tag = 0; ! // Search the selected element for (node = itemNodes_.first(); node; node = itemNodes_.next()) { --- 588,592 ---- unsigned int i = 0; // Index for the npcNodeFrequencies const cElement *tag = 0; ! // Search the selected element for (node = itemNodes_.first(); node; node = itemNodes_.next()) { *************** *** 634,638 **** pItem->setBaseid(id.latin1()); pItem->moveTo( pos ); ! pItem->applyDefinition( parent ); // Apply the definition from the id first pItem->applyDefinition( tag ); // Now apply the given tag --- 627,631 ---- pItem->setBaseid(id.latin1()); pItem->moveTo( pos ); ! pItem->applyDefinition( parent ); // Apply the definition from the id first pItem->applyDefinition( tag ); // Now apply the given tag *************** *** 681,688 **** while ( npcs() < maxNpcAmt_ ) spawnSingleNPC(); ! while ( items() < maxItemAmt_ ) spawnSingleItem(); ! this->nextTime_ = Server::instance()->time() + RandomNum( this->minTime_, this->maxTime_ ) * MY_CLOCKS_PER_SEC; } --- 674,681 ---- while ( npcs() < maxNpcAmt_ ) spawnSingleNPC(); ! while ( items() < maxItemAmt_ ) spawnSingleItem(); ! this->nextTime_ = Server::instance()->time() + RandomNum( this->minTime_, this->maxTime_ ) * MY_CLOCKS_PER_SEC; } |
From: Richard M. <dr...@us...> - 2004-10-03 22:35:00
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/buildings In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20451/items/buildings Modified Files: lightsources.xml misc.xml roofs.xml stairs.xml walls.xml windows.xml Log Message: Wahahahahahaaaaaaaaa Index: roofs.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/roofs.xml,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** roofs.xml 3 Oct 2004 20:19:52 -0000 1.7 --- roofs.xml 3 Oct 2004 22:32:25 -0000 1.8 *************** *** 2783,2786 **** --- 2783,2810 ---- </item> + <item id="2a2b"> + <id>0x2a2b</id> + <nodecay /> + <category>Buildings\Roofs\Samurai\Gray Stone\Stone 27</category> + </item> + + <item id="2a2c"> + <id>0x28a2c</id> + <nodecay /> + <category>Buildings\Roofs\Samurai\Gray Stone\Stone 28</category> + </item> + + <item id="2a2d"> + <id>0x2a2d</id> + <nodecay /> + <category>Buildings\Roofs\Samurai\Gray Stone\Stone 29</category> + </item> + + <item id="2a2e"> + <id>0x2a2e</id> + <nodecay /> + <category>Buildings\Roofs\Samurai\Gray Stone\Stone 30</category> + </item> + <item id="28c6"> <id>0x28c6</id> Index: stairs.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/stairs.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** stairs.xml 22 Feb 2004 08:38:17 -0000 1.6 --- stairs.xml 3 Oct 2004 22:32:25 -0000 1.7 *************** *** 1493,1495 **** --- 1493,1553 ---- </item> + <!-- Samurai Empire --> + + <item id="24ec"> + <id>0x24ec</id> + <nodecay /> + <type>1</type> + <category>Buildings\Stairs\Samurai\Stair Cabinent\01</category> + </item> + + <item id="24ed"> + <id>0x24ed</id> + <nodecay /> + <type>1</type> + <category>Buildings\Stairs\Samurai\Stair Cabinent\02</category> + </item> + + <item id="24ee"> + <id>0x24ee</id> + <nodecay /> + <type>1</type> + <category>Buildings\Stairs\Samurai\Stair Cabinent\03</category> + </item> + + <item id="24ef"> + <id>0x24ef</id> + <nodecay /> + <type>1</type> + <category>Buildings\Stairs\Samurai\Stair Cabinent\04</category> + </item> + + <item id="24f0"> + <id>0x24f0</id> + <nodecay /> + <type>1</type> + <category>Buildings\Stairs\Samurai\Stair Cabinent\05</category> + </item> + + <item id="24f1"> + <id>0x24f1</id> + <nodecay /> + <type>1</type> + <category>Buildings\Stairs\Samurai\Stair Cabinent\06</category> + </item> + + <item id="24f2"> + <id>0x2f42</id> + <nodecay /> + <type>1</type> + <category>Buildings\Stairs\Samurai\Stair Cabinent\07</category> + </item> + + <item id="24f3"> + <id>0x24f3</id> + <nodecay /> + <type>1</type> + <category>Buildings\Stairs\Samurai\Stair Cabinent\08</category> + </item> + </definitions> Index: lightsources.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/lightsources.xml,v retrieving revision 1.19 retrieving revision 1.20 diff -C2 -d -r1.19 -r1.20 *** lightsources.xml 25 Sep 2004 15:50:36 -0000 1.19 --- lightsources.xml 3 Oct 2004 22:32:25 -0000 1.20 *************** *** 16,20 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Sconce (W/E) (Off)</category> ! <lightsource>2</lightsource> </item> --- 16,20 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Sconce (W/E) (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 23,27 **** <nodecay /> <category>Decoration\Lightsources\Wall Sconce (W/E) (Empty)</category> ! <lightsource>2</lightsource> </item> --- 23,27 ---- <nodecay /> <category>Decoration\Lightsources\Wall Sconce (W/E) (Empty)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 31,35 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Sconce (W/E) (On)</category> ! <lightsource>2</lightsource> </item> --- 31,35 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Sconce (W/E) (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 39,43 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Sconce (N/S) (Off)</category> ! <lightsource>2</lightsource> </item> --- 39,43 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Sconce (N/S) (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 46,50 **** <nodecay /> <category>Decoration\Lightsources\Wall Sconce (W/E) (Empty)</category> ! <lightsource>2</lightsource> </item> --- 46,50 ---- <nodecay /> <category>Decoration\Lightsources\Wall Sconce (W/E) (Empty)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 54,58 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Sconce (W/E) (On)</category> ! <lightsource>2</lightsource> </item> --- 54,58 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Sconce (W/E) (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 62,66 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (W/E) (Off)</category> ! <lightsource>2</lightsource> </item> --- 62,66 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (W/E) (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 70,74 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (W/E) (Empty)</category> ! <lightsource>2</lightsource> </item> --- 70,74 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (W/E) (Empty)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 78,82 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (W/E) (On)</category> ! <lightsource>2</lightsource> </item> --- 78,82 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (W/E) (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 85,89 **** <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>2</lightsource> </item> --- 85,89 ---- <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>0x2</lightsource> </item> *************** *** 92,96 **** <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>2</lightsource> </item> --- 92,96 ---- <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>0x2</lightsource> </item> *************** *** 100,104 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (N/S) (Off)</category> ! <lightsource>2</lightsource> </item> --- 100,104 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (N/S) (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 108,112 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (N/S) (Empty)</category> ! <lightsource>2</lightsource> </item> --- 108,112 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (N/S) (Empty)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 116,120 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (N/S) (On)</category> ! <lightsource>2</lightsource> </item> --- 116,120 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Wall Torch (N/S) (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 123,127 **** <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>2</lightsource> </item> --- 123,127 ---- <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>0x2</lightsource> </item> *************** *** 130,137 **** <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>2</lightsource> </item> - <item id="a18"> <id>0xa18</id> --- 130,136 ---- <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>0x2</lightsource> </item> <item id="a18"> <id>0xa18</id> *************** *** 139,143 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Hanging Lantern 1 (Off)</category> ! <lightsource>2</lightsource> </item> --- 138,142 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Hanging Lantern 1 (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 147,151 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Hanging Lantern 1 (On)</category> ! <lightsource>2</lightsource> </item> --- 146,150 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Hanging Lantern 1 (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 154,158 **** <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>2</lightsource> </item> --- 153,157 ---- <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>0x2</lightsource> </item> *************** *** 161,165 **** <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>2</lightsource> </item> --- 160,164 ---- <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>0x2</lightsource> </item> *************** *** 169,173 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Hanging Lantern 2 (Off)</category> ! <lightsource>2</lightsource> </item> --- 168,172 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Hanging Lantern 2 (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 177,181 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Hanging Lantern 2 (On)</category> ! <lightsource>2</lightsource> </item> --- 176,180 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Hanging Lantern 2 (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 184,188 **** <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>2</lightsource> </item> --- 183,187 ---- <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>0x2</lightsource> </item> *************** *** 191,195 **** <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>2</lightsource> </item> --- 190,194 ---- <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>0x2</lightsource> </item> *************** *** 225,229 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 1 (Off)</category> ! <lightsource>2</lightsource> <buyprice>6</buyprice> </item> --- 224,228 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 1 (Off)</category> ! <lightsource>0x2</lightsource> <buyprice>6</buyprice> </item> *************** *** 234,238 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 1 (On)</category> ! <lightsource>2</lightsource> </item> --- 233,237 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 1 (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 240,244 **** <id>0xa10</id> <nodecay /> ! <lightsource>2</lightsource> </item> --- 239,243 ---- <id>0xa10</id> <nodecay /> ! <lightsource>0x2</lightsource> </item> *************** *** 246,250 **** <id>0xa11</id> <nodecay /> ! <lightsource>2</lightsource> </item> --- 245,249 ---- <id>0xa11</id> <nodecay /> ! <lightsource>0x2</lightsource> </item> *************** *** 254,258 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 2 (Off)</category> ! <lightsource>2</lightsource> </item> --- 253,257 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 2 (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 262,266 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 2 (On)</category> ! <lightsource>2</lightsource> </item> --- 261,265 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 2 (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 269,273 **** <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>2</lightsource> </item> --- 268,272 ---- <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>0x2</lightsource> </item> *************** *** 276,280 **** <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>2</lightsource> </item> --- 275,279 ---- <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>0x2</lightsource> </item> *************** *** 309,313 **** <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>1</lightsource> <weight>3.0</weight> </item> --- 308,312 ---- <nodecay /> <basescripts>lightsource</basescripts> ! <lightsource>0x1</lightsource> <weight>3.0</weight> </item> *************** *** 318,322 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Big Candlabra (Off)</category> ! <lightsource>2</lightsource> </item> --- 317,321 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Big Candlabra (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 326,330 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Big Candlabra (On)</category> ! <lightsource>2</lightsource> </item> --- 325,329 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Big Candlabra (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 340,344 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 1 (Off)</category> ! <lightsource>2</lightsource> </item> --- 339,343 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 1 (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 348,352 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 1 (On)</category> ! <lightsource>2</lightsource> </item> --- 347,351 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 1 (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 356,360 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 2 (Off)</category> ! <lightsource>2</lightsource> </item> --- 355,359 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 2 (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 364,368 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 2 (On)</category> ! <lightsource>2</lightsource> </item> --- 363,367 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 2 (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 372,376 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 3 (Off)</category> ! <lightsource>2</lightsource> </item> --- 371,375 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 3 (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 380,384 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 3 (On)</category> ! <lightsource>2</lightsource> </item> --- 379,383 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Lamp Post 3 (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 387,391 **** <nodecay /> <category>Decoration\Lightsources\Brazier 1</category> ! <lightsource>2</lightsource> </item> --- 386,390 ---- <nodecay /> <category>Decoration\Lightsources\Brazier 1</category> ! <lightsource>0x2</lightsource> </item> *************** *** 393,397 **** <id>0xe32</id> <nodecay /> ! <lightsource>2</lightsource> </item> --- 392,396 ---- <id>0xe32</id> <nodecay /> ! <lightsource>0x2</lightsource> </item> *************** *** 399,403 **** <id>0xe33</id> <nodecay /> ! <lightsource>2</lightsource> </item> --- 398,402 ---- <id>0xe33</id> <nodecay /> ! <lightsource>0x2</lightsource> </item> *************** *** 406,410 **** <nodecay /> <category>Decoration\Lightsources\Brazier 2</category> ! <lightsource>2</lightsource> </item> --- 405,409 ---- <nodecay /> <category>Decoration\Lightsources\Brazier 2</category> ! <lightsource>0x2</lightsource> </item> *************** *** 413,417 **** <nodecay /> <category>Decoration\Lightsources\Brazier 3</category> ! <lightsource>2</lightsource> </item> --- 412,416 ---- <nodecay /> <category>Decoration\Lightsources\Brazier 3</category> ! <lightsource>0x2</lightsource> </item> *************** *** 420,424 **** <nodecay /> <category>Decoration\Lightsources\Brazier 4</category> ! <lightsource>2</lightsource> </item> --- 419,423 ---- <nodecay /> <category>Decoration\Lightsources\Brazier 4</category> ! <lightsource>0x2</lightsource> </item> *************** *** 428,432 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 3 (On)</category> ! <lightsource>2</lightsource> </item> --- 427,431 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 3 (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 436,440 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 3 (Off)</category> ! <lightsource>2</lightsource> </item> --- 435,439 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 3 (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 444,448 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 4 (On)</category> ! <lightsource>2</lightsource> </item> --- 443,447 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 4 (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 452,456 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 4 (Off)</category> ! <lightsource>2</lightsource> </item> --- 451,455 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 4 (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 460,464 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 5 (On)</category> ! <lightsource>2</lightsource> </item> --- 459,463 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 5 (On)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 468,472 **** <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 5 (Off)</category> ! <lightsource>2</lightsource> </item> --- 467,471 ---- <basescripts>lightsource</basescripts> <category>Decoration\Lightsources\Candle 5 (Off)</category> ! <lightsource>0x2</lightsource> </item> *************** *** 509,512 **** --- 508,512 ---- <nodecay /> <basescripts>lightsource</basescripts> + <lightsource>0x2</lightsource> <category>Decoration\Lightsources\Skullcandle 1 (N/S) (On)</category> </item> *************** *** 515,518 **** --- 515,519 ---- <id>0x1859</id> <nodecay /> + <lightsource>0x2</lightsource> <category>Decoration\Lightsources\Skullcandle 2 (N/S) (On)</category> </item> *************** *** 521,524 **** --- 522,526 ---- <id>0x185a</id> <nodecay /> + <lightsource>0x2</lightsource> <category>Decoration\Lightsources\Skullcandle 3 (N/S) (On)</category> </item> *************** *** 529,532 **** --- 531,535 ---- <nodecay /> <basescripts>lightsource</basescripts> + <lightsource>0x2</lightsource> <category>Decoration\Lightsources\Torch (On)</category> </item> *************** *** 555,557 **** --- 558,666 ---- </item> + <!-- Samurai Empire --> + + <item id="24bb"> + <id>0x24bb</id> + <lightsource>0x2</lightsource> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Latern 01\On</category> + </item> + + <item id="24bc"> + <id>0x24bc</id> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 01\Off</category> + </item> + + <item id="24bd"> + <id>0x24bd</id> + <lightsource>0x2</lightsource> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 02\On</category> + </item> + + <item id="24be"> + <id>0x24be</id> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 02\Off</category> + </item> + + <item id="24bf"> + <id>0x24bf</id> + <lightsource>0x2</lightsource> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Lantern 01\On</category> + </item> + + <item id="24c0"> + <id>0x24c0</id> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Lantern 01\Off</category> + </item> + + <item id="24c1"> + <id>0x24c1</id> + <lightsource>0x2</lightsource> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 03\On</category> + </item> + + <item id="24c2"> + <id>0x24c2</id> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 03\Off</category> + </item> + + <item id="24c3"> + <id>0x24c3</id> + <lightsource>0x2</lightsource> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 04\On</category> + </item> + + <item id="24c4"> + <id>0x24c4</id> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 04\Off</category> + </item> + + <item id="24c5"> + <id>0x24c5</id> + <lightsource>0x2</lightsource> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 05\On</category> + </item> + + <item id="24c6"> + <id>0x24c6</id> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 05\Off</category> + </item> + + <item id="24c7"> + <id>0x24c7</id> + <lightsource>0x2</lightsource> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 06\On</category> + </item> + + <item id="24c8"> + <id>0x24c8</id> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 06\Off</category> + </item> + + <item id="24c9"> + <id>0x24c9</id> + <lightsource>0x2</lightsource> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 07\On</category> + </item> + + <item id="24ca"> + <id>0x24ca</id> + <nodecay /> + <category>Decoration\Lightsources\Samurai\Paper Lantern 07\Off</category> + </item> + </definitions> Index: misc.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/misc.xml,v retrieving revision 1.17 retrieving revision 1.18 diff -C2 -d -r1.17 -r1.18 *** misc.xml 3 Oct 2004 20:19:52 -0000 1.17 --- misc.xml 3 Oct 2004 22:32:25 -0000 1.18 *************** *** 2007,2009 **** --- 2007,2093 ---- </item> + <item id="24ad"> + <id>0x24ad</id> + <nodecay /> + <category>Buildings\Samurai\Gate\01</category> + </item> + + <item id="24ae"> + <id>0x24ae</id> + <nodecay /> + <category>Buildings\Samurai\Gate\02</category> + </item> + + <item id="24af"> + <id>0x24af</id> + <nodecay /> + <category>Buildings\Samurai\Gate\03</category> + </item> + + <item id="24b0"> + <id>0x24b0</id> + <nodecay /> + <category>Buildings\Samurai\Gate\04</category> + </item> + + <item id="24b1"> + <id>0x24b1</id> + <nodecay /> + <category>Buildings\Samurai\Gate\05</category> + </item> + + <item id="24b2"> + <id>0x24b2</id> + <nodecay /> + <category>Buildings\Samurai\Gate\06</category> + </item> + + <item id="24b3"> + <id>0x24b3</id> + <nodecay /> + <category>Buildings\Samurai\Gate\07</category> + </item> + + <item id="24b4"> + <id>0x24b4</id> + <nodecay /> + <category>Buildings\Samurai\Gate\08</category> + </item> + + <item id="24b5"> + <id>0x24b5</id> + <nodecay /> + <category>Buildings\Samurai\Gate\09</category> + </item> + + <item id="24b6"> + <id>0x24b6</id> + <nodecay /> + <category>Buildings\Samurai\Gate\10</category> + </item> + + <item id="24b7"> + <id>0x24b7</id> + <nodecay /> + <category>Buildings\Samurai\Gate\11</category> + </item> + + <item id="24b8"> + <id>0x24b8</id> + <nodecay /> + <category>Buildings\Samurai\Gate\12</category> + </item> + + <item id="24b9"> + <id>0x24b9</id> + <nodecay /> + <category>Buildings\Samurai\Gate\13</category> + </item> + + <item id="24ba"> + <id>0x24ba</id> + <nodecay /> + <category>Buildings\Samurai\Gate\14</category> + </item> + </definitions> Index: walls.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/walls.xml,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** walls.xml 21 Jul 2004 02:50:25 -0000 1.7 --- walls.xml 3 Oct 2004 22:32:26 -0000 1.8 *************** *** 5457,5459 **** --- 5457,6055 ---- </item> + <!-- Samurai Empire --> + + <item id="247f"> + <id>0x247f</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\01</category> + </item> + + <item id="2480"> + <id>0x2480</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\02</category> + </item> + + <item id="2481"> + <id>0x2481</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\03</category> + </item> + + <item id="2482"> + <id>0x2482</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\04</category> + </item> + + <item id="2483"> + <id>0x2483</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\05</category> + </item> + + <item id="2484"> + <id>0x2484</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\06</category> + </item> + + <item id="2485"> + <id>0x2485</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\07</category> + </item> + + <item id="2486"> + <id>0x2486</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\08</category> + </item> + + <item id="2487"> + <id>0x2487</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\09</category> + </item> + + <item id="2488"> + <id>0x2488</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\10</category> + </item> + + <item id="2489"> + <id>0x2489</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\11</category> + </item> + + <item id="248a"> + <id>0x248a</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 01\12</category> + </item> + + <item id="248b"> + <id>0x248b</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\01</category> + </item> + + <item id="248c"> + <id>0x248c</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\02</category> + </item> + + <item id="248d"> + <id>0x248d</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\03</category> + </item> + + <item id="248e"> + <id>0x248e</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\04</category> + </item> + + <item id="248f"> + <id>0x248f</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\05</category> + </item> + + <item id="2490"> + <id>0x2490</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\06</category> + </item> + + <item id="2491"> + <id>0x2491</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\07</category> + </item> + + <item id="2492"> + <id>0x2492</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\08</category> + </item> + + <item id="2493"> + <id>0x2493</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\09</category> + </item> + + <item id="2494"> + <id>0x2494</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\10</category> + </item> + + <item id="2495"> + <id>0x2495</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\11</category> + </item> + + <item id="2496"> + <id>0x2496</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\12</category> + </item> + + <item id="2497"> + <id>0x2497</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\13</category> + </item> + + <item id="2498"> + <id>0x2498</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 02\14</category> + </item> + + <item id="2499"> + <id>0x2499</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\01</category> + </item> + + <item id="249a"> + <id>0x249a</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\02</category> + </item> + + <item id="249b"> + <id>0x249b</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\03</category> + </item> + + <item id="249c"> + <id>0x49c</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\04</category> + </item> + + <item id="249d"> + <id>0x249d</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\05</category> + </item> + + <item id="249e"> + <id>0x249e</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\06</category> + </item> + + <item id="249f"> + <id>0x249f</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\07</category> + </item> + + <item id="24a0"> + <id>0x24a0</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\08</category> + </item> + + <item id="24a1"> + <id>0x24a1</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\09</category> + </item> + + <item id="24a2"> + <id>0x24a2</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\10</category> + </item> + + <item id="24a3"> + <id>0x24a3</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\11</category> + </item> + + <item id="24a4"> + <id>0x24a4</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\12</category> + </item> + + <item id="24a5"> + <id>0x24a5</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\13</category> + </item> + + <item id="24a6"> + <id>0x24a6</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\14</category> + </item> + + <item id="24a7"> + <id>0x24a7</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\15</category> + </item> + + <item id="24a8"> + <id>0x24a8</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\16</category> + </item> + + <item id="24a9"> + <id>0x24a9</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\17</category> + </item> + + <item id="24aa"> + <id>0x24aa</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\18</category> + </item> + + <item id="24ab"> + <id>0x24ab</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\19</category> + </item> + + <item id="24ac"> + <id>0x24ac</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 03\20</category> + </item> + + <item id="24cb"> + <id>0x24cb</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Paper Screen\01</category> + </item> + + <item id="24cc"> + <id>0x24cc</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Paper Screen\02</category> + </item> + + <item id="24cd"> + <id>0x24cd</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Paper Screen\03</category> + </item> + + <item id="24ce"> + <id>0x24ce</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Paper Screen\04</category> + </item> + + <item id="24cf"> + <id>0x24cf</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Paper Screen\05</category> + </item> + + <item id="24d0"> + <id>0x24d0</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Paper Screen\06</category> + </item> + + <item id="24d1"> + <id>0x24d1</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Paper Screen\07</category> + </item> + + <item id="24d2"> + <id>0x24d2</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Paper Screen\08</category> + </item> + + <item id="24d3"> + <id>0x24d3</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Paper Screen\09</category> + </item> + + <item id="24d4"> + <id>0x24d4</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Paper Screen\10</category> + </item> + + <item id="285f"> + <id>0x285f</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\01</category> + </item> + + <item id="2860"> + <id>0x2860</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\02</category> + </item> + + <item id="2861"> + <id>0x2861</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\03</category> + </item> + + <item id="2862"> + <id>0x2862</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\04</category> + </item> + + <item id="2863"> + <id>0x2863</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\05</category> + </item> + + <item id="2864"> + <id>0x2864</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\06</category> + </item> + + <item id="2865"> + <id>0x2865</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\07</category> + </item> + + <item id="2866"> + <id>0x2866</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\08</category> + </item> + + <item id="2867"> + <id>0x2867</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\09</category> + </item> + + <item id="2868"> + <id>0x2868</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\10</category> + </item> + + <item id="2869"> + <id>0x2869</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\11</category> + </item> + + <item id="286a"> + <id>0x286a</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\12</category> + </item> + + <item id="286b"> + <id>0x286b</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\13</category> + </item> + + <item id="286c"> + <id>0x286c</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\14</category> + </item> + + <item id="286d"> + <id>0x286d</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Wall 04\15</category> + </item> + + <item id="2888"> + <id>0x2888</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\01</category> + </item> + + <item id="2889"> + <id>0x2889</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\02</category> + </item> + + <item id="288a"> + <id>0x288a</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\03</category> + </item> + + <item id="288b"> + <id>0x288b</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\04</category> + </item> + + <item id="288c"> + <id>0x288c</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\05</category> + </item> + + <item id="288d"> + <id>0x288d</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\06</category> + </item> + + <item id="288e"> + <id>0x288e</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\07</category> + </item> + + <item id="288f"> + <id>0x288f</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\08</category> + </item> + + <item id="2890"> + <id>0x2890</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\09</category> + </item> + + <item id="2891"> + <id>0x2891</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\10</category> + </item> + + <item id="2892"> + <id>0x2892</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\11</category> + </item> + + <item id="2893"> + <id>0x2893</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 01\12</category> + </item> + + <item id="2894"> + <id>0x2894</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 02\01</category> + </item> + + <item id="2895"> + <id>0x2895</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 02\02</category> + </item> + + <item id="2896"> + <id>0x2896</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\01</category> + </item> + + <item id="2897"> + <id>0x2897</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\02</category> + </item> + + <item id="2898"> + <id>0x2898</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\03</category> + </item> + + <item id="2899"> + <id>0x2899</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\04</category> + </item> + + <item id="289a"> + <id>0x289a</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\05</category> + </item> + + <item id="289b"> + <id>0x289b</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\06</category> + </item> + + <item id="289c"> + <id>0x289c</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\07</category> + </item> + + <item id="289d"> + <id>0x289d</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\08</category> + </item> + + <item id="289e"> + <id>0x289e</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\09</category> + </item> + + <item id="289f"> + <id>0x289f</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\10</category> + </item> + + <item id="28a0"> + <id>0x8a0</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\11</category> + </item> + + <item id="28a1"> + <id>0x28a1</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\12</category> + </item> + + <item id="28a2"> + <id>0x8a2</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\13</category> + </item> + + <item id="28a3"> + <id>0x28a3</id> + <nodecay /> + <category>Buildings\Walls\Samurai\Cloth Wall 03\14</category> + </item> + </definitions> Index: windows.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/windows.xml,v retrieving revision 1.3 retrieving revision 1.4 diff -C2 -d -r1.3 -r1.4 *** windows.xml 2 Oct 2004 23:25:37 -0000 1.3 --- windows.xml 3 Oct 2004 22:32:26 -0000 1.4 *************** *** 14,18 **** <category>Buildings\Walls\Wooden Wall 1\Window 1</category> <nodecay/> ! <lightsource>0</lightsource> </item> --- 14,18 ---- <category>Buildings\Walls\Wooden Wall 1\Window 1</category> <nodecay/> ! <lightsource>0x0</lightsource> </item> [...1332 lines suppressed...] ! <id>0x26d7</id> ! <category>Buildings\Walls\Samurai\Window Shudders 07\12</category> ! <nodecay/> ! <lightsource>0x0</lightsource> ! </item> ! ! <item id="26d8"> ! <id>0x26d8</id> ! <category>Buildings\Walls\Samurai\Window Shudders 07\13</category> ! <nodecay/> ! <lightsource>0x0</lightsource> ! </item> ! ! <item id="26d9"> ! <id>0x26d9</id> ! <category>Buildings\Walls\Samurai\Window Shudders 07\14</category> ! <nodecay/> ! <lightsource>0x0</lightsource> </item> |
From: Richard M. <dr...@us...> - 2004-10-03 22:24:44
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20610/items Modified Files: groundtiles.xml Log Message: Samurai Stuff! Keiya! Index: groundtiles.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/groundtiles.xml,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** groundtiles.xml 26 May 2004 13:45:10 -0000 1.10 --- groundtiles.xml 3 Oct 2004 20:19:51 -0000 1.11 *************** *** 14,113 **** <!-- Unlabeled --> <item id="40b" inherit="ITEM_NO_DECAY"> ! <id>0x040b</id> <category>Ground Tiles\Unlabeled\Unlabeled 1</category> </item> <item id="40c" inherit="ITEM_NO_DECAY"> ! <id>0x040c</id> <category>Ground Tiles\Unlabeled\Unlabeled 2</category> </item> <item id="40d" inherit="ITEM_NO_DECAY"> ! <id>0x040d</id> <category>Ground Tiles\Unlabeled\Unlabeled 3</category> </item> <item id="40e" inherit="ITEM_NO_DECAY"> ! <id>0x040e</id> <category>Ground Tiles\Unlabeled\Unlabeled 4</category> </item> <item id="40f" inherit="ITEM_NO_DECAY"> ! <id>0x040f</id> <category>Ground Tiles\Unlabeled\Unlabeled 5</category> </item> <item id="410" inherit="ITEM_NO_DECAY"> ! <id>0x0410</id> <category>Ground Tiles\Unlabeled\Unlabeled 6</category> </item> <item id="411" inherit="ITEM_NO_DECAY"> ! <id>0x0411</id> <category>Ground Tiles\Unlabeled\Unlabeled 7</category> </item> <item id="412" inherit="ITEM_NO_DECAY"> ! <id>0x0412</id> <category>Ground Tiles\Unlabeled\Unlabeled 8</category> </item> <item id="413" inherit="ITEM_NO_DECAY"> ! <id>0x0413</id> <category>Ground Tiles\Unlabeled\Unlabeled 9</category> </item> <item id="414" inherit="ITEM_NO_DECAY"> ! <id>0x0414</id> <category>Ground Tiles\Unlabeled\Unlabeled 10</category> </item> <item id="415" inherit="ITEM_NO_DECAY"> ! <id>0x0415</id> <category>Ground Tiles\Unlabeled\Unlabeled 11</category> </item> <item id="416" inherit="ITEM_NO_DECAY"> ! <id>0x0416</id> <category>Ground Tiles\Unlabeled\Unlabeled 12</category> </item> <item id="417" inherit="ITEM_NO_DECAY"> ! <id>0x0417</id> <category>Ground Tiles\Unlabeled\Unlabeled 13</category> </item> <item id="418" inherit="ITEM_NO_DECAY"> ! <id>0x0418</id> <category>Ground Tiles\Unlabeled\Unlabeled 14</category> </item> <item id="419" inherit="ITEM_NO_DECAY"> ! <id>0x0419</id> <category>Ground Tiles\Unlabeled\Unlabeled 15</category> </item> <item id="41a" inherit="ITEM_NO_DECAY"> ! <id>0x041a</id> <category>Ground Tiles\Unlabeled\Unlabeled 16</category> </item> <item id="41b" inherit="ITEM_NO_DECAY"> ! <id>0x041b</id> <category>Ground Tiles\Unlabeled\Unlabeled 17</category> </item> <item id="41c" inherit="ITEM_NO_DECAY"> ! <id>0x041c</id> <category>Ground Tiles\Unlabeled\Unlabeled 18</category> </item> <item id="41d" inherit="ITEM_NO_DECAY"> ! <id>0x041d</id> <category>Ground Tiles\Unlabeled\Unlabeled 19</category> </item> <item id="41e" inherit="ITEM_NO_DECAY"> ! <id>0x041e</id> <category>Ground Tiles\Unlabeled\Unlabeled 20</category> </item> --- 14,113 ---- <!-- Unlabeled --> <item id="40b" inherit="ITEM_NO_DECAY"> ! <id>0x40b</id> <category>Ground Tiles\Unlabeled\Unlabeled 1</category> </item> <item id="40c" inherit="ITEM_NO_DECAY"> ! <id>0x40c</id> <category>Ground Tiles\Unlabeled\Unlabeled 2</category> </item> <item id="40d" inherit="ITEM_NO_DECAY"> ! <id>0x40d</id> <category>Ground Tiles\Unlabeled\Unlabeled 3</category> </item> <item id="40e" inherit="ITEM_NO_DECAY"> ! <id>0x40e</id> <category>Ground Tiles\Unlabeled\Unlabeled 4</category> </item> <item id="40f" inherit="ITEM_NO_DECAY"> ! <id>0x40f</id> <category>Ground Tiles\Unlabeled\Unlabeled 5</category> </item> <item id="410" inherit="ITEM_NO_DECAY"> ! <id>0x410</id> <category>Ground Tiles\Unlabeled\Unlabeled 6</category> </item> <item id="411" inherit="ITEM_NO_DECAY"> ! <id>0x411</id> <category>Ground Tiles\Unlabeled\Unlabeled 7</category> </item> <item id="412" inherit="ITEM_NO_DECAY"> ! <id>0x412</id> <category>Ground Tiles\Unlabeled\Unlabeled 8</category> </item> <item id="413" inherit="ITEM_NO_DECAY"> ! <id>0x413</id> <category>Ground Tiles\Unlabeled\Unlabeled 9</category> </item> <item id="414" inherit="ITEM_NO_DECAY"> ! <id>0x414</id> <category>Ground Tiles\Unlabeled\Unlabeled 10</category> </item> <item id="415" inherit="ITEM_NO_DECAY"> ! <id>0x415</id> <category>Ground Tiles\Unlabeled\Unlabeled 11</category> </item> <item id="416" inherit="ITEM_NO_DECAY"> ! <id>0x416</id> <category>Ground Tiles\Unlabeled\Unlabeled 12</category> </item> <item id="417" inherit="ITEM_NO_DECAY"> ! <id>0x417</id> <category>Ground Tiles\Unlabeled\Unlabeled 13</category> </item> <item id="418" inherit="ITEM_NO_DECAY"> ! <id>0x418</id> <category>Ground Tiles\Unlabeled\Unlabeled 14</category> </item> <item id="419" inherit="ITEM_NO_DECAY"> ! <id>0x419</id> <category>Ground Tiles\Unlabeled\Unlabeled 15</category> </item> <item id="41a" inherit="ITEM_NO_DECAY"> ! <id>0x41a</id> <category>Ground Tiles\Unlabeled\Unlabeled 16</category> </item> <item id="41b" inherit="ITEM_NO_DECAY"> ! <id>0x41b</id> <category>Ground Tiles\Unlabeled\Unlabeled 17</category> </item> <item id="41c" inherit="ITEM_NO_DECAY"> ! <id>0x41c</id> <category>Ground Tiles\Unlabeled\Unlabeled 18</category> </item> <item id="41d" inherit="ITEM_NO_DECAY"> ! <id>0x41d</id> <category>Ground Tiles\Unlabeled\Unlabeled 19</category> </item> <item id="41e" inherit="ITEM_NO_DECAY"> ! <id>0x41e</id> <category>Ground Tiles\Unlabeled\Unlabeled 20</category> </item> *************** *** 115,134 **** <!-- Dirt Patches --> <item id="911" inherit="ITEM_NO_DECAY"> ! <id>0x0911</id> <category>Ground Tiles\Dirt Patches\Dirt Patch 1</category> </item> <item id="912" inherit="ITEM_NO_DECAY"> ! <id>0x0912</id> <category>Ground Tiles\Dirt Patches\Dirt Patch 2</category> </item> <item id="913" inherit="ITEM_NO_DECAY"> ! <id>0x0913</id> <category>Ground Tiles\Dirt Patches\Dirt Patch 3</category> </item> <item id="914" inherit="ITEM_NO_DECAY"> ! <id>0x0914</id> <category>Ground Tiles\Dirt Patches\Dirt Patch 4</category> </item> --- 115,134 ---- <!-- Dirt Patches --> <item id="911" inherit="ITEM_NO_DECAY"> ! <id>0x911</id> <category>Ground Tiles\Dirt Patches\Dirt Patch 1</category> </item> <item id="912" inherit="ITEM_NO_DECAY"> ! <id>0x912</id> <category>Ground Tiles\Dirt Patches\Dirt Patch 2</category> </item> <item id="913" inherit="ITEM_NO_DECAY"> ! <id>0x913</id> <category>Ground Tiles\Dirt Patches\Dirt Patch 3</category> </item> <item id="914" inherit="ITEM_NO_DECAY"> ! <id>0x914</id> <category>Ground Tiles\Dirt Patches\Dirt Patch 4</category> </item> *************** *** 3190,3192 **** --- 3190,3278 ---- </item> + <!-- Samurai Empire --> + + <item id="245e"> + <id>0x245e</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand 01</category> + </item> + + <item id="245f"> + <id>0x245f</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand 02</category> + </item> + + <item id="2460"> + <id>0x2460</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand 03</category> + </item> + + <item id="2461"> + <id>0x2461</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand 04</category> + </item> + + <item id="2462"> + <id>0x2462</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand 05</category> + </item> + + <item id="2463"> + <id>0x2463</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand 06</category> + </item> + + <item id="2464"> + <id>0x2464</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand (Stones) 01</category> + </item> + + <item id="2465"> + <id>0x2465</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand (Stones) 02</category> + </item> + + <item id="2466"> + <id>0x2466</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand (Stones) 03</category> + </item> + + <item id="2467"> + <id>0x2467</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand (Stones) 04</category> + </item> + + <item id="2468"> + <id>0x2468</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand 07</category> + </item> + + <item id="2469"> + <id>0x2469</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand 08</category> + </item> + + <item id="246a"> + <id>0x246a</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand 09</category> + </item> + + <item id="246b"> + <id>0x246b</id> + <nodecay /> + <category>Ground Tiles\Samurai\Sand\Sand 10</category> + </item> + </definitions> |
From: Richard M. <dr...@us...> - 2004-10-03 21:32:47
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/vegetation In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20610/items/vegetation Modified Files: trees.xml Log Message: Samurai Stuff! Keiya! Index: trees.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/vegetation/trees.xml,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** trees.xml 22 Feb 2004 06:17:06 -0000 1.7 --- trees.xml 3 Oct 2004 20:19:53 -0000 1.8 *************** *** 10,13 **** --- 10,14 ---- --> <definitions> + <!-- Palms --> <item id="c95"> *************** *** 1321,1323 **** --- 1322,1482 ---- </item> + <!-- Samurai Empire --> + + <item id="246c"> + <id>0x24c6</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Bamboo 01</category> + </item> + + <item id="246d"> + <id>0x246d</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Bamboo 02</category> + </item> + + <item id="246e"> + <id>0x246e</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Bamboo 03</category> + </item> + + <item id="246f"> + <id>0x246f</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Bamboo 04</category> + </item> + + <item id="2470"> + <id>0x2470</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Bamboo 05</category> + </item> + + <item id="2471"> + <id>0x2471</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Cherry Blossoms 01</category> + </item> + + <item id="2472"> + <id>0x2472</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Cherry Blossoms 02</category> + </item> + + <item id="2473"> + <id>0x2473</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Cherry Blossoms 03</category> + </item> + + <item id="2474"> + <id>0x2474</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Cherry Blossoms 04</category> + </item> + + <item id="2475"> + <id>0x2475</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Cherry Blossoms 05</category> + </item> + + <item id="2476"> + <id>0x2476</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Cherry Tree 01</category> + </item> + + <item id="2477"> + <id>0x2477</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Cherry Tree 02</category> + </item> + + <item id="2478"> + <id>0x2478</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Maple Leaves 01</category> + </item> + + <item id="2479"> + <id>0x2479</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Maple Leaves 02</category> + </item> + + <item id="247a"> + <id>0x247a</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Maple Leaves 03</category> + </item> + + <item id="247b"> + <id>0x247b</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Maple Leaves 04</category> + </item> + + <item id="247c"> + <id>0x247c</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Maple Leaves 05</category> + </item> + + <item id="247d"> + <id>0x247d</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Maple Tree 01</category> + </item> + + <item id="247e"> + <id>0x247e</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Maple Tree 02</category> + </item> + + <item id="26ed"> + <id>0x26ed</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Plum Tree 01</category> + </item> + + <item id="26ee"> + <id>0x26ee</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Plum Tree 02</category> + </item> + + <item id="26ef"> + <id>0x26ef</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Plum Blossoms 01</category> + </item> + + <item id="26f0"> + <id>0x26f0</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Plum Blossoms 02</category> + </item> + + <item id="26f1"> + <id>0x26f1</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Plum Blossoms 03</category> + </item> + + <item id="26f2"> + <id>0x26f2</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Plum Blossoms 04</category> + </item> + + <item id="26f3"> + <id>0x26f3</id> + <nodecay /> + <category>Vegetation\Trees\Samurai\Plum Blossoms 05</category> + </item> + </definitions> |
From: Richard M. <dr...@us...> - 2004-10-03 21:31:17
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/buildings In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20610/items/buildings Modified Files: doors.xml floors.xml misc.xml roofs.xml Log Message: Samurai Stuff! Keiya! Index: roofs.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/roofs.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** roofs.xml 22 Feb 2004 08:38:17 -0000 1.6 --- roofs.xml 3 Oct 2004 20:19:52 -0000 1.7 *************** *** 1989,1991 **** --- 1989,3355 ---- </item> + <!-- Samurai Empire --> + + <item id="23be"> + <id>0x23be</id> + <nodecay /> + <category>Buildings\Roofs\Samurai\Ceramic Black\Black 01</category> + </item> [...1338 lines suppressed...] + + <item id="2933"> + <id>0x2933</id> + <nodecay /> + <category>Buildings\Roofs\Samurai\Ceramic Orange\Orange 20</category> + </item> + + <item id="2934"> + <id>0x2934</id> + <nodecay /> + <category>Buildings\Roofs\Samurai\Ceramic Orange\Orange 21</category> + </item> + + <item id="2935"> + <id>0x2935</id> + <nodecay /> + <category>Buildings\Roofs\Samurai\Ceramic Orange\Orange 22</category> + </item> + </definitions> Index: floors.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/floors.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** floors.xml 22 Feb 2004 08:38:17 -0000 1.6 --- floors.xml 3 Oct 2004 20:19:52 -0000 1.7 *************** *** 1253,1255 **** --- 1253,1539 ---- </item> + <!-- Samurai Empire --> + + <item id="2439"> + <id>0x2439</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 01\01</category> + </item> + + <item id="243a"> + <id>0x243a</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 01\02</category> + </item> + + <item id="2425"> + <id>0x2425</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\01</category> + </item> + + <item id="2426"> + <id>0x2426</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\02</category> + </item> + + <item id="2427"> + <id>0x2427</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\03</category> + </item> + + <item id="2428"> + <id>0x2428</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\04</category> + </item> + + <item id="2429"> + <id>0x2429</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\05</category> + </item> + + <item id="242a"> + <id>0x242a</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\06</category> + </item> + + <item id="242b"> + <id>0x242b</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\07</category> + </item> + + <item id="242c"> + <id>0x242c</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\08</category> + </item> + + <item id="242d"> + <id>0x242d</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\09</category> + </item> + + <item id="24de"> + <id>0x24de</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\10</category> + </item> + + <item id="242f"> + <id>0x242f</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\11</category> + </item> + + <item id="2430"> + <id>0x2430</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\12</category> + </item> + + <item id="2431"> + <id>0x2431</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\13</category> + </item> + + <item id="2432"> + <id>0x2432</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\14</category> + </item> + + <item id="2433"> + <id>0x2433</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\15</category> + </item> + + <item id="2434"> + <id>0x2434</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\16</category> + </item> + + <item id="2435"> + <id>0x2435</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\17</category> + </item> + + <item id="2436"> + <id>0x2436</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\18</category> + </item> + + <item id="2437"> + <id>0x2437</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\19</category> + </item> + + <item id="2438"> + <id>0x2438</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 02\20</category> + </item> + + <item id="243b"> + <id>0x243b</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\01</category> + </item> + + <item id="243c"> + <id>0x243c</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\02</category> + </item> + + <item id="243d"> + <id>0x243d</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\03</category> + </item> + + <item id="243f"> + <id>0x243f</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\04</category> + </item> + + <item id="2440"> + <id>0x2440</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\05</category> + </item> + + <item id="2441"> + <id>0x2441</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\06</category> + </item> + + <item id="2442"> + <id>0x2442</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\07</category> + </item> + + <item id="2443"> + <id>0x2443</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\08</category> + </item> + + <item id="2444"> + <id>0x2444</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\09</category> + </item> + + <item id="2445"> + <id>0x2445</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\10</category> + </item> + + <item id="2446"> + <id>0x2446</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\11</category> + </item> + + <item id="2447"> + <id>0x2447</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\12</category> + </item> + + <item id="2448"> + <id>0x2448</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\13</category> + </item> + + <item id="2449"> + <id>0x2449</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\14</category> + </item> + + <item id="244a"> + <id>0x244a</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\15</category> + </item> + + <item id="244b"> + <id>0x244b</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\16</category> + </item> + + <item id="244c"> + <id>0x244c</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\17</category> + </item> + + <item id="244d"> + <id>0x244d</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\18</category> + </item> + + <item id="244e"> + <id>0x244e</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\19</category> + </item> + + <item id="244f"> + <id>0x244f</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\20</category> + </item> + + <item id="2450"> + <id>0x2450</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\21</category> + </item> + + <item id="2451"> + <id>0x2451</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\22</category> + </item> + + <item id="2452"> + <id>0x2452</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 03\23</category> + </item> + + <item id="2720"> + <id>0x2720</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 04\01<category> + </item> + + <item id="2721"> + <id>0x2721</id> + <nodecay /> + <category>Buildings\Floors\Samurai\Wooden Floor 05\01<category> + </item> + </definitions> Index: doors.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/doors.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** doors.xml 27 Aug 2004 14:43:25 -0000 1.13 --- doors.xml 3 Oct 2004 20:19:52 -0000 1.14 *************** *** 776,780 **** <!-- Light Wooden Gate --> <item id="839"> ! <id>0x0839</id> <nodecay /> <basescripts>door</basescripts> --- 776,780 ---- <!-- Light Wooden Gate --> <item id="839"> ! <id>0x839</id> <nodecay /> [...1095 lines suppressed...] + <nodecay /> + <basescripts>door</basescripts> + <category>Buildings\Doors\Samurai\Door 06</category> + </item> + + <item id="26f4"> + <id>0x2424</id> + <nodecay /> + <basescripts>door</basescripts> + <category>Buildings\Doors\Samurai\Paper Door 01</category> + </item> + + <item id="26f5"> + <id>0x2424</id> + <nodecay /> + <basescripts>door</basescripts> + <category>Buildings\Doors\Samurai\Paper Door 02</category> + </item> + </definitions> Index: misc.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/misc.xml,v retrieving revision 1.16 retrieving revision 1.17 diff -C2 -d -r1.16 -r1.17 *** misc.xml 3 Oct 2004 14:00:55 -0000 1.16 --- misc.xml 3 Oct 2004 20:19:52 -0000 1.17 *************** *** 650,655 **** <id>0xde3</id> <nodecay /> ! <decaytime>120</decaytime> ! <lightsource>0x1d</lightsource> <category>Decoration\Campfire\Campfire</category> </item> --- 650,654 ---- <id>0xde3</id> <nodecay /> ! <decaytime>120000</decaytime> <category>Decoration\Campfire\Campfire</category> </item> *************** *** 1946,1948 **** --- 1945,2009 ---- </item> + <!-- Samurai Empire --> + + <item id="2453"> + <id>0x2453</id> + <nodecay /> + <category>Buildings\Samurai\Pond\Pond 01</category> + </item> + + <item id="2454"> + <id>0x2454</id> + <nodecay /> + <category>Buildings\Samurai\Pond\Pond 02</category> + </item> + + <item id="2455"> + <id>0x2455</id> + <nodecay /> + <category>Buildings\Samurai\Pond\Pond 03</category> + </item> + + <item id="2456"> + <id>0x2456</id> + <nodecay /> + <category>Buildings\Samurai\Pond\Pond 04</category> + </item> + + <item id="2457"> + <id>0x2457</id> + <nodecay /> + <category>Buildings\Samurai\Pond\Pond Stone, Light</category> + </item> + + <item id="2458"> + <id>0x2458</id> + <nodecay /> + <category>Buildings\Samurai\Pond\Pond Stone, Dark</category> + </item> + + <item id="2459"> + <id>0x2459</id> + <nodecay /> + <category>Buildings\Samurai\Pond\Pond 05</category> + </item> + + <item id="245a"> + <id>0x245a</id> + <nodecay /> + <category>Buildings\Samurai\Pond\Pond 06</category> + </item> + + <item id="245b"> + <id>0x245b</id> + <nodecay /> + <category>Buildings\Samurai\Pond\Pond 07</category> + </item> + + <item id="245c"> + <id>0x245c</id> + <nodecay /> + <category>Buildings\Samurai\Pond\Pond 08</category> + </item> + </definitions> |
From: Richard M. <dr...@us...> - 2004-10-03 20:21:21
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/equipment In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20610/items/equipment Modified Files: containers.xml Log Message: Samurai Stuff! Keiya! Index: containers.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/equipment/containers.xml,v retrieving revision 1.15 retrieving revision 1.16 diff -C2 -d -r1.15 -r1.16 *** containers.xml 1 Oct 2004 14:29:05 -0000 1.15 --- containers.xml 3 Oct 2004 20:19:53 -0000 1.16 *************** *** 247,249 **** --- 247,383 ---- </item> + <!-- Samurai Empire --> + + <item id="280b"> + <id>0x280b</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Chest 01</category> + </item> + + <item id="280c"> + <id>0x280c</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Chest 02</category> + </item> + + <item id="280d"> + <id>0x280d</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Chest 03</category> + </item> + + <item id="280e"> + <id>0x280e</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Chest 04</category> + </item> + + <item id="280f"> + <id>0x280f</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Chest 05</category> + </item> + + <item id="2810"> + <id>0x2810</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Chest 06</category> + </item> + + <item id="2811"> + <id>0x2811</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Chest 07</category> + </item> + + <item id="2812"> + <id>0x2812</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Chest 08</category> + </item> + + <item id="2813"> + <id>0x2813</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Chest 09</category> + </item> + + <item id="2814"> + <id>0x2814</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Chest 10</category> + </item> + + <item id="2815"> + <id>0x2815</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Cabinent 01</category> + </item> + + <item id="2816"> + <id>0x2816</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Cabinent 02</category> + </item> + + <item id="2817"> + <id>0x2817</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Cabinent 03</category> + </item> + + <item id="2818"> + <id>0x2818</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Cabinent 04</category> + </item> + + <item id="2857"> + <id>0x2857</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Armoire 01</category> + </item> + + <item id="2858"> + <id>0x2858</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Armoire 02</category> + </item> + + <item id="2859"> + <id>0x2859</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Armoire 03</category> + </item> + + <item id="285a"> + <id>0x285a</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Armoire 04</category> + </item> + + <item id="285b"> + <id>0x285b</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Armoire 05</category> + </item> + + <item id="285c"> + <id>0x285c</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Armoire 06</category> + </item> + + <item id="285d"> + <id>0x285d</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Armoire 07</category> + </item> + + <item id="285e"> + <id>0x285e</id> + <type>1</type> + <category>Equipment\Containers\Samurai\Armoire 08</category> + </item> + </definitions> |
From: Sebastian H. <dar...@us...> - 2004-10-03 15:07:14
|
Update of /cvsroot/wpdev/xmlscripts/definitions/spawnregions/trammel In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv12414/spawnregions/trammel Modified Files: britain.xml britain_graveyard.xml buccaneers_den.xml haven.xml index.xml jhelom.xml minoc.xml nujelm.xml trinsic.xml vesper.xml Added Files: vendors.xml Removed Files: testing.xml Log Message: Cleared spawnregions Index: vesper.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/trammel/vesper.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** vesper.xml 16 Jun 2004 19:27:20 -0000 1.2 --- vesper.xml 3 Oct 2004 15:05:57 -0000 1.3 *************** *** 8,23 **** --> <definitions> - - <spawnregion id="trammel_vesper_bank"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2881" x2="2886" y1="675" y2="678" map="1" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: index.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/trammel/index.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** index.xml 8 Jul 2004 19:02:22 -0000 1.4 --- index.xml 3 Oct 2004 15:05:57 -0000 1.5 *************** *** 9,14 **** <definitions> ! <!-- Testing --> ! <include file="definitions/spawnregions/trammel/testing.xml" /> <!-- Town Spawns --> <include file="definitions/spawnregions/trammel/britain.xml" /> --- 9,14 ---- <definitions> ! <include file="definitions/spawnregions/trammel/vendors.xml" /> ! <!-- Town Spawns --> <include file="definitions/spawnregions/trammel/britain.xml" /> --- NEW FILE: vendors.xml --- <definitions> <spawnregion id="trammel_vendor"> <inactive /> <maxnpcamount>1</maxnpcamount> <delay value="3600" /> <npcspercycle>1</npcspercycle> <group>vendors</group> <group>trammel</group> <group>trammel_vendors</group> </spawnregion> <spawnregion inherit="trammel_vendor" id="trammel_vendor_1"> <active /> <npc id="baker_male"><npcwander type="circle" radius="10" /></npc> <npc id="baker_female"><npcwander type="circle" radius="10" /></npc> <point pos="556,991,0,1" /> </spawnregion> <spawnregion inherit="trammel_vendor" id="trammel_vendor_2"> [...1078 lines suppressed...] <active /> <npc id="herbalist_male"><npcwander type="circle" radius="10" /></npc> <npc id="herbalist_female"><npcwander type="circle" radius="10" /></npc> <point pos="2918,671,0,1" /> </spawnregion> <spawnregion inherit="trammel_vendor" id="trammel_vendor_157"> <active /> <npc id="tailor_male"><npcwander type="circle" radius="10" /></npc> <npc id="tailor_female"><npcwander type="circle" radius="10" /></npc> <point pos="2961,621,0,1" /> </spawnregion> <spawnregion inherit="trammel_vendor" id="trammel_vendor_158"> <active /> <npc id="weaver_male"><npcwander type="circle" radius="10" /></npc> <npc id="weaver_female"><npcwander type="circle" radius="10" /></npc> <point pos="2960,620,0,1" /> </spawnregion> </definitions> Index: buccaneers_den.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/trammel/buccaneers_den.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** buccaneers_den.xml 16 Jun 2004 19:27:20 -0000 1.2 --- buccaneers_den.xml 3 Oct 2004 15:05:57 -0000 1.3 *************** *** 8,121 **** --> <definitions> - - <spawnregion id="trammel_buccaneers_den_bank"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2729" x2="2733" y1="2185" y2="2189" map="1" /> - </spawnregion> - - <spawnregion id="trammel_buccaneers_den_leatherworker"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>leatherworker_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2705" x2="2710" y1="2177" y2="2182" map="1" /> - </spawnregion> - - <spawnregion id="trammel_buccaneers_den_healer"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>healer_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2705" x2="2709" y1="2144" y2="2148" map="1" /> - </spawnregion> - - <spawnregion id="trammel_buccaneers_den_innkeeper"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>innkeeper_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2713" x2="2718" y1="2097" y2="2102" map="1" /> - </spawnregion> - - <spawnregion id="trammel_buccaneers_den_blacksmith"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>blacksmith_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2633" x2="2638" y1="2081" y2="2085" map="1" /> - </spawnregion> - - <spawnregion id="trammel_buccaneers_den_carpenter"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>carpenter_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2624" x2="2629" y1="2097" y2="2102" map="1" /> - </spawnregion> - - <spawnregion id="trammel_buccaneers_den_pirate_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>pirate_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2656" x2="2662" y1="2197" y2="2202" map="1" /> - </spawnregion> - - <spawnregion id="trammel_buccaneers_den_pirate_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>pirate_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2656" x2="2662" y1="2185" y2="2191" map="1" /> - </spawnregion> - - <spawnregion id="trammel_buccaneers_den_tavernkeeper"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>tavernkeeper_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2682" x2="2686" y1="2242" y2="2244" map="1" /> - </spawnregion> - - <spawnregion id="trammel_buccaneers_den_provisioner"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>provisioner_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2731" x2="2735" y1="2251" y2="2254" map="1" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: nujelm.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/trammel/nujelm.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** nujelm.xml 16 Jun 2004 19:27:20 -0000 1.2 --- nujelm.xml 3 Oct 2004 15:05:57 -0000 1.3 *************** *** 8,23 **** --> <definitions> - - <spawnregion id="trammel_nujelm_bank"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="3762" x2="3765" y1="1313" y2="1316" map="1" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: trinsic.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/trammel/trinsic.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** trinsic.xml 16 Jun 2004 19:27:20 -0000 1.2 --- trinsic.xml 3 Oct 2004 15:05:57 -0000 1.3 *************** *** 8,59 **** --> <definitions> - - <spawnregion id="trammel_trinsic_bank_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1811" x2="1816" y1="2820" y2="2823" map="1" /> - </spawnregion> - - <spawnregion id="trammel_trinsic_bank_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1813" x2="1815" y1="2825" y2="2826" map="1" /> - </spawnregion> - - <spawnregion id="trammel_trinsic_bank_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1884" x2="1886" y1="2689" y2="2693" map="1" /> - </spawnregion> - - <spawnregion id="trammel_trinsic_bank_4"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1893" x2="1895" y1="2689" y2="2692" map="1" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: britain_graveyard.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/trammel/britain_graveyard.xml,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** britain_graveyard.xml 16 Jun 2004 19:27:20 -0000 1.1 --- britain_graveyard.xml 3 Oct 2004 15:05:57 -0000 1.2 *************** *** 8,24 **** --> <definitions> - - <spawnregion id="trammel_britain_graveyard"> - <maxnpcamount>5</maxnpcamount> - <mintime>10</mintime> - <maxtime>30</maxtime> - <npcs> - <npc mult="3">headless</npc> - <npc mult="1">skeleton</npc> - <npc mult="1">lich</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1337" x2="1374" y1="1493" y2="1509" map="1" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: jhelom.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/trammel/jhelom.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** jhelom.xml 16 Jun 2004 19:27:20 -0000 1.2 --- jhelom.xml 3 Oct 2004 15:05:57 -0000 1.3 *************** *** 8,59 **** --> <definitions> - - <spawnregion id="trammel_jhelom_bank_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1409" x2="1414" y1="3697" y2="3702" map="1" /> - </spawnregion> - - <spawnregion id="trammel_jhelom_bank_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1417" x2="1419" y1="3697" y2="3702" map="1" /> - </spawnregion> - - <spawnregion id="trammel_jhelom_bank_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1409" x2="1414" y1="3713" y2="3718" map="1" /> - </spawnregion> - - <spawnregion id="trammel_jhelom_bank_4"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1418" x2="1421" y1="3713" y2="3717" map="1" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: britain.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/trammel/britain.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** britain.xml 16 Jun 2004 19:27:20 -0000 1.2 --- britain.xml 3 Oct 2004 15:05:57 -0000 1.3 *************** *** 8,598 **** --> <definitions> - - <spawnregion id="trammel_britain_bank_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1425" x2="1428" y1="1687" y2="1690" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_bank_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1434" x2="1440" y1="1683" y2="1687" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_bank_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1425" x2="1428" y1="1677" y2="1679" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_bank_4"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1648" x2="1653" y1="1601" y2="1614" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_blacksmith_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>blacksmith_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1417" x2="1420" y1="1544" y2="1550" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_weaponsmith_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>weaponsmith_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1422" x2="1426" y1="1547" y2="1550" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_weaponsmith_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>weaponsmith_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1576" x2="1580" y1="1561" y2="1566" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_bard_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>bard_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1436" x2="1445" y1="1550" y2="1563" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_mage_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>mage_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1486" x2="1491" y1="1547" y2="1550" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_mage2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>mage_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1569" x2="1574" y1="1703" y2="1714" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_mage_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>mage_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1594" x2="1598" y1="1648" y2="1654" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_herbalist_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>herbalist_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1491" x2="1496" y1="1548" y2="1554" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_veterinarian_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>veterinarian_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1508" x2="1514" y1="1565" y2="1574" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_stablemaster_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>stablemaster_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1509" x2="1526" y1="1546" y2="1550" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_stablemaster_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>stablemaster_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1289" x2="1298" y1="1757" y2="1771" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_guard_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>male_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1510" x2="1516" y1="1611" y2="1616" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_guard_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>female_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1409" x2="1414" y1="1714" y2="1718" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_guard_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>male_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1616" x2="1622" y1="1762" y2="1766" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_guard_4"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>female_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1422" x2="1442" y1="1695" y2="1698" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_guard_5"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>male_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1504" x2="1515" y1="1673" y2="1677" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_guard_6"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>female_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1580" x2="1487" y1="1623" y2="1636" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_guard_7"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>male_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1484" x2="1501" y1="1573" y2="1578" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_guard_8"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>female_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1472" x2="1490" y1="1525" y2="1535" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_guard_9"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>male_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1422" x2="1432" y1="1561" y2="1572" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_healer_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>healer_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1470" x2="1477" y1="1608" y2="1614" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_armorer_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>armorer_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1480" x2="1484" y1="1583" y2="1589" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_armorer_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>armorer_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1445" x2="1450" y1="1646" y2="1651" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_armorer_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>armorer_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1340" x2="1345" y1="1731" y2="1735" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_armorer_4"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>armorer_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1632" x2="1634" y1="1689" y2="1691" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_bowyer_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>bowyer_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1469" x2="1477" y1="1576" y2="1582" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_baker_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>baker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1449" x2="1454" y1="1609" y2="1618" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_leatherworker_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>leatherworker_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1429" x2="1434" y1="1609" y2="1614" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_carpenter_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>carpenter_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1429" x2="1432" y1="1593" y2="1598" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_architect_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>architect_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1434" x2="1438" y1="1593" y2="1598" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_artist_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>artist_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1443" x2="1453" y1="1660" y2="1668" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_jeweler_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>jeweler_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1417" x2="1423" y1="1576" y2="1582" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_jeweler_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>jeweler_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1451" x2="1456" y1="1679" y2="1688" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_jeweler_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>jeweler_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1648" x2="1653" y1="1641" y2="1643" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_tinker_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>tinker_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1422" x2="1429" y1="1648" y2="1663" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_butcher_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>butcher_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1449" x2="1454" y1="1721" y2="1726" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_cobbler_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>cobbler_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1465" x2="1468" y1="1665" y2="1670" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_provisioner_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>provisioner_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1465" x2="1470" y1="1672" y2="1674" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_provisioner_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>provisioner_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1604" x2="1606" y1="1712" y2="1715" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_fisherlady_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>fisherlady_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1481" x2="1486" y1="1669" y2="1674" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_alchemist_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>alchemist_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1497" x2="1502" y1="1657" y2="1663" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_tailor_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>tailor_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1467" x2="1471" y1="1684" y2="1689" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_tailor_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>tailor_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1547" x2="1552" y1="1657" y2="1662" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_spinner_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>spinner_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1471" x2="1476" y1="1686" y2="1688" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_cook_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>cook_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1610" x2="1612" y1="1584" y2="1586" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_cook_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>cook_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1487" x2="1491" y1="1687" y2="1690" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_shipwright_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>shipwright_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1413" x2="1419" y1="1746" y2="1755" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_shipwright_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>shipwright_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1472" x2="1478" y1="1737" y2="1749" map="1" /> - </spawnregion> - - <spawnregion id="trammel_britain_innkeeper_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>innkeeper_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1593" x2="1596" y1="1585" y2="1586" map="1" /> - </spawnregion> - </definitions> --- 8,10 ---- --- testing.xml DELETED --- Index: haven.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/trammel/haven.xml,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** haven.xml 8 Jul 2004 19:02:22 -0000 1.1 --- haven.xml 3 Oct 2004 15:05:57 -0000 1.2 *************** *** 8,23 **** --> <definitions> - - <spawnregion id="trammel_ocllo_bank"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="3689" x2="3694" y1="2510" y2="2518" map="1" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: minoc.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/trammel/minoc.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** minoc.xml 16 Jun 2004 19:27:20 -0000 1.2 --- minoc.xml 3 Oct 2004 15:05:57 -0000 1.3 *************** *** 8,47 **** --> <definitions> - - <spawnregion id="trammel_minoc_bank_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2497" x2="2501" y1="545" y2="549" map="1" /> - </spawnregion> - - <spawnregion id="trammel_minoc_bank_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2504" x2="2510" y1="545" y2="552" map="1" /> - </spawnregion> - - <spawnregion id="trammel_minoc_bank_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2497" x2="2501" y1="553" y2="558" map="1" /> - </spawnregion> - </definitions> --- 8,10 ---- |
From: Sebastian H. <dar...@us...> - 2004-10-03 15:07:14
|
Update of /cvsroot/wpdev/xmlscripts/definitions/spawnregions/felucca In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv12414/spawnregions/felucca Modified Files: britain.xml britain_graveyard.xml buccaneers_den.xml index.xml jhelom.xml minoc.xml nujelm.xml ocllo.xml trinsic.xml vesper.xml Added Files: vendors.xml Removed Files: testing.xml Log Message: Cleared spawnregions Index: vesper.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/felucca/vesper.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** vesper.xml 16 Jun 2004 19:27:20 -0000 1.2 --- vesper.xml 3 Oct 2004 15:05:56 -0000 1.3 *************** *** 8,23 **** --> <definitions> - - <spawnregion id="felucca_vesper_bank"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2881" x2="2886" y1="675" y2="678" map="0" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: ocllo.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/felucca/ocllo.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** ocllo.xml 16 Jun 2004 19:27:20 -0000 1.2 --- ocllo.xml 3 Oct 2004 15:05:56 -0000 1.3 *************** *** 8,23 **** --> <definitions> - - <spawnregion id="felucca_ocllo_bank"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="3689" x2="3694" y1="2510" y2="2518" map="0" /> - </spawnregion> - </definitions> --- 8,10 ---- --- NEW FILE: vendors.xml --- <definitions> <spawnregion id="felucca_vendor"> <inactive /> <maxnpcamount>1</maxnpcamount> <delay value="3600" /> <npcspercycle>1</npcspercycle> <group>vendors</group> <group>felucca_vendors</group> <group>felucca</group> </spawnregion> <spawnregion inherit="felucca_vendor" id="felucca_vendor_1"> <active /> <npc id="baker_male"><npcwander type="circle" radius="10" /></npc> <npc id="baker_female"><npcwander type="circle" radius="10" /></npc> <point pos="556,991,0,0" /> </spawnregion> <spawnregion inherit="felucca_vendor" id="felucca_vendor_2"> [...1099 lines suppressed...] <active /> <npc id="herbalist_male"><npcwander type="circle" radius="10" /></npc> <npc id="herbalist_female"><npcwander type="circle" radius="10" /></npc> <point pos="2917,671,0,0" /> </spawnregion> <spawnregion inherit="felucca_vendor" id="felucca_vendor_160"> <active /> <npc id="tailor_male"><npcwander type="circle" radius="10" /></npc> <npc id="tailor_female"><npcwander type="circle" radius="10" /></npc> <point pos="2963,622,0,0" /> </spawnregion> <spawnregion inherit="felucca_vendor" id="felucca_vendor_161"> <active /> <npc id="weaver_male"><npcwander type="circle" radius="10" /></npc> <npc id="weaver_female"><npcwander type="circle" radius="10" /></npc> <point pos="2961,624,0,0" /> </spawnregion> </definitions> Index: buccaneers_den.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/felucca/buccaneers_den.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** buccaneers_den.xml 16 Jun 2004 19:27:20 -0000 1.2 --- buccaneers_den.xml 3 Oct 2004 15:05:56 -0000 1.3 *************** *** 8,121 **** --> <definitions> - - <spawnregion id="felucca_buccaneers_den_bank"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2729" x2="2733" y1="2185" y2="2189" map="0" /> - </spawnregion> - - <spawnregion id="felucca_buccaneers_den_leatherworker"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>leatherworker_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2705" x2="2710" y1="2177" y2="2182" map="0" /> - </spawnregion> - - <spawnregion id="felucca_buccaneers_den_healer"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>healer_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2705" x2="2709" y1="2144" y2="2148" map="0" /> - </spawnregion> - - <spawnregion id="felucca_buccaneers_den_innkeeper"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>innkeeper_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2713" x2="2718" y1="2097" y2="2102" map="0" /> - </spawnregion> - - <spawnregion id="felucca_buccaneers_den_blacksmith"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>blacksmith_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2633" x2="2638" y1="2081" y2="2085" map="0" /> - </spawnregion> - - <spawnregion id="felucca_buccaneers_den_carpenter"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>carpenter_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2624" x2="2629" y1="2097" y2="2102" map="0" /> - </spawnregion> - - <spawnregion id="felucca_buccaneers_den_pirate_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>pirate_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2656" x2="2662" y1="2197" y2="2202" map="0" /> - </spawnregion> - - <spawnregion id="felucca_buccaneers_den_pirate_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>pirate_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2656" x2="2662" y1="2185" y2="2191" map="0" /> - </spawnregion> - - <spawnregion id="felucca_buccaneers_den_tavernkeeper"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>tavernkeeper_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2682" x2="2686" y1="2242" y2="2244" map="0" /> - </spawnregion> - - <spawnregion id="felucca_buccaneers_den_provisioner"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>provisioner_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2731" x2="2735" y1="2251" y2="2254" map="0" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: nujelm.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/felucca/nujelm.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** nujelm.xml 16 Jun 2004 19:27:20 -0000 1.2 --- nujelm.xml 3 Oct 2004 15:05:56 -0000 1.3 *************** *** 8,23 **** --> <definitions> - - <spawnregion id="felucca_nujelm_bank"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="3762" x2="3765" y1="1313" y2="1316" map="0" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: index.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/felucca/index.xml,v retrieving revision 1.3 retrieving revision 1.4 diff -C2 -d -r1.3 -r1.4 *** index.xml 8 Jul 2004 18:02:33 -0000 1.3 --- index.xml 3 Oct 2004 15:05:56 -0000 1.4 *************** *** 8,14 **** --> ! <definitions> ! <!-- Testing --> ! <include file="definitions/spawnregions/felucca/testing.xml" /> <!-- Town Spawns --> <include file="definitions/spawnregions/felucca/britain.xml" /> --- 8,14 ---- --> ! <definitions> ! <include file="definitions/spawnregions/felucca/vendors.xml" /> ! <!-- Town Spawns --> <include file="definitions/spawnregions/felucca/britain.xml" /> Index: trinsic.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/felucca/trinsic.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** trinsic.xml 16 Jun 2004 19:27:20 -0000 1.2 --- trinsic.xml 3 Oct 2004 15:05:56 -0000 1.3 *************** *** 8,59 **** --> <definitions> - - <spawnregion id="felucca_trinsic_bank_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1811" x2="1816" y1="2820" y2="2823" map="0" /> - </spawnregion> - - <spawnregion id="felucca_trinsic_bank_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1813" x2="1815" y1="2825" y2="2826" map="0" /> - </spawnregion> - - <spawnregion id="felucca_trinsic_bank_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1884" x2="1886" y1="2689" y2="2693" map="0" /> - </spawnregion> - - <spawnregion id="felucca_trinsic_bank_4"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1893" x2="1895" y1="2689" y2="2692" map="0" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: britain_graveyard.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/felucca/britain_graveyard.xml,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** britain_graveyard.xml 16 Jun 2004 19:27:20 -0000 1.1 --- britain_graveyard.xml 3 Oct 2004 15:05:56 -0000 1.2 *************** *** 9,24 **** <definitions> - <spawnregion id="felucca_britain_graveyard"> - <maxnpcamount>5</maxnpcamount> - <mintime>10</mintime> - <maxtime>30</maxtime> - <npcs> - <npc mult="3">headless</npc> - <npc mult="1">skeleton</npc> - <npc mult="1">lich</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1337" x2="1374" y1="1493" y2="1509" map="0" /> - </spawnregion> - </definitions> --- 9,11 ---- Index: jhelom.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/felucca/jhelom.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** jhelom.xml 16 Jun 2004 19:27:20 -0000 1.2 --- jhelom.xml 3 Oct 2004 15:05:56 -0000 1.3 *************** *** 8,59 **** --> <definitions> - - <spawnregion id="felucca_jhelom_bank_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1409" x2="1414" y1="3697" y2="3702" map="0" /> - </spawnregion> - - <spawnregion id="felucca_jhelom_bank_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1417" x2="1419" y1="3697" y2="3702" map="0" /> - </spawnregion> - - <spawnregion id="felucca_jhelom_bank_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1409" x2="1414" y1="3713" y2="3718" map="0" /> - </spawnregion> - - <spawnregion id="felucca_jhelom_bank_4"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1418" x2="1421" y1="3713" y2="3717" map="0" /> - </spawnregion> - </definitions> --- 8,10 ---- --- testing.xml DELETED --- Index: britain.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/felucca/britain.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** britain.xml 16 Jun 2004 19:27:20 -0000 1.2 --- britain.xml 3 Oct 2004 15:05:56 -0000 1.3 *************** *** 8,598 **** --> <definitions> - - <spawnregion id="felucca_britain_bank_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1425" x2="1428" y1="1687" y2="1690" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_bank_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1434" x2="1440" y1="1683" y2="1687" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_bank_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1425" x2="1428" y1="1677" y2="1679" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_bank_4"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1648" x2="1653" y1="1601" y2="1614" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_blacksmith_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>blacksmith_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1417" x2="1420" y1="1544" y2="1550" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_weaponsmith_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>weaponsmith_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1422" x2="1426" y1="1547" y2="1550" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_weaponsmith_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>weaponsmith_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1576" x2="1580" y1="1561" y2="1566" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_bard_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>bard_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1436" x2="1445" y1="1550" y2="1563" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_mage_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>mage_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1486" x2="1491" y1="1547" y2="1550" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_mage2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>mage_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1569" x2="1574" y1="1703" y2="1714" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_mage_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>mage_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1594" x2="1598" y1="1648" y2="1654" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_herbalist_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>herbalist_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1491" x2="1496" y1="1548" y2="1554" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_veterinarian_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>veterinarian_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1508" x2="1514" y1="1565" y2="1574" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_stablemaster_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>stablemaster_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1509" x2="1526" y1="1546" y2="1550" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_stablemaster_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>stablemaster_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1289" x2="1298" y1="1757" y2="1771" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_guard_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>male_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1510" x2="1516" y1="1611" y2="1616" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_guard_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>female_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1409" x2="1414" y1="1714" y2="1718" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_guard_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>male_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1616" x2="1622" y1="1762" y2="1766" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_guard_4"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>female_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1422" x2="1442" y1="1695" y2="1698" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_guard_5"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>male_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1504" x2="1515" y1="1673" y2="1677" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_guard_6"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>female_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1580" x2="1487" y1="1623" y2="1636" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_guard_7"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>male_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1484" x2="1501" y1="1573" y2="1578" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_guard_8"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>female_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1472" x2="1490" y1="1525" y2="1535" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_guard_9"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>male_guard</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1422" x2="1432" y1="1561" y2="1572" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_healer_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>healer_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1470" x2="1477" y1="1608" y2="1614" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_armorer_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>armorer_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1480" x2="1484" y1="1583" y2="1589" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_armorer_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>armorer_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1445" x2="1450" y1="1646" y2="1651" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_armorer_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>armorer_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1340" x2="1345" y1="1731" y2="1735" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_armorer_4"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>armorer_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1632" x2="1634" y1="1689" y2="1691" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_bowyer_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>bowyer_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1469" x2="1477" y1="1576" y2="1582" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_baker_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>baker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1449" x2="1454" y1="1609" y2="1618" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_leatherworker_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>leatherworker_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1429" x2="1434" y1="1609" y2="1614" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_carpenter_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>carpenter_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1429" x2="1432" y1="1593" y2="1598" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_architect_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>architect_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1434" x2="1438" y1="1593" y2="1598" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_artist_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>artist_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1443" x2="1453" y1="1660" y2="1668" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_jeweler_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>jeweler_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1417" x2="1423" y1="1576" y2="1582" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_jeweler_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>jeweler_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1451" x2="1456" y1="1679" y2="1688" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_jeweler_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>jeweler_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1648" x2="1653" y1="1641" y2="1643" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_tinker_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>tinker_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1422" x2="1429" y1="1648" y2="1663" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_butcher_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>butcher_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1449" x2="1454" y1="1721" y2="1726" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_cobbler_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>cobbler_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1465" x2="1468" y1="1665" y2="1670" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_provisioner_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>provisioner_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1465" x2="1470" y1="1672" y2="1674" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_provisioner_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>provisioner_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1604" x2="1606" y1="1712" y2="1715" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_fisherlady_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>fisherlady_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1481" x2="1486" y1="1669" y2="1674" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_alchemist_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>alchemist_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1497" x2="1502" y1="1657" y2="1663" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_tailor_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>tailor_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1467" x2="1471" y1="1684" y2="1689" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_tailor_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>tailor_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1547" x2="1552" y1="1657" y2="1662" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_spinner_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>spinner_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1471" x2="1476" y1="1686" y2="1688" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_cook_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>cook_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1610" x2="1612" y1="1584" y2="1586" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_cook_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>cook_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1487" x2="1491" y1="1687" y2="1690" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_shipwright_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>shipwright_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1413" x2="1419" y1="1746" y2="1755" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_shipwright_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>shipwright_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1472" x2="1478" y1="1737" y2="1749" map="0" /> - </spawnregion> - - <spawnregion id="felucca_britain_innkeeper_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>innkeeper_male</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="1593" x2="1596" y1="1585" y2="1586" map="0" /> - </spawnregion> - </definitions> --- 8,10 ---- Index: minoc.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/felucca/minoc.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** minoc.xml 16 Jun 2004 19:27:20 -0000 1.2 --- minoc.xml 3 Oct 2004 15:05:56 -0000 1.3 *************** *** 8,47 **** --> <definitions> - - <spawnregion id="felucca_minoc_bank_1"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2497" x2="2501" y1="545" y2="549" map="0" /> - </spawnregion> - - <spawnregion id="felucca_minoc_bank_2"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2504" x2="2510" y1="545" y2="552" map="0" /> - </spawnregion> - - <spawnregion id="felucca_minoc_bank_3"> - <maxnpcamount>1</maxnpcamount> - <mintime>0</mintime> - <maxtime>1</maxtime> - <npcs> - <npc>banker_male</npc> - <npc>banker_female</npc> - </npcs> - <npcspercycle>1</npcspercycle> - <rectangle x1="2497" x2="2501" y1="553" y2="558" map="0" /> - </spawnregion> - </definitions> --- 8,10 ---- |
From: Sebastian H. <dar...@us...> - 2004-10-03 15:07:12
|
Update of /cvsroot/wpdev/xmlscripts/definitions/spawnregions In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv12414/spawnregions Modified Files: index.xml Removed Files: spawntest.xml Log Message: Cleared spawnregions Index: index.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/index.xml,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** index.xml 27 Sep 2004 14:14:57 -0000 1.10 --- index.xml 3 Oct 2004 15:05:57 -0000 1.11 *************** *** 1,20 **** - <!-- - /*========================================================= - * ) (\_ | WOLFPACK 13.0.0 Scripts - * (( _/{ "-; | Created by: Dreoth - * )).-' {{ ;'` | - * ( ( ;._ \\ | - *=======================================================*/ - --> - <!-- - Spawn Regions Index File - --> <definitions> - <!-- <include file="definitions/spawnregions/felucca/index.xml" /> <include file="definitions/spawnregions/trammel/index.xml" /> <include file="definitions/spawnregions/ilshenar/index.xml" /> <include file="definitions/spawnregions/malas/index.xml" /> ! <include file="definitions/spawnregions/tokuno/index.xml" /> ! --> ! </definitions> --- 1,6 ---- <definitions> <include file="definitions/spawnregions/felucca/index.xml" /> <include file="definitions/spawnregions/trammel/index.xml" /> <include file="definitions/spawnregions/ilshenar/index.xml" /> <include file="definitions/spawnregions/malas/index.xml" /> ! </definitions> \ No newline at end of file --- spawntest.xml DELETED --- |
From: Sebastian H. <dar...@us...> - 2004-10-03 15:07:11
|
Update of /cvsroot/wpdev/xmlscripts/definitions/spawnregions/ilshenar In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv12414/spawnregions/ilshenar Modified Files: index.xml Added Files: vendors.xml Log Message: Cleared spawnregions Index: index.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/spawnregions/ilshenar/index.xml,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** index.xml 29 May 2004 23:48:56 -0000 1.1 --- index.xml 3 Oct 2004 15:05:57 -0000 1.2 *************** *** 9,12 **** --- 9,14 ---- <definitions> + <include file="definitions/spawnregions/ilshenar/vendors.xml" /> + <!-- Town Spawns --> <include file="definitions/spawnregions/ilshenar/ancient_citadel.xml" /> --- NEW FILE: vendors.xml --- <definitions> <spawnregion id="ilshenar_vendor"> <inactive /> <maxnpcamount>1</maxnpcamount> <delay value="3600" /> <npcspercycle>1</npcspercycle> <group>vendors</group> <group>ilshenar</group> <group>ilshenar_vendors</group> </spawnregion> <spawnregion inherit="ilshenar_vendor" id="ilshenar_vendor_1"> <active /> <npc id="armorer_male"><npcwander type="circle" radius="10" /></npc> <npc id="armorer_female"><npcwander type="circle" radius="10" /></npc> <point pos="810,694,-40,2" /> </spawnregion> <spawnregion inherit="ilshenar_vendor" id="ilshenar_vendor_2"> <active /> <npc id="weaponsmith_male"><npcwander type="circle" radius="10" /></npc> <npc id="weaponsmith_female"><npcwander type="circle" radius="10" /></npc> <point pos="811,591,-40,2" /> </spawnregion> <spawnregion inherit="ilshenar_vendor" id="ilshenar_vendor_3"> <active /> <npc id="jeweler_male"><npcwander type="circle" radius="10" /></npc> <npc id="jeweler_female"><npcwander type="circle" radius="10" /></npc> <point pos="868,692,-20,2" /> </spawnregion> <spawnregion inherit="ilshenar_vendor" id="ilshenar_vendor_4"> <active /> <npc id="tailor_male"><npcwander type="circle" radius="10" /></npc> <npc id="tailor_female"><npcwander type="circle" radius="10" /></npc> <point pos="892,615,-40,2" /> </spawnregion> <spawnregion inherit="ilshenar_vendor" id="ilshenar_vendor_5"> <active /> <npc id="weaver_male"><npcwander type="circle" radius="10" /></npc> <npc id="weaver_female"><npcwander type="circle" radius="10" /></npc> <point pos="891,611,-40,2" /> </spawnregion> <spawnregion inherit="ilshenar_vendor" id="ilshenar_vendor_6"> <active /> <npc id="weaponsmith_male"><npcwander type="circle" radius="10" /></npc> <npc id="weaponsmith_female"><npcwander type="circle" radius="10" /></npc> <point pos="1085,656,-80,2" /> </spawnregion> <spawnregion inherit="ilshenar_vendor" id="ilshenar_vendor_7"> <active /> <npc id="weaponsmith_male"><npcwander type="circle" radius="10" /></npc> <npc id="weaponsmith_female"><npcwander type="circle" radius="10" /></npc> <point pos="1515,541,85,2" /> </spawnregion> <spawnregion inherit="ilshenar_vendor" id="ilshenar_vendor_8"> <active /> <npc id="mage_male"><npcwander type="circle" radius="10" /></npc> <npc id="mage_female"><npcwander type="circle" radius="10" /></npc> <point pos="1516,540,85,2" /> </spawnregion> <spawnregion inherit="ilshenar_vendor" id="ilshenar_vendor_9"> <active /> <npc id="mage_male"><npcwander type="circle" radius="10" /></npc> <npc id="mage_female"><npcwander type="circle" radius="10" /></npc> <point pos="1518,542,35,2" /> </spawnregion> <spawnregion inherit="ilshenar_vendor" id="ilshenar_vendor_10"> <active /> <npc id="herbalist_male"><npcwander type="circle" radius="10" /></npc> <npc id="herbalist_female"><npcwander type="circle" radius="10" /></npc> <point pos="1517,540,85,2" /> </spawnregion> </definitions> |
From: Sebastian H. <dar...@us...> - 2004-10-03 14:02:31
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Update of /cvsroot/wpdev/xmlscripts/definitions/items/buildings In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31172/items/buildings Modified Files: misc.xml Log Message: 0000347 Index: misc.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/buildings/misc.xml,v retrieving revision 1.15 retrieving revision 1.16 diff -C2 -d -r1.15 -r1.16 *** misc.xml 24 Sep 2004 11:06:52 -0000 1.15 --- misc.xml 3 Oct 2004 14:00:55 -0000 1.16 *************** *** 650,654 **** <id>0xde3</id> <nodecay /> ! <decaytime>120000</decaytime> <category>Decoration\Campfire\Campfire</category> </item> --- 650,655 ---- <id>0xde3</id> <nodecay /> ! <decaytime>120</decaytime> ! <lightsource>0x1d</lightsource> <category>Decoration\Campfire\Campfire</category> </item> |
From: Sebastian H. <dar...@us...> - 2004-10-03 13:58:03
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Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/humans/vendors In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30400/npcs/humans/vendors Modified Files: carpenter.xml Log Message: 0000346 Index: carpenter.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/humans/vendors/carpenter.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** carpenter.xml 26 Sep 2004 12:52:23 -0000 1.6 --- carpenter.xml 3 Oct 2004 13:57:15 -0000 1.7 *************** *** 18,48 **** <shopkeeper> <restockable> ! <item id="e7d"><amount>20</amount></item> ! <item id="e7e"><amount>20</amount></item> ! <item id="e3e"><amount>20</amount></item> ! <item id="e3c"><amount>20</amount></item> ! <item id="e43"><amount>20</amount></item> ! <item id="b7d"><amount>20</amount></item> ! <item id="b34"><amount>20</amount></item> ! <item id="b7c"><amount>20</amount></item> ! <item id="b33"><amount>20</amount></item> ! <item id="b2f"><amount>20</amount></item> ! <item id="a2a"><amount>20</amount></item> ! <item id="b5e"><amount>20</amount></item> ! <item id="b4e"><amount>20</amount></item> ! <item id="b52"><amount>20</amount></item> ! <item id="b56"><amount>20</amount></item> ! <item id="b5a"><amount>20</amount></item> ! <item id="b2c"><amount>20</amount></item> ! <item id="1034"><amount>20</amount></item> ! <item id="10e7"><amount>20</amount></item> ! <item id="1032"><amount>20</amount></item> ! <item id="10e4"><amount>20</amount></item> ! <item id="10e5"><amount>20</amount></item> ! <item id="102a"><amount>20</amount></item> ! <item id="10e6"><amount>20</amount></item> ! <item id="1030"><amount>20</amount></item> ! <item id="102c"><amount>20</amount></item> ! <item id="1028"><amount>20</amount></item> </restockable> <sellable> --- 18,48 ---- <shopkeeper> <restockable> ! <item id="e7d"><amount>20</amount><movable>1</movable></item> ! <item id="e7e"><amount>20</amount><movable>1</movable></item> ! <item id="e3e"><amount>20</amount><movable>1</movable></item> ! <item id="e3c"><amount>20</amount><movable>1</movable></item> ! <item id="e43"><amount>20</amount><movable>1</movable></item> ! <item id="b7d"><amount>20</amount><movable>1</movable></item> ! <item id="b34"><amount>20</amount><movable>1</movable></item> ! <item id="b7c"><amount>20</amount><movable>1</movable></item> ! <item id="b33"><amount>20</amount><movable>1</movable></item> ! <item id="b2f"><amount>20</amount><movable>1</movable></item> ! <item id="a2a"><amount>20</amount><movable>1</movable></item> ! <item id="b5e"><amount>20</amount><movable>1</movable></item> ! <item id="b4e"><amount>20</amount><movable>1</movable></item> ! <item id="b52"><amount>20</amount><movable>1</movable></item> ! <item id="b56"><amount>20</amount><movable>1</movable></item> ! <item id="b5a"><amount>20</amount><movable>1</movable></item> ! <item id="b2c"><amount>20</amount><movable>1</movable></item> ! <item id="1034"><amount>20</amount><movable>1</movable></item> ! <item id="10e7"><amount>20</amount><movable>1</movable></item> ! <item id="1032"><amount>20</amount><movable>1</movable></item> ! <item id="10e4"><amount>20</amount><movable>1</movable></item> ! <item id="10e5"><amount>20</amount><movable>1</movable></item> ! <item id="102a"><amount>20</amount><movable>1</movable></item> ! <item id="10e6"><amount>20</amount><movable>1</movable></item> ! <item id="1030"><amount>20</amount><movable>1</movable></item> ! <item id="102c"><amount>20</amount><movable>1</movable></item> ! <item id="1028"><amount>20</amount><movable>1</movable></item> </restockable> <sellable> |
From: Sebastian H. <dar...@us...> - 2004-10-03 13:57:53
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Update of /cvsroot/wpdev/xmlscripts/scripts/magic In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30330/magic Modified Files: circle3.py Log Message: 0000346 Index: circle3.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/magic/circle3.py,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** circle3.py 7 Sep 2004 23:43:03 -0000 1.14 --- circle3.py 3 Oct 2004 13:57:09 -0000 1.15 *************** *** 89,93 **** if (not target.validspawnspot() or wolfpack.findmulti(target)) and not char.gm: if char.socket: ! char.socketclilocmessage(501942) return --- 89,93 ---- if (not target.validspawnspot() or wolfpack.findmulti(target)) and not char.gm: if char.socket: ! char.socket.clilocmessage(501942) return |